Is this the only official sales data we got? The first 6 weeks? I’m no expert but it sure looks like those 2 lines are going to cross in the next 1-2 weeks and PSVR2 will fall behind. Seems like the only thing this proves is that the sales are more front loaded. That trajectory doesn’t exactly inspire confidence.
Yes, it's the only data we have from Sony. From the market analyst firms we have related graphs, there are many more. I posted some of them.
Graphs don't mean shit when we're not seeing anything other than Meta Ports and complete silence from Sony on their plans for the unit
Yes, you're free to act like authistic and ignore the related interviews, game announcements, trailers, reviews and releases plus the sales graphs like Sony and the market analysis firms.
But if you make a little effort you'll see that at launch they already had announced more games for the first year than the ones they released for year 1 of PSVR1 and the PSVR2 one includes more big brands, AAA games, and popular VR games.
Your link gives this graph
Which talks about a 50% decline in total sales during the same quarter VR2 launched and had a 30+% market share, which as highlighted earlier , was frontloaded and represented the majority of VR2 current LTD.
Yes, this graph seems to show a YoY decline in the quarter PSVR2 was released.
It also shows that decline is improvement over the one that the VR market had in the previous quarter, when Quest 3 was released.
How can you claim PSVR2 is selling better than the first one, when we literally only have 6 weeks of data?
Because we have this official sales data saying it was selling better than PSVR1, matching what Sony previously said was their goal.
Plus also we have a recent interview with the head of marketing of SIE saying they are happy with its sales plus the graphs from all the market analysts firms (I shared some, there are more) showing that PSVR has a 30-33% of the market share of the total VR market and most of the non-stanlone one.
This graph are projections made by a random analyst in 2020 that ended up being hilariously wrong.
Yes, as said in the graph, it's from late 2020. To show how it was the market back then. As they estimated, the VR market kept growing over years, Quest is now a market leader and PSVR has around a third of the total market and most of the non-standalone VR market. They are one of the main XR/VR/MR/AR specific market analysis firms.
It was DOA as soon as they announced it was wired and wasn’t standalone.
The sales data says the opposite, that its performing better than PSVR1, that has a 30-33% of market share of the whole XR/VR/MR/AR market and most of the non-standalone VR market.
It’s not about whether they have the resources or how much sympathy they deserve, it’s about whether it’s worth their time/money to port it.
They are pretty successful, should have resources to make the port. With the $145M invesment they received late 2021 they got valued in $3.5B. The most likely scenario is that they asked Sony a lot of money for the port and Sony didn't want to pay that much.
What was Sony thinking making this and not making any big games for it.
In its first three quarters Sony already released Gran Turismo 7, Horizon CoM, Firewall Ultra or Ghostbusters: Rise of the Ghost Lord. Plus also several third party games like Resident Evil Village, Resident Evil 4 Remake, No Man's Sky, Pavlov and so on.