Marty Chinn said:Namco Museum Beta just went up on the JP store.
Is that any different from the one the people who got the Closed Namco Museum Beta. I got the closed version.
Marty Chinn said:Namco Museum Beta just went up on the JP store.
Home is modular, that's the only way to do a mmo world if outside companies are to add their own spaces and material.Sean said:having to manually download every area you visit the first time
Are you in the current BETA?Wollan said:Home is modular, that's the only way to do a mmo world if outside companies are to add their own spaces and material.
Press Triangle to background download new spaces.
Kagari said:The Japanese Home servers are amazingly fast.
Sean said:Yeah the loading times in Home are really bad. Not just the initial load but having to go through 10 second loads through each room (thats on top of having to manually download every area you visit the first time).
You're even missing a few clicks I think - I'm pretty sure they show a "HDD warning" message every time that requires you to press X to dismiss (at least for me).
YesFersis said:Are you in the current BETA?
Does R2 have a room ?
BeeDog said:lulz at Eurogamer putting up gaming content in Home. lulz
lulz
:lol lulzItAintEasyBeinCheesy said:"Hey we are Eurogamer where in Home, this place is crap 5/10. 360 version looks better"
Bearillusion said:The Namco Museum thing is a great idea until I remember that to play them I'd have to jump through the hoops of starting up Home. I'd much rather be able to play them from the XMB.
Marty Chinn said:You can. I did.
Bearillusion said:The Namco Museum thing is a great idea until I remember that to play them I'd have to jump through the hoops of starting up Home. I'd much rather be able to play them from the XMB.
Why complain without knowledge?Bearillusion said:Cool. Then why play them in Home?
Bearillusion said:Cool. Then why play them in Home?
Bearillusion said:Cool. Then why play them in Home?
DrXym said:The loading in Home is atrocious. Not just the time it takes, but the number of clicks it takes to actually be in Home. First you click home. Then you see a loading progress bar. Then you see a Home logo page. Then you must click again. Then you see a message of the day. Then you click again to dismiss. Then you see another progress bar. Eventually several minutes later you're in Home. Then there are edge cases such as launching Home for the first time or without signing onto PSN first which add even more clicks.
From the moment somebody launches Home they should be required to click precisely 0 more times in a standard startup to reach a zone and it should take 60 seconds flat. If there is a message of the day or some other notification show it should show as Home is loading, or after a person has already appeared in their zone.
It's a basic usability issue. Home should be a natural extension of the XMB, not some pain in the ass app which is a bother to start.
Bearillusion said:Cool. Then why play them in Home?
Norml said:I don't think it's several minutes, more like 1+. Launching the Home beta for the 1st time takes about 2 and a half minutes.
DrXym said:It takes more that if you include reading the user agreement and reserving 3Gb of disk space.
gofreak said:Don't see why the warhawk/uncharted/socom etc. spaces can't be there on Dec 11, though.
gofreak said:The Red Bull space looks a lot more interesting than I thought. I didn't think they could actually embed larger games like that into the spaces themselves, I was expecting something very static like the spaces in the current beta.
DrXym said:The loading in Home is atrocious. Not just the time it takes, but the number of clicks it takes to actually be in Home. First you click home. Then you see a loading progress bar. Then you see a Home logo page. Then you must click again. Then you see a message of the day. Then you click again to dismiss. Then you see another progress bar. Eventually several minutes later you're in Home. Then there are edge cases such as launching Home for the first time or without signing onto PSN first which add even more clicks.
From the moment somebody launches Home they should be required to click precisely 0 more times in a standard startup to reach a zone and it should take 60 seconds flat. If there is a message of the day or some other notification show it should show as Home is loading, or after a person has already appeared in their zone.
It's a basic usability issue. Home should be a natural extension of the XMB, not some pain in the ass app which is a bother to start.
Ploid 3.0 said:The beta testers have a free clubhouse slip. I snagged mine at least. I could make it and be king of Gaf Home.
It's basically just like the PS Store. It adjusts to whatever account you're using.FirewalkR said:Anyway, can I use it with my Euro account after downloading?
Wollan said:It's basically just like the PS Store. It adjusts to whatever account you're using.
FirewalkR said:And just to add to the awesome, I received my Qore HOME Beta invite today!!!!
