DenogginizerOS
BenjaminBirdie's Thomas Jefferson
The renderer error in CIV4, the lazy code for high-end cards for Call of Duty 2 and FEAR, the Battlefield 2 patch fiasco early on, Half-Life 2's stutter issues; etc. I think it is time to revisit the issue of game designers and publishers continuing a disturbing trend of releasing shitty product. I remember feeling ripped off when Elder Scrolls III came out and how the game was riddled with bugs. I thought then that my system was not up to snuff and I was turned off about spending a lot of cash for one game. Now, fast forward a few years. I own a very strong system and the bugs just keep on coming. I know it is difficult to code for so many different machine/driver configurations and there are some games that really do run well out of the box, but it is the repeated stories of buggy launches that is deterring this consumer from buying PC games until months after they have been released and the 3 patches needed to get it running right are finally available.
And considering that EB no longer takes trade-ins on PC games, if you buy one of these lemons, your hopes for any return on your investement are very slim.
And considering that EB no longer takes trade-ins on PC games, if you buy one of these lemons, your hopes for any return on your investement are very slim.