PS5 shipments top 77.8 million

  • Sony also relies heavily on older IPs, but they also take a lot of risks, especially with new developers, studios, and regions. Games like Stellar Blade wouldn't have been possible otherwise. Also, the China Hero Project, Indian Hero Project, MENA Hero Project, are very commendable. Not to mention PS VR 2, which is as risky as it comes.
Helldivers 2 is prime example of high risk - high reward strategy.
 
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GTA6 will more than put PS5 ahead next year.
 
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Its slowing down. Read the OP.

There wont be crazy numbers without price cut. They seem to be limited on that front due to PS5 Digital.

Should have launched a Series S equivalent for deep price cuts.
No they did right by having one model with 2 skus. Having a lower end model and a high end model never made any sense
 
Spider-Man 2, God of War Ragnarok and Gran Turismo 7 were selling on a faster pace than their predecessors last I checked, with Horizon Forbidden West being the only one to fall short thanks to being added to PS Plus.
Who would've thought that putting your 1st party game on a subscription service would kill its sales.

That's... odd. With the XSX|S now trailing the Xbone, I would've thought Sony would be tracking ahead, having effectively eaten Microsoft's base. Them both being behind means either a percentage of gamers haven't found a reason to buy a new console yet, or a percentage of people have just straight up stopped buying consoles. I predicted we'd see a contraction next-gen, given that console gaming is slowly pricing itself out of mass market territory, but I guess there's a chance we may see it start during this gen. Can't keep increasing the prices without sacrificing sales.
The gen had a very slow start (due to the shortage), and despite all their efforts to catch up (selling 21 million in 2023/2024, above any PS4 year sales-wise) they still didn't manage to have the combinasion of a price cut (PS4 Slim) and the Pro model at the price of the original base model, which was, in retrospect, a genius move.

And people are definitly waiting for GTA VI
 
Ill push back against those two points. The Switch has an $199 option, so there was no problem to solve.

I also don't think it's fair to say it didn't help MS. Half of the Series consoles sold were the Series S. We can't know for sure, but it isn't a stretch to assume many were impulse purchases for those wanting to jump into next Gen, especially during those two years where the PS5 had supply issues. Now this is anecdotal, so it's not worth much, but I knew a few people who got a SS exactly for that reason.

More importantly, it didn't help them grow, but could you imagine Xbox's install base if they didn't have the SS available?
The $199 Switch Lite is a castrated niche product that doesn't even run all games That's why it's only responsible for ~15% of the Switch sales.
Of course the Series S sold quite some units, especially when Series X + PS5 were sold out during the pandemic. I meant it didn't help Microsoft to compete with Sony. Microsoft overestimated the price advantage and so did i. In 2020 i really thought the S could get MS close to 360/PS3 numbers.

My guess is that the PS5 will land at ~115 million sales without any price cut. Could be more, could be less. We'll know in a few years.
 
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Ill push back against those two points. The Switch has an $199 option, so there was no problem to solve.

I also don't think it's fair to say it didn't help MS. Half of the Series consoles sold were the Series S. We can't know for sure, but it isn't a stretch to assume many were impulse purchases for those wanting to jump into next Gen, especially during those two years where the PS5 had supply issues. Now this is anecdotal, so it's not worth much, but I knew a few people who got a SS exactly for that reason.

More importantly, it didn't help them grow, but could you imagine Xbox's install base if they didn't have the SS available?
First of all, I think history agrees the world would've been better without SS

And you're right, after months of advertising the next gen experience, the only readily available next-gen console was the Series S, so it sold what it could, but sales of the S collapsed when the PS5 and the X were available. They start to heaviliy discount the S back in November 2022, it was already over back then.

And Microsoft's mistake here was to believe the S was selling cause it was an appealing product and would've sell without needing to push a lot for it.
 
