what an awful piece of shit that is from IGN.......
Take a deep breath, then exhale.
You will feel better.
what an awful piece of shit that is from IGN.......
I'm just saying consumers don't seem to have any problem with frquently upgrading Nintendo handhelds. Backwards compatability and low costs have a lot to do with that too imo... what's worse, buying a new $99 GB every 2-3 years or a new $299 PS every 5 years? I just don't think comparably short handheld lifespans are anything to get concerned about, they're already accepted by the majority.JoshuaJSlone said:Since DS is only their fourth truly different portable system (OK, I'm not counting Pokémon Mini) that's exaggerating. Pocket and SP are little different than the SNES Jr. or PSOne. And even for the time from GBC to GBA being short, I think more of the blame has to go to GBC being a bizarrely late and minor step. For them to have continued with it until 2003 would be more reason for complaint.
First to use RF technology? I really, and I mean REALLY doubt it. What else could the others be using before Wavebird came along? IR? I don't think so.There were, but IIRC the Wavebird was the first to use RF technology, as well as the first to have a significant range and decent battery life.
I thought we were talking about the folding design, not about the screen functionality?That, and the Game and Watch's ancient LCD was nothing like the NDS's touch screen in functionality.
AniHawk said:Funny how they gave the PSP the edge in third party support, but DS the edge in announced library.
I was just referring to KobunHat's comment about 'new Nintendo bringing innovation in the form of Wavebird and folding GBASP design'.I thought we were talking about the functionality and not the folding design!
Everything else on a console prior to that was infrared, and thus really annoying since you had to point it right at the TV, etc. Wireless controllers prior to the Wavebird... now THOSE were honest-to-God 'gimmicks'.Marconelly said:First to use RF technology? I really, and I mean REALLY doubt it. What else could the others be using before Wavebird came along? IR? I don't think so.
To tell you the truth, it just seems weird to me that someone would even think of bringing Wavebird as some kind of innovation...
I dunno... the games look quite a bit better than Doom, Starfox or Virtua Racing.Drinky Crow said:Let's harp on the ugly-ass first-generation 3D graphics that are going to pollute 90% of the "standard" software released for the DS, instead!
Marconelly said:I was just referring to KobunHat's comment about 'new Nintendo bringing innovation in the form of Wavebird and folding GBASP design'.
Gaijin To Ronin said:You missed GTA 3/Vice City.
I believe DS is more than a "bit", but it´s up to the developers to profit it.
Tetris on Lynk or GG wouldn´t have been the same story. Specially for a game like Tetris you want your system work the maximum time possible, and you want your system is small enough to fit in your pocket (hardly in the case of a Game Boy, impossible for Game Gear and Lynk). You don´t need panoramic screens, analog sticks or incredible technology.
Tetris is exactly the reason I believe that in the handheld market, battery counts, a lot. Tetris or Pokemon are that type of games that you pass hours and hours without noticing it. Change 10 hours for 5 or less and you will have a lot of people pissed.
Other thing is that Sony is able to open a new market where the people don´t care about battery, but for the quality of its entertainment and the beauty of the tech. And I don´t deny Sony can do it, because I feel it that way too (I wouldn´t have a PSP preordered months ago if not). I will have DS and PSP and will enjoy them, but in different ways.
But actually, that market doesn´t exist in the videogame handheld industry. So claiming that battery has not been important in handheld looks completely wrong to me.
I think you'll be eating these words after I do some research. Either that, or my memory is terribly failing me. Unless the wavebird was made like five years ago, I very much doubt it was the first controller to use RF, or the first one to 'not be crappy'.Everything else on a console prior to that was infrared, and thus really annoying since you had to point it right at the TV, etc. Wireless controllers prior to the Wavebird... now THOSE were honest-to-God 'gimmicks'.
I didn't forget GTA. It doesn't fit the mold. The PS2 would have sold regardless whether or not GTA III or VC had been released.
Marconelly said:I think you'll be eating these words after I do some research. Either that, or my memory is terribly failing me. Unless the wavebird was made like five years ago, I very much doubt it was the first controller to use RF, or the first one to 'not be crappy'.
I think you'll be eating these words after I do some research. Either that, or my memory is terribly failing me. Unless the wavebird was made like five years ago, I very much doubt it was the first controller to use RF, or the first one to 'not be crappy'.
