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PS3 controller may be totally ace to play with

I like the look of the Dual Shock 3.

People calling out boomerang should go hands-on with it before getting their pants in a fit.
 
Agreed. It feels fricking great.

I printed out a ~1:1 scale image and pasted it onto a thicker piece of paper and then tried to bend some curves so it looks like a DS3. You get an idea of how it feels and that animation pretty much sums it up. More natural angles for your hands, you can slide your hands up or down on the handles depending on how big your hands are/how long fingers you have to make the angle of your thumb more natural, etc. And now your fingers rest on the back of the DS3 to reach the shoulder buttons, no more odd 90° angles. :).

Its still an ugly controller but it feels much better than the DS2. I hope Sony keeps the design, the h8ters will change their mind. ;)
 
-jinx- said:
No, because he/she sounds like a Sony marketing shill. Why does some random forumite feel the need to take up the defense of Sony's controller design -- especially at this point? Even down to using the official fonts!

The final design may look like the one shown at E3, or it might not. The controller might be comfortable, or it might not. How people feel about a controller boils down to ergonomics and preference, both of which vary on a per-person basis.

That's a good argument, but there's one fundamental flaw to it, which I'm sure you should be able to figure out on your own.
 
Doesn't really matter since Kaz's new OPM comments makes it seem like the chances of that controller being the PS3 controller are slim to none.
 
I think its pretty piss poor of Sony to re-use the Spider Man font. It looks terrible. It seems so unecessary too. Surely they could have created a nice new font for PS3. I was always under the impression that the Spidey font was only used when the system was first shown.....I thought they were gonna change that for the final design.
 
This thread is full of morons.

1. Complaining about a controller before you've held it is plain fucking stupid. Odd for me to say that considering how much I hate on the Revmote. But this isn't a remote. It's a traditional controller. I've complimented the Wavebird on great ergonomics despite having an abortion of a button layout. I can't say the same for the Revmote. OTOH, the DS3 looks fine IMO. It's not particularly pretty, but I'm not making love to the controller. I'm playing games with it.

2. The original DS uncomfortable? Who the fuck are you people, and what on earth have you been playing games with for the last decade? The original PS controller was trash. The shape wasn't particularly ergonomic, and the buttons rather stiff. Then came the Dual Analog for the US, and that is easily my favorite version of the DS. It was bigger than the DS, and had concave sticks. The DS and DS2 are great IMO. I've never had a single complaint on ergonomics. I hold the legs with my pinky and ring finger (pulling outwards), my middle and pointer rest on the triggers, and my thumbs on the faces. My wrists lie about 130 degrees apart, much like they are in that animated gif. The only button I've had problem with was the L2, and that's largely because I have average-sized hands, so my middle finger sometimes locks up when I'm using the d-pad. No problems when using the analog stick.

IMO, the DS2 is ergonomic (not the best, but still very good), and far and away the most functional controller last gen. No other controller had 8 buttons well within your grasp, and a good d-pad to boot. The DS3 doesn't have to do much, just don't fuck up the legacy of the DS IMO. It ain't broke. Don't try to fix it. PEACE.
 
Mr_Moogle said:
I think its pretty piss poor of Sony to re-use the Spider Man font. It looks terrible. It seems so unecessary too. Surely they could have created a nice new font for PS3. I was always under the impression that the Spidey font was only used when the system was first shown.....I thought they were gonna change that for the final design.


Oh man... its only a font FFS.

Edit:
On second thoughts, that font isn't very readable is it?
 
Wow, if people thought the person making this GIF was sad I guess I should have read the topic closer where people were intently studying another GIF trying to convince themselves that PGR3 was 60fps due to a counter in its corner - I'm sure there was ton of needling and insulting of those people at the time.
 
I think the shoulder buttons will be different to that as I remember Sony registering a 'see-saw' trigger patent where one trigger is pressed the other rises up.

God knows how this will work for pressing them both at the same time.
 
Pimpwerx said:
The DS and DS2 are great IMO. I've never had a single complaint on ergonomics. I hold the legs with my pinky and ring finger (pulling outwards), my middle and pointer rest on the triggers, and my thumbs on the faces.

Interesting. I've always held it with my thumbs resting across the face buttons/d-pad at a 45 degree angle, my index fingers on the triggers, and the pinky, middle, and ring fingers holding the 'horns'. Held that way, my middle fingers fit comfortably in that space where the back curves out to accomodate the shoulder buttons. Shifting my thumbs in a bit to use the analogs is easy, and feels just as comfortable.

