((OK, let's see what Sagishi has been up to. For narrative purposes I'm again gonna assume that some of the planning has been done during the breakfast and that this was also the time when everyone was put up to speed.))
Sagishi can't help but feel impressed by the thoroughness with which his friends have gone about planning their trip. Sure, they weren't even inside Forgerun, let alone the White Wastes, yet, but the foresight at display fills him with confidence.
Of course so far everyone's effort of actually finding a way into Forgerun has been less successful, and it pains Sagishi to add the fact that as far as he can tell, there is no way that they will get rid of the poison arrows, let alone the glurg.
"The only good news is, that should we find ourselves in need of fake papers, we should get them easily. The local students seem to almost have made a sport out of forgery."
Of course as of the moment, they didn't even know who they might want to impersonate, but still it was good to have options.
"Other than that. I have not come very far. The criminal community is a lot more tight-lipped than I'm used to, but then again, the local guards are also doing a way better job than I'm used to, so that might be one reason. I have a small lead I think I'm going to follow up on, but I'm not sure what might come of it, if anything comes up at all."
He looks at Fhiess in sudden realization. "You lived in this city for a while, right? Ever heard any rumors about folks wearing rings made from some strange red metal? Like, whether or not one might want to stay away from them, or maybe that they are the ones to talk to when you want to sneak into a sealed of dwarven kingdom?"
((I gonna assume that the next few things will take place regardless of Fhiess knowing anything. Though I'll redcon if necessary.))
When the breakfast is over Sagishi returns to his room to pick up some things before hitting the streets for the day. On his way he passes by Barrow's room and remembers the dwarf's absence at the breakfast. He knocks at the door.
If there is an answer: "Hey, it's me. You're alright? We missed you at the breakfast."
If there is no answer, Sagishi will try to open the door, If it is locked... well
Thieves's Tools:
1D20+7 = [11]+7 = 18
((We'll see what comes of this, but I guess sooner or later, Sagishi will actually hit the streets so.))
Back in the streets Sagishi ponders what his next step should be. Passing by a blacksmith's shop he considers, going in there and asking about the red metal, but decides against it. First, there might be a number of reddish metals out there and even if he somehow manages to find out the right one, he doubts that this information would be really relevant for his purposes. Second, just asking around like that might get him into trouble rather quick, depending how sinister the meaning of those rings really was.
No, considering that his end goal was to find out whether or not the local organization would be able to help them with there little problem, he would need to take a more direct approach.
Three hours of drifting around in the city's crowds later he finally spotted what he had been looking for. He had been about to abandon this particular approach when he saw the red ring glimmering on a man a few yards in front of him. Sagishi quickens his steps to catch up with the man, following him as unobtrusively as possible and in a short moment, when they both pass by a food stall that has attracted a particular busy crowd, Sagishi slips past the man, their hands touching ever so slightly.
Sleight of Hand:
1D20+5 = [19]+5 = 24
((I'm gonna assume that succeeded, if not ignore the next part.))
The man's ring secure in his own hand Sagishi dives to the side and waits for the man to pass him again, so that he can keep following him. Sagishi knows that this next part of the plan was mostly depended on luck since he has no way of knowing where this man is headed. Worst case he is just on his way home or some other place where it would make Sagishi look very suspicious if he were to follow him.
As it turns out luck is on his side and after only 10 minutes the man enters into a not too shady looking tavern. In his head Sagishi counts down from twenty, and then goes after him. Inside he locates the man at the bar and walks up to him.
"Excuse me, mister. I think you dropped your ring."
Sagishi holds up the ring as to return it but then makes a point of stopping mid motion. He widens his eyes, acting surprised and makes a show of inspecting the ring closely, before turning to the man again. He is careful not to talk to loud, as he does not want the to catch the attention of the entire tavern.
"Mister, please, you have to tell me, where you got that ring? What is it's meaning, really I have to know. You see, it is the only lead I have in finding my father."
Sagishi goes on telling the man a heartbreaking story of a childhood without a father. A father who had been a good man, who had not returned home from work one day. A red ring, just like this, had been all his mother had left of him. Sagishi himself had only dim recollections of the man, as he was too young when he vanished. As he weaves his story in rapid words, he gestures to the barkeeper, to bring him and the other man a beer.
"But this ring. My mother always wore it around her neck and whenever I saw it it was almost as if I could remember. As if I could see it, there on his hand, when he stroked over my hair before he left."
He goes on telling how, even when his mother had become sick and they had run out of money, she had still refused to sell it. Sagishi raises his glass and gestures to the man to do the same.
"It was on her deathbed, that she told me that the rings had something to do with his work and that it was related to an organization here in Hammerfall. It was her last wish that I would come here and find out what happened, or maybe even find him, if he still lives. So. I beg you mister. If there is anything that you can tell me, please do so. He pauses a moment. You see, I do understand that what my father did here... I mean the meaning of these rings...," he lowers his voice. "I know that it might not have been entirely lawful. Mother never made a secret out of that. But at the end of the day, she always said, he was a good man. And that is really all that matters, right?"
Deception:
1D20+5 = [12]+5 = 17
((If the sob story doesn't get the man to talk, Sagishi will just hit him with a charm person to get the information.))