I think Sony still takes the most amount of risk among the 3 console manufacturers:
  • Microsoft has only acquired only established IPs and has done nothing of note on their own.
Well to be fair, if they acquiring a studio, you would expect them to be acquiring a studio with established IP's. Sony, Nintendo, nor MS don't have a habit of acquiring teams that don't have a proven track record. While for many years MS seemed only concerned with Forza, Halo, Gears; now (for better or worse) they let their teams work on a variety of unproven projects. Now if your point is MS don't have a lengthy history of building studios from scratch, yeah for sure.

I still stand behind my original point, I want Sony to play around more in the AA space. I like 3rd person action games with light rpg elements as much as the next guy, but it wouldn't kill Sony to make a story based SP FPS, an arcade racer, a download only side-scrolling shooter, something experimental. They have consolidated so much talent, and it's a shame that they are always stuck working on the "the next big thing". Astro scratched some of that itch, but we would all benefit if they filled out their yearly release cadence with smaller passion projects. An example, Tango's HiFi Rush. It didn't set the world on fire, but it started with one guy being allowed to tinker with an idea, and when he finally had something to work with, they gave him around 20 people to fill it out. As long as the budget is kept in check, they can still make money.

Everything has to be a mega hit these days, and we miss out because of that.

Anyways, I think we may have gotten way off topic. My point wasn't that Sony isn't giving people what they want, it is that they could be giving us stuff we didn't know we wanted.

First of all, I think history agrees the world would've been better without SS

And you're right, after months of advertising the next gen experience, the only readily available next-gen console was the Series S, so it sold what it could, but sales of the S collapsed when the PS5 and the X were available. They start to heaviliy discount the S back in November 2022, it was already over back then.

And Microsoft's mistake here was to believe the S was selling cause it was an appealing product and would've sell without needing to push a lot for it.
Don't really agree with your first point. The SS is a perfectly "ok" console. It allows people to play all their games as long as they are ok with decent to almost ugly visuals. There are many casuals/kids in that boat. That really wasn't my point though. I was using it as an example of a product being an easier sell because the price is right. This was in relation to the PS5 when it is near the end of it's life cycle. Unlike consoles before this generation, the PS5 won't get that impulse buy boost that the PS4, PS3, PS2, and PS1 enjoyed, due to not being able to reduce the price. When these consoles were 6-8 years old, they could be had for around $200, especially near holidays. That doesn't look like it will be the case with the PS5. In some capacity, that is going to impact it's sales volume as it gets older. I can't pretend to know by how much, but I feel like my logic follows.

I'm also not blaming Sony, as it's just the state of the world we live in. Just making an observation.

edit: after rereading your post, besides my first few sentences, I feel like nothing I said was really relevant to your comment. My bad. I'm tired and was just going off the deep end.
 
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Price, games, availability, mindshare.

It all has to come together. People think its easy to sell consoles. Just make good gaemes. LMAO

Xbox isn't putting effort in selling there system. There isn't much to it. Especially Series S.
True. These companies spend billions of dollars to sell their systems. If one aspect of the console is bad (e.g., availability in a market) then that's gonna be a problem for another aspect of the console (e.g., selling games in that market).

At the end of the day, if you don't have games you won't have customers. Xbox went far too long without great games. They now have some fantastic titles, but they've lost tens of millions of customers because their software library was bad. I sincerely hope PlayStation are paying attention to that, because even if their software accounts for 20% or less of their software sales, their customers don't want like 15 GaaS games and 52 remasters.
 
edit: after rereading your post, besides my first few sentences, I feel like nothing I said was really relevant to your comment. My bad. I'm tired and was just going off the deep end.
The worst part for me being you not getting my joke, meaning it was a very bad one
 
First Half GIF

You literally mentioned Grand Theft Auto, FIFA and Madden.
Yes. People regularly attribute the PS2's casual success to the DVD and $99 price tag. Those things absolutely mattered. What mattered most was the incredible software that the console saw in the second half of it's life and well into the PS3 generation. This is why it's weird when people ignore the PS2's late-gen/PS3 gen library and instead, try to paint the multimedia features and price tag as the primary reason it kept selling.

Unless GTA6 sucks on a level that nobody expects, PS5 sales will see a massive boost when that game launches. Doubly-so if there's a bundle across all major territories.
 