Sony: "lol"
Anyway, can I use it with my Euro account after downloading?
Darkman M said::lol Are you fuckin serious? You got so owned if you aren't joking.
Sony Corp.'s much delayed virtual community for owners of its PlayStation 3 game console will start worldwide Thursday, but it's unlikely to attract many newcomers to the machine, company officials said.
The free-of-charge PlayStation Home service is mainly meant to make gaming more fun for people who already own the PS3, they said.
"This is a community for gamers," Shoda told reporters at a Sony Computer Entertainment office in Tokyo. "It's meant to enrich the interactive experience for gamers."
The service, offered in eight languages, will start in Japan, Europe, U.S. and other areas where PlayStation 3 is available. The service will be updated with new games, licensing partners and events including a New Year's countdown ceremony, Sony said.
Shoda said the delays were needed to get feedback and understand what gamers wanted, as well as check on security and other anti-crime features.
Ryoji Akagawa, a senior producer at Sony's game unit, said Home will help ensure PS3 owners will keep coming back to play games. It may also possibly encourage family members to start playing with the PS3 that's in their homes, he said.
DoctorWho said:Hopefully it will be fun now that everyone will be able to enter. I barely used it during the closed beta.
The MotorStorm apartment, a premium customizable living space, is very different to the Harbour Studio and the Summer House that closed beta users have already seen. Based around the MotorStorm franchise it's set on a cliff shelf, overlooking the MotorStorm festival, complete with an animated race taking place below. The Home developers we spoke to hadn't yet decided how it would be distributed, but suggested it might be a contest prize or
event-based item.
sun-drop said:dam that needs to be made a unlock for completing the offline mode ..... will make people hold on the the game longer, play it more, want to play it. sony leverage this shit!!
While all of the above content was shown live, there were also some pieces of concept art on show. These were for upcoming first-party game spaces, such as the Buzz! space which includes a multiplayer minigame called the "Buzz! Runaround." The concept art showed a top-down view of the environment, which looks like a Buzz! controller. Questions are pumped through from MyBuzz! and players must stand on the correct colored button to rack up points. Everyone in the room can play the game simultaneously, which means up to 32 people can be running around this virtual Buzz! controller at a time. This will also have a leaderboard, much like the Red Bull Air Race game.
Concept art for the MotorStorm space, complete with "MotorKartStorm" minigame and merchandise counter where you can buy such things as MotorStorm branded ripped festival jeans, were also shown. Finally, the Resistance 2 space concept art was revealed. The developers will be playing on the "Twisted History" aspect of the franchise by transforming the Home central plaza into a Chimeran infested invasion site. There was also talk of a team-based minigame requiring people to fight back a horde of Chimera, though that wasn't shown in the concept artwork.
A lot of interesting tid bits were also revealed. The Trophy room, long assumed dead, has been placed on hold. Though Daniel Hill did assure us that 3D Trophies would happen in the future. Speaking of Trophies, it has been confirmed that Home will be able to read what Trophies you have and unlock content appropriately. Not only that, but Home will also be able to dish out its own Trophies, though there is no indication how those will work.
It's possible for future games to have this functionality built in, so that when you acquire a Trophy a message will pop up telling you what you've unlocked in Home. There's also the potential for in-game menus, taking you straight to a game's Home space. It seems that integrating the entire PS3 platform in this way is a large aspect of Home.
There are hopes to develop further PSN Store integration, such as being able to download a game's demo or downloadable content simply by approaching an in-Home advertisement. Cross-game invites are possible by pulling people through Home, thanks to the party system, though it won't be available immediately.
Other updates, like bigger clubs, cross-Home game launching and extended profiles, are already planned. This interesting content should start to drop immediately, with more coming fairly regularly. If that happens, Home could definitely be a worthwhile addition to the PS3's feature list.
A lot of interesting tid bits were also revealed. The Trophy room, long assumed dead, has been placed on hold. Though Daniel Hill did assure us that 3D Trophies would happen in the future. Speaking of Trophies, it has been confirmed that Home will be able to read what Trophies you have and unlock content appropriately. Not only that, but Home will also be able to dish out its own Trophies, though there is no indication how those will work.
Cross-game invites are possible by pulling people through Home, thanks to the party system, though it won't be available immediately.