Given Rare's history of being a former Nintendo first-party developer, we asked Botwood if he thought Perfect Dark Zero would work as a title for Nintendo's upcoming Revolution console. His response: "We could make it work, but there'd be some changes to the gameplay, I expect; the controller looks like it might lend itself towards a light gun style of shooting, which would be a fresh approach. Personally, I'd like to try using the controller for an hour or more, the length of play session I had when I played Wind Waker, for example...it doesn't look that comfortable to me at first glance. Most people don't use TV remote controls constantly for a whole hour, let alone wave them in the air all that time. I'm skeptical, but that's tempered by my respect for Nintendo and my past experience of working with their controllers."
http://www.1up.com/do/previewPage?pager.offset=1&cId=3145609
On a funny note:
To Rare's credit, the game has (along with the screen shots released for it -- see below) come a long way since then, with most people who played the game at the recent X05 press event coming away with positive reactions. When playing the game at that event, we even noticed a subtle reference to the message board phenomenon -- a bot in one of the multiplayer games had the name "Wallguy." At the time, we weren't sure if this was just a little in-joke for the press or something for the final release, but Botwood confirms this will be included in the final game. "The bots have randomly generated names," he explains. "There's a big list of past Rare characters in there, and we also indulged ourselves with a few Easter Eggs there. Wallguy being one of them."