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RE4 PS2 to support true widescreen

Donnie said:
Saying "source: Capcom" doesn't actually mean anything, link please.
This sincerely goes against my "don't criticize junior members for being junior members" mindset, but there's something amusing about a junior member trying to call out EGM's Mark MacDonald.
 
there are a number of "holy f*cking shit" moments graphically in the GC version, i just wonder if they'll be the same ? for me , RE4 is the best looking game this (console) gen and i certainly adds to the game massively.

The wolf things in the dark with the glowing eyes, the lava rooms, the sewers, etc etc....

Saying all this, it's hard to judge graphic quality off what we've seen so far. I saw a video running in Aki a while back and it did look a bit messy, but there's still time for them to sort it out.

Personally, i want new funky content (new extra missions, more merc stuff, play throught as Dante, play as the trader (oh man, he needs his own game!), etc etc...) . Widescreen and the graphics quality in the demo video in aki would not be a good trade off IMO, certainly not one that puts the PS2 version over the GC version. Also, the game needs Prog Scan support - any word on that?
 
Well, I loved the Gameube version of it.


What I don't understand is why people want to play an inferior version of the same game? I mean a used Gamecube is what? 50$, and Resident Evil 4 can be picked up for 25.(Used as well. You might be able to get both for even CHEAPER then that)

Pay the 75$ and get the MUCH better looking version. There really is a HUGE difference in the graphic quality, and when a game such as RE4 relies so much on it's atmosphere, created BY the graphics, anything less would be, well, junk.

Man is the PS2 version fugly.
 
moku said:
What I don't understand is why people want to play an inferior version of the same game? .

A better question would be why does it seem to bother people so much that some people are waiting on the PS2 version?
 
I don't even get this thread. You're a loser no matter what side you take.

1) Is the Gamecube library defensible compared to the PS2 library? No.
2) Is the PS2 hardware defensible for having even a decent port of RE4? Not really.
3) Does the Cube have even a shred of exclusive third party content to cling to? Nah.
4) Are people justified for not buying a $99 (or less) Gamecube and the January-released Resident Evil 4? (or just the game if you happen to own the system) I'll say okay if you're a casual, a resounding "No." if you post here.
5) Finally, if you can stomach the controls, combat, etc. of previous RE titles, you are a glutton for punishment. Budget licensed titles that score in the 5's aren't as hard to play as RE0. Capcom should know better, and if you enjoy this "style" of gameplay, you're only fooling yourself. May I suggest Broken Sword: The Sleeping Dragon? Much more mystery to solve, prerendered backgrounds, and the controls don't suck!
 
man i didnt play this game on GC since i dont have one. but honestly i cant wait for the ps2 release [ that if i didnt sell my ps2 for xbox 360 ofcourse lol ]
 
"A better question would be why does it seem to bother people so much that some people are waiting on the PS2 version?"

it's all good - me personally, i just don't understand why widescreen support + graphics quality drop suddenly makes the PS2 version better....
 
I don't mean to complain... well, yes I do.

The PS2 trailer for RE4 said WINTER.... which could mean a 2006 release date.

So, why are we arguing about how the game looks compared to the GC version if we still have 6 months left of dev time?

IMO, there better be lots of extra content and very minor graphic descrepencies because by Jan 2006 I expect a used Gamecube to cost $30 and a used copy of RE4 to cost $25.
Screw the PS2 version, I'll buy the GC version and a GC to play it on.
 
trippingmartian said:
resident-evil-4-20050516000033751.jpg


resident-evil-4-20050516000035392.jpg


resident-evil-4-20050516000038220.jpg

looks like they went to the psp instead. not bad for a handheld.
 
moku said:
Well, I loved the Gameube version of it.


What I don't understand is why people want to play an inferior version of the same game? I mean a used Gamecube is what? 50$, and Resident Evil 4 can be picked up for 25.(Used as well. You might be able to get both for even CHEAPER then that)

Pay the 75$ and get the MUCH better looking version. There really is a HUGE difference in the graphic quality, and when a game such as RE4 relies so much on it's atmosphere, created BY the graphics, anything less would be, well, junk.

Man is the PS2 version fugly.

The same reasoning goes for every multiplatform title this generation. Xbox was in most cases superior, and if not, it was the PS2 version.

The reason is because many people only own one console.

I had a GC. I still have it...it's just somewhere in my closet. I have my PS2 hooked up to my projector on the other hand, I'll definately buy the PS2 version, since I heard it was such a great game. I would have bought the GC version last winter if there weren't so many awesome games out at that time. I've yet to finish some of them.
 
DCharlie said:
it's all good - me personally, i just don't understand why widescreen support + graphics quality drop suddenly makes the PS2 version better....

I think it'll come down to the extras the PS2 version gets that'll show whether or not its widely considered the better version. If those extras are good enough that'll be enough to overlook some of the shortcomings it has graphically.
 
"I think it'll come down to the extras the PS2 version gets that'll show whether or not its widely considered the better version. If those extras are good enough that'll be enough to overlook some of the shortcomings it has graphically."

indeed - although for me personally, having played the GC version in prog-scan mode, then (for me) i could only bear a certain level of graphical drop.