Deg said:Doesnt the Wavebrid use Motorla tech similar to Bluetooth?
Marconelly said:OK, so when was Wavebird launched?
I found some reviews of some PS2 RF controller that date to early January 2001 (which means the holiday 2000 release most likely)
I can almost swear that PC had RF wireless pads long before that (Logitech and the crew)
It works much better if your PlayStation is not at ground level. Anywhere from a foot above the floor to the top of the entertainment system worked well, but when the PlayStation was on the ground the Airplay seemed to have a really tough time finding it, and would only work from a few unweildy positions. So if you get one, and you have a problem, do like the instruction manual says and get your PlayStation to a better location. The process of finding a good spot for transmission is made more difficult by the placement of the receivers connection light, which gets covered up by a memory card.
"DFHERTYWEJKRHEJR REYUYWE" and 'invent' the wheel, should I be proud that I'm the first person named "DFHERTYWEJKRHEJR REYUYWE" who invented the wheel? )))
Mustang said:Take a deep breath, then exhale.
You will feel better.
drohne said:weren't there logitech rf pc pads that came out before the wavebird?
the neat thing about the wavebird is that it's identical to the stock controller, except wireless. er, and with no rumble. i wish that nintendo would release a wavebird sp, or that logitech would release a gc version of their wireless pad. granted, most games make no meaningful use of rumble at all, but every so often an mgs or rallisport 2 will buck the trend, and those instances are enough to give me pause. actually, a logitech gc pad with a reasonably sized and placed d-pad would be much better than the wavebird.
SolidSnakex said:Because until it's been proven to work in this market, it is a gimmick. It hasn't been proven to work yet.
Kobun Heat said:EDIT:
You're answered above as well. I appreciate your hardcore old-school flavor, but I'm sorry that you'll never play a videogame that's not exactly like those. You're going to be missing out.
Ohhhh... I get you now.Tellaerin said:Oh, I'm willing to try (and capable of appreciating) new things. I just don't want them to totally supplant what exists now... If the touchscreen grows into something that complements existing input methods, on the other hand, I'm all for it.
Well actually yes, KobunHat did say just that. If he didn't, I honestly wouldn't even bother with this whole argument.Once again nobody has said Nintendo invented RF controller.
I'm positive there were, and quite a bit earlier than Wavebird came out. Mind you, I'm also positive there were other console controllers of that kind before the Wavebird - it's just that I found this one really quickly and didn't feel like searching any more.weren't there logitech rf pc pads that came out before the wavebird?
anyway, i really like the new model logitech wireless ps2 pad. can't say i've tried using it outside of 5 meters, but i prefer the actual physical design of the pad to any of the stock pads this generation. and the batteries last ~50 hrs. even with rumble. i think it only costs $40 as well.
But didn't it launch at like... fifty bucks?Drinky Crow said:Vocal agreement here. While the first Logitech PS2 wireless controller was heapin' plate of ass, the latest one seriously rocks. It has a much better D-pad than the Dual Shock, plus it has rumble unlike the Wavebird despite a similar battery life on 2 AAs. It's officially my favorite controller this gen.
TheGreenGiant said:i feel like the WB is a HUGE business oppourtunity that Nintendo missed out on. If they'd done what they did in Japan and had gamers play their games on huge city walls as part of their marketing for the wavebird, that would have sold gamers onto how awesome the whole thing was. And made Nintendo seem bigger than life. As it is... I have a wavebird that I've NEVER used. NEVER except maybe to test that it works.
TheGreenGiant said:i feel like the WB is a HUGE business oppourtunity that Nintendo missed out on. If they'd done what they did in Japan and had gamers play their games on huge city walls as part of their marketing for the wavebird, that would have sold gamers onto how awesome the whole thing was. And made Nintendo seem bigger than life. As it is... I have a wavebird that I've NEVER used. NEVER except maybe to test that it works.
TheGreenGiant said:i feel like the WB is a HUGE business oppourtunity that Nintendo missed out on. If they'd done what they did in Japan and had gamers play their games on huge city walls as part of their marketing for the wavebird, that would have sold gamers onto how awesome the whole thing was. And made Nintendo seem bigger than life. As it is... I have a wavebird that I've NEVER used. NEVER except maybe to test that it works.