Now I'm wondering how other people hold the DS2, and if that might have something to do with why it feels uncomfortable in their hands.
 
What the fuck?

Do people really hold the DS2 like that?

When I hold the DS2, my hand position looks exactly like the "improved" position in that gif. Wrists straight, arms coming up at a 45 degree angle, no strain. That's pretty much why after many years of being a total joystick whore who utterly hated all pad controllers (including the original PSX milk bone, so shut the fuck up Juice), the DS2 finally won me over. I don't have to contort my wrists like that horrible X position in the gif, that's nuts.

Jesus, people, just because there are protrusions on the bottom of the controller doesn't mean you have to grip it like a tree monkey. Let it rest in your hands in their natural relaxed position.

I sure hope this new shape doesn't fuck that up. :/
 
Teknopathetic said:
That gif reeks of insecurity.
Indeed!

There's no point to it since people know how to hold the controller (you'd have to be pretty dense not to). That still isn't the problem(s) with it. :lol
 
Sea Manky said:
What the fuck?

Do people really hold the DS2 like that?

When I hold the DS2, my hand position looks exactly like the "improved" position in that gif. Wrists straight, arms coming up at a 45 degree angle, no strain. That's pretty much why after many years of being a total joystick whore who utterly hated all pad controllers (including the original PSX milk bone, so shut the fuck up Juice), the DS2 finally won me over. I don't have to contort my wrists like that horrible X position in the gif, that's nuts.

Jesus, people, just because there are protrusions on the bottom of the controller doesn't mean you have to grip it like a tree monkey. Let it rest in your hands in their natural relaxed position.

I sure hope this new shape doesn't fuck that up. :/

:lol Yeah, WTF. I already hold the DS2 in the "improved" manner the gif shows. As before, my stance on the controller still on "wait and see" mode. It could be really comofortable for all we know(I think people with big hands will have a problem, the controller seems really small), or it could be an unusable piece of shit, but I somehow doubt that.
 
Yah! That gif reeks of insecurity and by posting my declaration of that here I clearly assert that I am not in anyway insecure like that! And the more I post on the topic, the clearer it will become how secure I really am. See? ...see...?
 
Tellaerin said:
Interesting. I've always held it with my thumbs resting across the face buttons/d-pad at a 45 degree angle, my index fingers on the triggers, and the pinky, middle, and ring fingers holding the 'horns'. Held that way, my middle fingers fit comfortably in that space where the back curves out to accomodate the shoulder buttons. Shifting my thumbs in a bit to use the analogs is easy, and feels just as comfortable.

Now I'm wondering how other people hold the DS2, and if that might have something to do with why it feels uncomfortable in their hands.

I hold it the same way you do and it feels perfectly comfortable to me. The Gamecube controller may be more comfortable, but the overall functionality of the DS2 is unmatched. The PS3 controller is ugly as scheit and the Spiderman font as lame as the movie, but it looks like they simly took the comfort of the Gamecube controller, but added the sublimely simplistic button layout of the Dualshock.
 
boomerangdebunked0jh4vn4xd.gif
 
20855_PE068880_S3.jpg


i've been thinking that this chair is probably going to be quite comfortable. If you don't slouch on it , you won't have bad posture, eliminating back pain!! Totally awesome.

21141_PE106141_S3.jpg


Good god, you are such a fanboy! we all know THIS is the best chair available. It fits MY ass and back perfectly. And i prefer horizontal banded wood to vertical slat supports.

20855_PE068880_S3.jpg


You are crazy! that chair has less supporting wood! LOL! Totally owning yourself. This chair i've never sat on is obviously way more comfortable.

21141_PE106141_S3.jpg


Dood - the legacy of this chair is unparalleled. I've been sitting in a grey version of this chair for , like, 10 years. You can shove that chair where the sun don't shine.

20855_PE068880_S3.jpg

Whatever... anyways, don't forget - this chair is awesome and will be available very soon for a limited time. Be sure to preorder early for the sea of awesomeness. Don't get the other control this other fanboy is touting. It'll probably overheat and set fire to your house in summer.
 
raYne said:
Indeed!

