SpokkX said:..or the PDZ-version at the event was totally screwed (it seemed like the same beta from all the movies, the cutscene on the rooftops had the same graphical bugs)
We have a 360 at the 'office', which has demos of PGR3, Kameo and PDZ pre-installed on the HD (I'm sure this is the same kit all press has). During my (admittedly very brief) playtest of PDZ I too noticed it was plagued by the very control issues you mention. However, I'm certain that this is nowhere near a complete build, since it also contained a few unforgivable graphical glitches (an airship kept disappearing/reappearing during a realtime cutscene, as did a weapon some character was holding). I'm sure they wouldn't release the game in this state.