dancrane212
Member
Platform: Xbox One
Release Date: August 4th, 2015
Developer: Rare Ltd
Publisher: Microsoft Studios
Install Size: 50GB (With 360 games installed - they are optional)
Digital Store: http://www.xbox.com/en-US/games/rare-replay
- A collection of 30 of the best games Rare has developed over the studios thirty year life covering games from the ZX Spectrum to the Xbox 360.
- 10 000 Gamerscore.
- SnapShot feature allows you to jump into some of the best moments from the older Rare games.
- Completing SnapShots gives you stamps for your stamp book. Collect enough of them to gain levels and unlock extra features like concept art and videos.
- Over an hour of documentary footage that covers the development of certain titles and other games that were never released.
- For older games in the collection you can toggle CRT screen effects and rewind gameplay.
Jetpac Single-screen shooter where Jetman must reassemble and fuel his rocket while fending off alien hordes.
- Released in 1983.
- 1-2 players offline.
- 4:3 aspect ratio with optional art border.
Atic Atac Top-down adventure with increased replayability thanks to randomized object locations and three different character classes.
- Released in 1983.
- 1 player offline.
- 4:3 aspect ratio with optional art border.
Lunar Jetman A return to the Jetpac side-scrolling formula, but with a scrolling, randomly generated landscape and much more to do.
- Released in 1983.
- 1-2 players offline.
- 4:3 aspect ratio with optional art border.
Sabre Wulf Classic jungle maze game and the first appearance of explorer Sabreman, tackling dangers including the vicious Wulf itself.
- Released in 1984.
- 1-2 players offline.
- 4:3 aspect ratio with optional art border.
Underwurlde Rares first true platform game. Help Sabreman survive the perils of the Underwurlde and escape through one of three exits.
- Released in 1984.
- 1 player offline.
- 4:3 aspect ratio with optional art border.
Knight Lore Introduction of Ultimates groundbreaking isometric Filmation engine. Sabreman must scour the castle for items to cure his werewolf curse.
- Released in 1984.
- 1 player offline.
- 4:3 aspect ratio with optional art border.
Gunfright A Wild West spin on the isometric style, with an improved engine and new first-person target-shooting sections.
- Released in 1986.
- 1-2 players offline.
- 4:3 aspect ratio with optional art border.
Slalom Rares first console game. Make it to the bottom of each course before time runs out while avoiding trees, sledders, snowmen and other skiers.
- Released in 1987.
- 1-2 players offline.
- 4:3 aspect ratio with optional art border.
R.C. Pro-Am Responsive racing game that inspired elements of Rares future racers, including speed boosts, upgrades and collectible power-ups littered around the track.
- Released in 1988.
- 1 player offline.
- 4:3 aspect ratio with optional art border.
Cobra Triangle Hop into a boat and power through a branching game world, completing challenges such as shooting targets, disposing of mines and defeating leviathans.
- Released in 1989.
- 1 player offline.
- 4:3 aspect ratio with optional art border.
Snake Rattle N Roll A fast-paced isometric adventure. Rattle and Roll must eat Nibbley-Pibbleys until theyre heavy enough to ring a bell and open the exit.
- Released in 1990.
- 1-2 players offline.
- 4:3 aspect ratio with optional art border.
Digger T. Rock 2D platformer in which Digger must find an exit switch, stand on it, then make it to the exit in 60 seconds.
- Released in 1990.
- 1-2 players offline.
- 4:3 aspect ratio with optional art border.
Solar Jetman (released in 1990, 1 player) A game built around exploration and physics; Jetman has to tow fuel and other items to his mothership.
- Released in 1990.
- 1 player offline.
[v]4:3 aspect ratio with optional art border.
Battletoads (released in 1991, 1-2 players) Skill and perseverance required as the Toads take on multiple game styles to rescue Pimple and Princess Angelica from the Dark Queen.
- Released in 1991.
- 1-2 players offline.
- 4:3 aspect ratio with optional art border.
R.C. Pro-Am II Sequel to R.C. Pro-Am with a wider variety of environments, more car customization options and bonus games.
- Released in 1992.
- 1-4 players offline.
- 4:3 aspect ratio with optional art border.
Battletoads Arcade First Battletoads game to allow all three Toads to play simultaneously. Has never had a home release before Rare Replay!
- Released in 1994.
- 1-3 players offline.
- 4:3 aspect ratio with optional art border.
Killer Instinct Gold (released in 1996, 1-2 players) Home version of Killer Instinct 2 with several multiplayer modes (including tournament mode) and a training dojo.
- Released in 1996.
- 1-2 players offline.
- 4:3 aspect ratio with optional art border.