Its slowing down. Read the OP.

There wont be crazy numbers without price cut. They seem to be limited on that front due to PS5 Digital.

Should have launched a Series S equivalent for deep price cuts.
it does seems to slow down but is it inline with PS3 or PS4 or XB1 at the same junction ?
I don't see how PS5 is not going to be better than intended if Xbox had some staying power. Nowhere to go but up by the law of deduction.
 
Having been there since day one, I only thought of playstation as a place for exclusive games for the first half of ps1. Ever since then it's just kind of an appliance. The streak of good-great games they made is interesting but that hasn't affected why I buy it. Gran Turismo is the only one I would have trouble letting go of today. It's like playstation's zelda. I buy a playstation sight-unseen because I know there is going to be a shitload of games and the performance for the money is solid. And you get a free controller.
PS made a massive mistake by not securing the PS2 era GTA games and Silent Hill games as permanent PS2 exclusives instead of timed exclusives.
Those games are built around the PS2 HW with visual effects that don't port and allowing them to be ported as objectively inferior versions sold under the exact same titles on Xbox was a bad move for the studios and for PlayStation.
Just in terms of GTA - GTA3, GTA Vice City and GTA San Andreas are all in the top ten best selling Xbox games of all time with GTA3 and Vice City tied for #4 and San Andreas coming in at #10.
The existence of those three GTA games on Xbox gives the Xbox a legitimacy that it would otherwise not have.

PS needs to assess games and factor in that great games built around the PS HW taking advantage of key PS-only visual effects are going to be PlayStation's equivalent of Nintendo's 1st party games.
The benefit to studios is not having to port games and not having slightly inferior ported games floating around in Xbox boxes decorated with their studio's logo.
 
Apprantley playstation hardware is made in four countires.

China, japan, singapore and vietnam.

Not sure if it's just accessories or entire ps5s across those countries.
 
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GTA6 will more than put PS5 ahead next year.
PS4 is 1.4 million ahead and shipped 17.8 million for the next aligned year. This means PS5 has to ship more than 19.2 million units for this current fiscal year to be ahead (Sony are forecasting 15 million), this will be very difficult and it will be extremely impressive if it happens.
 
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PS4 is 1.4 million ahead and shipped 17.8 million for the next aligned year. This means PS5 has to ship more than 19.2 million units for this current fiscal year to be ahead (Sony are forecasting 15 million), this will be very difficult and it will be extremely impressive if it happens.
It won't happen without a price cut.
 
Should pass PS3 this year and PS1 next
Meanwhile, Switch surpassed PS2 in terms of American console sales giving Nintendo both the number 1 and number 2 spots.
PS2 being beaten by Switch at a global level for the title of "World's Best Selling Console" has the potential to be a point of no return for PlayStation.
Sony needs to maintain their position at the top because coming back from a defeat like that will be far more difficult.
 
It won't happen without a price cut.
Even with price cuts i don't see it happening either, as sony always do temporary ones.

They where super agressive with sales this FY and managed 18.5m.

WIth GTA6 i think would have been possible.

Next FY with GTA6 might make up for the gap growing between ps4 and ps5.
 
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Good numbers. Any indication regarding how the Pro is faring ?

I would bet pass the early adopters the model is barely selling, but would be happy to confirm
 


PlayStation still has higher total quarterly revenue than Xbox and Activision Blizzard King combined; $7.155bn for PlayStation and $5.721bn for Xbox.

Means PS's revenue is 36% higher, despite ABK being part of Xbox.
 
PlayStation still has higher total quarterly revenue than Xbox and Activision Blizzard King combined; $7.155bn for PlayStation and $5.721bn for Xbox.

Means PS's revenue is 36% higher, despite ABK being part of Xbox.
Remember


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PlayStation still has higher total quarterly revenue than Xbox and Activision Blizzard King combined; $7.155bn for PlayStation and $5.721bn for Xbox.

Means PS's revenue is 36% higher, despite ABK being part of Xbox.
It is expected as PS was bigger than Xbox and ABK combined prior to acquisition
 
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