PS5 shipments top 77.8 million

nial

Member
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PlayStation 5 has shipped 77.8 million units worldwide, Sony announced in its financial results for the three months ended March 31, 2025.

A total of 2.8 million PlayStation 5 units were shipped during the three months ended March 31, 2025, which is down 1.7 million from the same period the previous fiscal year.

Here are a couple of additional statistics:
  • There are 124 million monthly active users on PlayStation Network as of March 31, 2025, which is up six million from the 118 million active users during the same period the previous fiscal year.
  • PlayStation 5 and PlayStation 4 software combined sold 76.1 million units during the three months ended March 31, 2025, which is up 3.5 million from the 72.6 million software sold during the same period the previous fiscal year. 5.9 million units were first-party titles, which is down 6.4 million from the 12.3 million units sold during the same period the previous fiscal year. 80 percent of software sales were full game software digital downloads, which is up three percent from the same period the previous fiscal year.
 
Considering the lack of original new releases it has compared to any previous Sony gen... impressive and sad at the same time.
 
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The only home for graphic hungry console players. Which are, deep down, all of us.

With Xbox on back foot it will be crazy numbers up for grabs for Playstation in coming decade.
 
First-party software was always going to be lower given the success of Helldivers, which released in February.

I'm surprised they sold 5.9 million units without any new major releases since Astro Bot. I'm guessing that's a combination of Spider-Man PC and continued Helldivers and Destiny sales and maybe some MLB The Show.
 
They don't have competition. yet they were able to sell that much. Nintendo is in its own dimension, MS gave up on xbox. They are not really releasing new IPs owned by them.

How many new IPs did we get this generation from Sony compared to other consoles?

They know anyone who wants a console will buy a PlayStation. I am surprised stores are still carrying Xbox even. So they no longer care as they did before.

One would argue games cost way more, etc. but to me at least this is just a bullshit excuse. Wukong, Expedition 33, and many other games are a good example that even a relatively small studio can make an AAA game with not so much of a relatively low budget ( at least compared to how much Sony is bleeding for hiring so many useless people in the studio ( MS is the same I am not attacking a company in general ).
 
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The only home for graphic hungry console players. Which are, deep down, all of us.

With Xbox on back foot it will be crazy numbers up for grabs for Playstation in coming decade.
Its slowing down. Read the OP.

There wont be crazy numbers without price cut. They seem to be limited on that front due to PS5 Digital.

Should have launched a Series S equivalent for deep price cuts.
 
Considering the lack of original new releases it has compared to any previous Sony gen... impressive and sad at the same time.
Familiar and well known IPs are what drives the majority of software sales in the industry (big example: Nintendo within its very own ecosystem). How would this be impressive on its own?
 
Amazing performance! There are still at least 3.5 years left before PS6 launches, which leaves a lot of opportunities and room for PS5 to take over PS4, especially with GTA 6 launch - which will shatter records for both software and hardware sales.
 
First-party software was always going to be lower given the success of Helldivers, which released in February.

I'm surprised they sold 5.9 million units without any new major releases since Astro Bot. I'm guessing that's a combination of Spider-Man PC and continued Helldivers and Destiny sales and maybe some MLB The Show.
Brand-recognition and mindshare.

Like we discussed in that other thread, PS 1st party output isn't as much of a decisive factor as many on Gaf think.
 
Amazing performance! There are still at least 3.5 years left before PS6 launches, which leaves a lot of opportunities and room for PS5 to take over PS4, especially with GTA 6 launch - which will shatter records for both software and hardware sales.
I wouldn't be so sure about that, Q4 2027 launch is pretty much still on the table.
 
Will you keep same tune when next gen PS will come out with those options, one way or another?
"Should have launched a Series S equivalent for deep price cuts."
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I think everyone knows/expects Sony will do the same....but at least we have a time frame for shit and giggles:


on the May 8th episode of Podcast Unlocked, episode 692, at 25 minutes and 55 seconds into the show, Ryan McCaffrey stated that if Sony doesn't raise their hardware prices, like Microsoft did, within the next 3 months, then Ryan will print out the show notes and eat them while on air.
 
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Familiar and well known IPs are what drives the majority of software sales in the industry (big example: Nintendo within its very own ecosystem). How would this be impressive on its own?
When Sony gets its Universal Studios like Nintendo does, we can talk about the equality of Sony IPs compared to Nintendo's ( I am not even a fan of half of Nintendo's IPs ), but it is what it is.

And while what you are saying is true, people are also getting bored with the same game over and over. If I am not mistaken, Horizon Forbidden West, Spider-Man 2, and even god of War Ragnarok sold less than the first.

