sounds good so far.
Gamespot
http://www.gamespot.com/psp/driving/pursuitforce/preview_6125319.html
IGN
http://psp.ign.com/articles/615/615683p1.html
videos:
http://media.psp.ign.com/media/698/698344/vids_1.html
Gamespot
http://www.gamespot.com/psp/driving/pursuitforce/preview_6125319.html
If the criminals you're chasing are driving a better vehicle than you are, and you'd rather get behind the wheel of it yourself than blow it up, then you can do exactly that. By driving extremely close to one of the cars belonging to the Vixens gang (one of five very different gangs that you'll be up against), we were able to jump out of our vehicle and onto the hood of theirs. We didn't have to worry about timing the jump exactly or anything, since an icon flashes up in the center of the screen to let you know when it's safe.
Once we were on the hood of the car, the camera switched around to a view of us looking back at the driver and passenger inside the car as they took it in turns to lean out of their windows and take shots at us. We were able to return fire, of course, and we were also able to evade their shots by rolling down the hood and hugging the front bumper. All of this was happening as the Vixens' car sped along a highway in a Los Angeles-style environment, and we were quite relieved when, after killing both of the car's occupants, we were able to get behind the wheel of the distinctive gang car ourselves.
...
In case you haven't guessed already, we had a lot of fun with Pursuit Force. The game is currently scheduled for release in Europe towards the end of this year, and is already looking as smooth as it plays. We have no way of knowing if Pursuit Force has already been signed for North America, but we'd be extremely surprised if this extremely promising game doesn't make it across the pond at some point.
IGN
http://psp.ign.com/articles/615/615683p1.html
OK. So, the game concept starts off easy -- Burnout meets Chase HQ, with guns. Then somebody in the room goes, "What if we get bored driving one car for too long?" As if a game that combines high-speed racing, cop chases, and gunplay can get boring ... and yet, the people in the room agree. So, the team adds the ability to leap the #^&% out of your vehicle while you are moving at 150 miles per hour.
OK. So, that's where the concept begins...
Honestly, I was hot for SCE Europe's Pursuit Force when I saw the screenshots and read the concept, but I still wasn't anywhere near prepared for playing this game. It is insane. The game has not been announced for a US release yet (it's currently only officially coming to Europe), but we're sure this game will get here through some publisher, because it's absolute bananas. And what's most mind-kicking of all isn't that it runs with visual quality absolutely that of the early screens, or that the framerate almost consistently bulleted along at a perfect 60, or that the control and handling was all second-nature in a few second ... no, all of that seemed clear when we saw the first trailer of the game at SCEE's booth before playable PSP games were made available. What knocked me out was that the game ideas kept going and going. The more I talked with a fellow at BigBig representing the game, the more details I heard that seemed plain preposterous until I saw it in gameplay.
videos:
http://media.psp.ign.com/media/698/698344/vids_1.html