Blast Corps (released in 1997, 1 player) Cult classic with a fleet of destructive vehicles (from bulldozers to robots) used to clear the path for a runaway nuclear missile carrier.
- Released in 1997.
- 1 player offline.
- 4:3 aspect ratio with optional art border.
Banjo-Kazooie 3D platformer adventure where Banjo and Kazooie must take on the evil witch Gruntilda, whos kidnapped Banjos sister Tooty and plans to steal her beauty for herself.
- Released in 1998.
- 1 player offline.
- 16:9 aspect ratio
- This is the XBLA game running via backward compatibility.
Jet Force Gemini Interstellar action adventure that mixes third-person exploration and alien-blasting action as the last three JFG members go up against Mizar.
- Released in 1999.
- 1-4 players offline.
- Optional, modern, control scheme coming after launch via patch.
- 4:3 aspect ratio with optional art border or native 16:9 widescreen.
Perfect Dark A stealth shooter set in the year 2023. Players lead secret agent Joanna Dark against the dataDyne corporation as they uncover an alien conspiracy that takes her around the world.
- Released in 2000.
- 1-4 players online.
- 16:9 aspect ratio
- This is the XBLA game running via backward compatibility.
Banjo-Tooie Builds on Banjo-Kazooie with larger worlds, separately controllable characters, multiplayer modes and many more moves to learn.
- Released in 2000.
- 1-4 players offline.
- 16:9 aspect ratio
- This is the XBLA game running via backward compatibility.
Conkers Bad Fur Day (released in 2001, 1-4 players) Beloved comedy adventure that mixes up genres (platformer, third-person shooting, racing) with mature humor, pop culture references and parodies.
- Released in 2001.
- 1-4 players offline.
- 4:3 aspect ratio with optional art border.
Grabbed by the Ghoulies (released in 2003, 1 player) Rares first Xbox game. A comic book beat-em-up set in a haunted house filled with breakable scenery and Ghoulies of all kinds.
- Released in 2003.
- 1 player offline.
- 16:9 aspect ratio
- This original Xbox game was ported to natively run on the Xbox One.
Perfect Dark Zero A prequel to Perfect Dark that delves into Joannas origins and fuses first-person shooting with third-person, cover-based combat.
- Released in 2005.
- 1-4 players locally, up to 32 players online.
- 16:9 aspect ratio
- This is the Xbox 360 game running via backward compatibility.
Kameo: Elements of Power A fantasy adventure focused on combat and exploration, with Kameo able to transform into ten different Elemental Warriors.
- Released in 2005.
- 1-2 players locally or online
- 16:9 aspect ratio
- This is the Xbox 360 game running via backward compatibility.
Viva Piñata A magical gardening/life sim in which the player can cultivate a garden paradise, attract different Piñatas and keep them safe from Professor Pester and his Ruffians.
- Released in 2006.
- 1-2 players offline
- 16:9 aspect ratio
- This is the Xbox 360 game running via backward compatibility.
Jetpac Refuelled A modern update to Jetpac. Assemble and fuel your rocket before blasting off to the next of 128 challenging stages.
- Released in 2007.
- 1-2 players locally or online.
- 16:9 aspect ratio.
- This is the XBLA game running via backward compatibility.
Banjo-Kazooie: Nuts & Bolts A more open-ended, customizable approach to the series with vehicle-based challenges set by L.O.G. (the Lord of Games).
- Released in 2008.
- 1-2 players locally, up to 4 players online.
- 16:9 aspect ratio
- This is the Xbox 360 game running via backward compatibility.
Viva Piñata: Trouble in Paradise (released in 2008, 1-2 players locally or online) Features new species and Piñata Central challenges, plus desert and arctic regions to visit and catch native Piñatas.
- Released in 2008.
- 1-2 players locally or online
- 16:9 aspect ratio
- This is the Xbox 360 game running via backward compatibility.
How do the backward compatible 360 games work?
- When selected the 360 game will boot as if you had launched it from your Games and Apps application. When you quit the game Rare Replay will boot up again and will place you were you left off. These games also need to be activated online once you install the game (one time only).
- No. Stamps are tied to unlocking achievements in those games instead. If you have already unlocked the achievement on the 360 you will get the stamp for it automatically.
- 30 FPS. Its worth noting though that since the games are running via emulation that frame-rate may not stay locked at 30 depending on the game.
- From what Rare has said its typically its the older 2D games that support rewind.
- It has been mentioned as a possibility by Rare but nothing has been confirmed one way or another.
- The 360 games are on the disc but are installed independently of Rare Replay.
Thanks to The Flash for the Avatars!