There's no point to it since people know how to hold the controller (you'd have to be pretty dense not to). That still isn't the problem(s) with it. :lol

More like someone trying to dismiss the gif as an act if insecurity is actually insecure themselves. Many gaffers have have commented their concerns not only about the size of the controler but also about the sholder buttons being too far to reach so obviously there are indeed several numbnutts who need visual guides.
 
Jive Turkey said:
You're right. It may really kick ass (almost anything is better than that DS2 crap). Revmote might just kick ass too. I'll reserve judgement until I've tried both.
The best saying in a long time here at GAF. Congratulations!!!
 
"More like someone trying to dismiss the gif as an act if insecurity is actually insecure themselves. "

And around we go!

"Many gaffers have have commented their concerns not only about the size of the controler but also about the sholder buttons being too far to reach so obviously there are indeed several numbnutts who need visual guides."

Visual guides for something a select less than .00001% of the world population has even handled is quite possibly the most moronic thing in the world. Even more moronic when you factor in different shapes/sizes of hands effecting their grip on said piece of electronics. It's (the gif) just dumb in its entirety and borderline pathetic.
 
There's only one controller that totally ace next gen and that's the revmote.

In all honesty though, I really don't mind the PS3 controller. In fact, it looks like its more comfortable than the bone shaped dual shock series. My only complaint is that it's too big. I'd make the umm. ends(?) shorter.
 
The controller may look extremely odd but it seems like it's going to be just as great as the DS2. The only problem I can see with this controller is the analog sticks seem to be just as deplorable as the DS2's. Then again, the DS2 and the Wavebird are my two favorite controllers of this gen so bad analog sticks are nothing new two me. Keep in mind, the primary analog stick on the gamecube controller is great, it's the c-stick that bugs the hell out of me.
 
koam said:
There's only one controller that totally ace next gen and that's the revmote.

In all honesty though, I really don't mind the PS3 controller. In fact, it looks like its more comfortable than the bone shaped dual shock series. My only complaint is that it's too big. I'd make the umm. ends(?) shorter.

Its actually really small. There's a pic of someone with a glove holding it and its tiny.
 
Teknopathetic said:
Visual guides for something a select less than .00001% of the world population has even handled is quite possibly the most moronic thing in the world. Even more moronic when you factor in different shapes/sizes of hands effecting their grip on said piece of electronics. It's (the gif) just dumb in its entirety and borderline pathetic.

Thats exactly the point, since no one can give us a hands on impression, the gif helps people imagine how it will feel. All we have had before for reference is a gloved hand holding a single grip and even then people thought it was huge until I put up my DS2 comparison. I guess nintendo showing people using the revmote was "just dumb" and "borderline pathetic" or are you just being a pathetic troll?
 
"Thats exactly the point, since no one can give us a hands on impression, the gif helps people imagine how it will feel. All we have had before for reference is a gloved hand holding a single grip and even then people thought it was huge until I put up my DS2 comparison."



People can't imagine how it will feel until they *feel* it. Diagrams and what not when we're not even sure the exact size of it or anything is stupid. It's not a difficult concept. Well, for most people.
 
fartblast said:
the ps3 font is very off-putting imho

That's synergy for you, though. I for one wish they stuck with the aesthetics behind the PS2 and PSP logo treatment instead of making it look like Sam Raimi heads SCE.

movie12spiderman_logo.jpg

ps3pressrelease.gif
 
"ORLY?

No one can imagine how anything feels until they feel it? Are you retarded?"


Considering that we don't know the exact dimensions or anything, I'd be hard pressed not to through that question back at you. You don't know how comfortable it will/won't be until you've actually tried it. But if you can some how, miraculously, figure out how the controller will feel without 1) holding it, 2) knowing the dimensions in comparison to other controllers (oh yeah, you forgot you didn't know that, didn't you?) and 3) holding it, you should try to get in the ergonomics business with me. We'll make insane amounts of money and we can even skip the prototype stage of our products.
 
I just don't get why Sony is sticking with the symmetry thing for the analogs as it's outdated. The left analog is the main input for the left hand, and the buttons are the main input for the right hand, so they should be symmetrical (like the Xbox and GC controllers). The only type of game where you use both analogs at the same time is FPS games, and Xbox ruled that genre last gen and nobody complained about it's set-up.

If Sony would move the left analog, I'd probably love this controller.
 
To me it looks like if you hold the controller the 'proper' way, that you need to move your hands up on the controller to be able to reach the triangle button and the top of the d-pad because the guy's thumbs aren't long enough.
 
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