Not saying they are bad games. But new IPs bring new attention. Look how well Astro Bot did (yes, I know about the first VR release), but this is their first real 3d platformer in ages, and look at it being IMO at least the best 3d Platformer I have ever played in ages since Mario 64.

Not to sound like a broken record. Not saying do not make sequels. We want them. it's like you said, part of the reason why we buy an X console. because we expect that the company is going to release a sequel to the games we love. But they also should invest in more studios or expand their studios with actual talented people who can work on 2 projects instead of just milking Horizon Game over and over and over.

They don't need to release as many first party games anymore.

Their first party games aren't even the most played games on their platform now.


Exactly my point. They don't need to. And that is why it's sad for me. because, to ( me at least ), it's kinda losing their identity to what made them great ever since the PS1, PS2, and PS3 days.
 
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We like to see success follow greatness. PS5 is anything but. Sure, a few solid exclusives here and there, but no system sellers (imo).
No 1st party system sellers in your opinion? An opinion that contradicts data. Games like GoW Rag, GT7, Spider-Man 2, MLB the Show, never stop selling, they have carried their share of the load moving hardware.
 
When Sony gets its Universal Studios like Nintendo does, we can talk about the equality of Sony IPs compared to Nintendo's ( I am not even a fan of half of Nintendo's IPs ), but it is what it is.

And while what you are saying is true, people are also getting bored with the same game over and over. If I am not mistaken, Horizon Forbidden West, Spider-Man 2, and even god of War Ragnarok sold less than the first.

Not saying they are bad games. But new IPs bring new attention. Look how well Astro Bot did (yes, I know about the first VR release), but this is their first real 3d platformer in ages, and look at it being IMO at least the best 3d Platformer I have ever played in ages since Mario 64.

Not to sound like a broken record. Not saying do not make sequels. We want them. it's like you said, part of the reason why we buy an X console. because we expect that the company is going to release a sequel to the games we love. But they also should invest in more studios or expand their studios with actual talented people who can work on 2 projects instead of just milking Horizon Game over and over and over.
It wasn't about equality, it was about the reality of what's the bulk of software sales.
Spider-Man 2, God of War Ragnarok and Gran Turismo 7 were selling on a faster pace than their predecessors last I checked, with Horizon Forbidden West being the only one to fall short thanks to being added to PS Plus.
I think it's fair to dislike that, but you also need to not projects your feelings onto the overall market sentiment. Just accept what it is.
 
Considering the lack of original new releases it has compared to any previous Sony gen... impressive and sad at the same time.
People tend to overestimate the importance of (non Nintendo) exclusives. Even if Sony only releases 3rd party until the end of this gen they would come close to PS4 sales.
 
Overall steady growth and improvement of profitability.
Next (this) year no growth is expected as sales expected to continue slowdown.

First-party software was always going to be lower given the success of Helldivers, which released in February.
I'm surprised they sold 5.9 million units without any new major releases since Astro Bot. I'm guessing that's a combination of Spider-Man PC and continued Helldivers and Destiny sales and maybe some MLB The Show.
There is always some baseline sales of back catalog and evergreen titles like GT.

One would argue games cost way more, etc. but to me at least this is just a bullshit excuse. Wukong, Expedition 33, and many other games are a good example that even a relatively small studio can make an AAA game with not so much of a relatively low budget ( at least compared to how much Sony is bleeding for hiring so many useless people in the studio ( MS is the same I am not attacking a company in general ).
It's not AAA, just a good AA game. And Wukong has 1400 people in credits, on par of other AAA titles.
 
It wasn't about equality, it was about the reality of what's the bulk of software sales.
Spider-Man 2, God of War Ragnarok and Gran Turismo 7 were selling on a faster pace than their predecessors last I checked, with Horizon Forbidden West being the only one to fall short thanks to being added to PS Plus.
I think it's fair to dislike that, but you also need to not projects your feelings onto the overall market sentiment. Just accept what it is.

I noticed you had doubts about the future of first party releases, but I think you're underestimating Naughty Dog slightly when it comes to Intergalactic. We also don't really have a clear picture on what is on the horizon for Guerrilla and Santa Monica. There is also Wolverine, Venom, and more that just haven't been announced.
 
I noticed you had doubts about the future of first party releases, but I think you're underestimating Naughty Dog slightly when it comes to Intergalactic. We also don't really have a clear picture on what is on the horizon for Guerrilla and Santa Monica. There is also Wolverine, Venom, and more that just haven't been announced.

I'm starting to wonder if Sony actually wants those games listed to come out the same year GTA6 comes out now.