I'm as big a capcom wh0re as they come, and i think they can do a good stab of the game on the PS2 graphically. For PS2 only gamers though, i want the game to be as good as possible, and the kick ass graphics all add to the atmosphere.
 
Now that we're analyzing RE4, I thought it was a great game. But I only played through it once, fooled around with Merc and that was it.

I don't share some of GAF's opinion that it was the second coming of Christ, good game, worth the 39.99 I payed for, but that was it. And unless there are major new gameplay additions to the PS2 version, I have no big interest in that. Buying the GC version was enough.

I liked Resident Evil 2 A LOT more.

But then again Kamiya > Mikami.

Uh-oh, I may have just killed the thread!

RE2 fans versus RE4 fans, GO!
 
SolidSnakex said:
A better question would be why does it seem to bother people so much that some people are waiting on the PS2 version?
good question. you don't see people bitch like this when someone buys splinter cell for the ps2 instead of xbox. and those games looks really inferior on ps2.
 
For those of us who've already beaten the GOTY 6 times on our Gamecube, this seems irrelevant. That said, I think its time for round 7. What a fucking awesome game.
 
C- Warrior said:
Now that we're analyzing RE4, I thought it was a great game. But I only played through it once, fooled around with Merc and that was it.

I don't share some of GAF's opinion that it was the second coming of Christ, good game, worth the 39.99 I payed for, but that was it. And unless there are major new gameplay additions to the PS2 version, I have no big interest in that. Buying the GC version was enough.

I liked Resident Evil 2 A LOT more.

But then again Kamiya > Mikami.

Uh-oh, I may have just killed the thread!

RE2 fans versus RE4 fans, GO!

blah, I liked the original better
 
omg, they're releasing a chainsaw controller for the PS2 also? WHY?

re4chain5zk.jpg



requesting sales data on GC controller, lol...
 
This sincerely goes against my "don't criticize junior members for being junior members" mindset, but there's something amusing about a junior member trying to call out EGM's Mark MacDonald.

This goes against my "don't critisize elitist forum geeks" mindset. But there's something amusing about people who believe these "insiders" on forums who say they work for someone. Even more amusing that they all seem to have this attitude about how long people have been registered "ooh he teh junior member, I is teh better then him".

My post stands, give me a source. A source that is willing to be official, not hide behind a username on a forum.
 
Watching the video provided by Maskrider, I can see what has been took out in order to have a sustainable framerate during gameplay, which is obviously "lights". There's also a decrease in draw distance. Textures took a serious hit, specifically in the area with the
helicopter
. The water may take a hit aswell.

The borders on the GC version are aesthetic, Kobayashi was asked about that in the EGM issue that followed the review issue.

The added scenes are obvious, I'm not going to go into detail about them. But its seems you get to see more of Ada and what she's up to in cutscenes.

Was it playable at E3?
 
Donnie said:
This goes against my "don't critisize elitist forum geeks" mindset. But there's something amusing about people who believe these "insiders" on forums who say they work for someone. Even more amusing that they all seem to have this attitude about how long people have been registered "ooh he teh junior member, I is teh better then him".

My post stands, give me a source. A source that is willing to be official, not hide behind a username on a forum.

:lol

you suck
 
Donnie said:
This goes against my "don't critisize elitist forum geeks" mindset. But there's something amusing about people who believe these "insiders" on forums who say they work for someone. Even more amusing that they all seem to have this attitude about how long people have been registered "ooh he teh junior member, I is teh better then him".

My post stands, give me a source. A source that is willing to be official, not hide behind a username on a forum.


The junior member tag is tarnished by posts like yours. We believe Mark because we know he has close ties with developers and access to information the rest of us don't have. We believe him because we have no reason not to. He has proven to be who he says he is and he has been vindicated many times.

It's presumptuous and rude to join a forum and start calling out respected members.
 
olimario said:
Really? More than makes up for it?
Would you rather have less enemies and widescreen?
Would you rather have crappy lighting and widescreen?

RE4 relies on the excellent graphics for atmosphere.

I'd rather have full body counts than widescreen, but do I have to make that compromise? I haven't seen any evidence of it, but fill me in if I missed anything. I'm assuming the lighting will be fixed before it releases; not exactly an area the GC creams PS2 in.

The PS2 version will likely look better than the GC version (using the zoom function) on a widescreen.
 
If this game turns out to be crappy looking on PS2, I'll finally get the Cube to play it, (as well as some other games I like on it of course, like Donkey Kong Jungle Beat, MGS:TTS, Pikmin 1/2, etc. :) If anyone remembers, I was supposed to get it long time ago, but the huge backlog of games, and the lack of time, made that kinda pointless.

Having said that, the PS2 trailer didn't seem to be crappy looking at all. Screens are often deceiving - you can find loads of crappy screens of GC version too.

That video makes it look pretty damn close to the GC version.
It certainly does. The only thing I though was different was that light from the torches wouldn't lit villagers' faces, which I think was there in the GC version?

I'd rather have full body counts than widescreen, but do I have to make that compromise? I haven't seen any evidence of it, but fill me in if I missed anything.
Yeah, where has the 'less characters' thing came from?
 
RE4 vs. SH4 said:
I'd rather have full body counts than widescreen, but do I have to make that compromise? I haven't seen any evidence of it, but fill me in if I missed anything. I'm assuming the lighting will be fixed before it releases; not exactly an area the GC creams PS2 in.

The PS2 version will likely look better than the GC version (using the zoom function) on a widescreen.


I don't expect the best looking parts on the GC (fire pit, lab, etc) to look nearly as good on the PS2.
 
olimario said:
I don't expect the best looking parts on the GC (fire pit, lab, etc) to look nearly as good on the PS2.

Less contrast. Maybe a good thing? I guess we'll see. Personally, I think those areas were just more polished than technically demanding. The lab especially.

It certainly does. The only thing I though was different was that light from the torches wouldn't lit villagers' faces, which I think was there in the GC version?

I think they do, but in one of the most popular early GC screens their faces are dark.
 
Fight for Freeform said:
I had a GC. I still have it...it's just somewhere in my closet. I have my PS2 hooked up to my projector on the other hand, I'll definately buy the PS2 version, since I heard it was such a great game. I would have bought the GC version last winter if there weren't so many awesome games out at that time. I've yet to finish some of them.
See, this is what's referred to as "fucking stupid."
 
Marconelly said:
Having said that, the PS2 trailer didn't seem to be crappy looking at all. Screens are often deceiving - you can find loads of crappy screens of GC version too.

I agree, in the trailer Maskrider posted the game looks surprisingly good. Textures obviously aren't as sharp and I think I saw some shimmering (could just be because of the movie though), but the re-creation seems faithful enough to give a similar experience as the GC version. As long as they won't reduce the number of enemies on-screen (but wouldn't that mess up the whole structure/difficulty in the game?), and that the framerate holds up.
 
CVXFREAK said:
PS2 VERSION: In the area with the
chopper
, there are no enemies whatsoever. O_O

Are you talking about the zipline shot? That's the only one I've seen of that area. All enemies disappear during non-combat context actions.
 
RE4 vs. SH4 said:
I'd rather have full body counts than widescreen, but do I have to make that compromise? I haven't seen any evidence of it, but fill me in if I missed anything. I'm assuming the lighting will be fixed before it releases; not exactly an area the GC creams PS2 in.

The PS2 version will likely look better than the GC version (using the zoom function) on a widescreen.

Actually the GC has 8 hardware lights and doesn't take much of a hit on polygon count when using them, if any at all. I've read that this is true on Gamasutra.

Lighting is one area where the PS2 takes a serious hit on polygon count.
 
I can't fucking belive it supports anamorphic widescreen.

That said, I was one of the most vocal critics of RE4 being letterboxed on GC and I must say it looked good even in zoom on my TV.
 
OG_Original Gamer said:
Actually the GC has 8 hardware lights and doesn't take much of a hit on polygon count when using them, if any at all. I've read that this is true on Gamasutra.

Lighting is one area where the PS2 takes a serious hit on polygon count.

I wish there was a Silent Hill game on GC.
 
This goes against my "don't critisize elitist forum geeks" mindset. But there's something amusing about people who believe these "insiders" on forums who say they work for someone. Even more amusing that they all seem to have this attitude about how long people have been registered "ooh he teh junior member, I is teh better then him".

My post stands, give me a source. A source that is willing to be official, not hide behind a username on a forum.

Darnnit! My Junior Member status gets tarnished more and more each day.

Attention Mods: We are not all idiots.

EDIT: Ironically enough, this became my first post as a Member :-/
 
One thing I forgot to mention, is the lack of light coming from the Knives, during the QTE battle between Krauser and Leon. The ps2 version just has a small number of sparks that appear.

The PS2 will outshine the GC in explosions that involves dust particles, because of its high pixel fill rate.

I wonder how different its going to feel pushing one of the PS2 controller buttons during the bolder scenes, and other rapid button pushing sequences.
 
Wario64 said:
omg, they're releasing a chainsaw controller for the PS2 also? WHY?

re4chain5zk.jpg



requesting sales data on GC controller, lol...


So.. that they can play Winning Eleven with this monster? ;)

lachesis
 
Link said:
See, this is what's referred to as "fucking stupid."

Oh, and did I mention that I had my PS2 hooked up to the projector?

With GC's interlacing problems...it would have looked HORRIBLE. Why play something that will give me a headache?

Hey Capcom! Here's $70, give me a headache! Seriously...

Just because you don't understand, and don't have the knowledge to understand, doesn't make it stupid.
 
olimario said:
The junior member tag is tarnished by posts like yours. We believe Mark because we know he has close ties with developers and access to information the rest of us don't have. We believe him because we have no reason not to. He has proven to be who he says he is and he has been vindicated many times.

It's presumptuous and rude to join a forum and start calling out respected members.
I'm also guessing he (as well as some of the other big-name posters around here) registered with their official email addresses. You can't exactly fake that kind of thing, folks.
 
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