Maybe Sony thinks the combination of GTA6 with a Venom game and Intergalactic would be impossible to resist.

Feels crazy to me.
 
I'm starting to wonder if Sony actually wants those games listed to come out the same year GTA6 comes out now.

Maybe Sony thinks the combination of GTA6 with a Venom game and Intergalactic would be impossible to resist.

Feels crazy to me.

GTA6 is going to sell a lot of consoles and games that time their releases right will get a boon from players who have finished GTA6 and want something else. Being a big tentpole game is pretty smart.

Sony would be wise to have a major showcase ahead of the GTA6 release to roadmap post-GTA6 to further edge people towards buying a PS5/Pro rather than an Xbox or waiting for PC.

I think Intergalactic and Venom are probably 2027 for what its worth. I think Wolverine will be the big game for Sony in 2026.

It's doing a good job of being a playstation even if sony isn't at being a publisher.

Who is doing a better job?
 
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I noticed you had doubts about the future of first party releases, but I think you're underestimating Naughty Dog slightly when it comes to Intergalactic. We also don't really have a clear picture on what is on the horizon for Guerrilla and Santa Monica. There is also Wolverine, Venom, and more that just haven't been announced.
I'm not underestimating Intergalactic, it will be a big seller for sure, but getting to the highs of such a long anticipated sequel like TLOU2 will already be complicated for it, let alone the likes of Spider-Man 2, God of War Ragnarok and Helldivers 2 (and Gran Turismo 7 probably). Sony already got to the peak of first-party performance this generation with those three/four games.
 
GTA6 is going to sell a lot of consoles and games that time their releases right will get a boon from players who have finished GTA6 and want something else. Being a big tentpole game is pretty smart.

Sony would be wise to have a major showcase ahead of the GTA6 release to roadmap post-GTA6 to further edge people towards buying a PS5/Pro rather than an Xbox or waiting for PC.

I think Intergalactic and Venom are probably 2027 for what its worth. I think Wolverine will be the big game for Sony in 2026.

So Saros Q1 2026 and Wolverine Fall 2026 after GTA6 dominates the summer of 2026. Sounds like a good plan.

At some point Cory Barlogs game will have to release too.
 
Who is doing a better job?

I think I agree with you on that. I personally have been playing more sony stuff than EA/UBI/MS this gen. I was conceding that to make my point- that a playstation is really just a game player to most buyers and they don't care who is making the games.
 
I think I agree with you on that. I personally have been playing more sony stuff than EA/UBI/MS this gen. I was conceding that to make my point- that a playstation is really just a game player to most buyers and they don't care who is making the games.
People tend to forget that during Sony's most successful generation unit-wise (PS2) the bulk of games were carried by 3rd parties and 70% of current Sony WWS network were not even a thing. Hell, Santa Monica was a tech support team during most of the PS2 run.
 
I'm not underestimating Intergalactic, it will be a big seller for sure, but getting to the highs of such a long anticipated sequel like TLOU2 will already be complicated for it, let alone the likes of Spider-Man 2, God of War Ragnarok and Helldivers 2 (and Gran Turismo 7 probably). Sony already got to the peak of first-party performance this generation with those three/four games.

TLOU2 didn't sell nearly as well as you might think. Can Intergalactic sell 10 million copies? Because that would put it right in the range of TLOU2.

Ghost of Tsushima sold the same.

We haven't even mentioned Ghost of Yotei, which is probably going to be the big holiday game this year.

So Saros Q1 2026 and Wolverine Fall 2026 after GTA6 dominates the summer of 2026. Sounds like a good plan.

At some point Cory Barlogs game will have to release too.

Yeah, that's pretty well balanced. Saros could hit just at the right time if it releases in Q1. Should help it outperform Returnal.
 
People tend to forget that during Sony's most successful generation unit-wise (PS2) the bulk of games were carried by 3rd parties and 70% of current Sony WWS network were not even a thing. Hell, Santa Monica was a tech support team during most of the PS2 run.

Having been there since day one, I only thought of playstation as a place for exclusive games for the first half of ps1. Ever since then it's just kind of an appliance. The streak of good-great games they made is interesting but that hasn't affected why I buy it. Gran Turismo is the only one I would have trouble letting go of today. It's like playstation's zelda. I buy a playstation sight-unseen because I know there is going to be a shitload of games and the performance for the money is solid. And you get a free controller.
 
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The sales are very impressive, and I expect it to easily cross 100 million. I think it will be ~120 million (give or take 5 million) by the end of its life, which is a hugely consistent and impressive result for Sony.
 
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