Well, like I said...it isn't that I don't like the game, it just wasn't what I expected. I set myself up for a disappointment...
One problem is that the lighting looked very poor in the game. Everything was very dull and subdued. You'd see a huge, flat street with a repeating texture...and it would be shaded the same all the way along it.
I mean, there were many times when I would just look at the horizon and be disappointed. I mean, look at the sun here...
I really hate the way that looks. Imagine the scene bathed in an orange glow with lots of nice graidents abound, long shadows cast from various objects and a massive, bright sun light effect. Kinda like the sun in ICO (very different game, I know), though perhaps a bit more subtle...
I mean, most scenes always seem to resemble this...
It just completely lacks any kind of shading or lighting.
There are plenty of scenes that are fairly detailed...
You see scenes like this that show off the buildings around you. It still just lacks any sort of lighting impact, and really, the textures aren't very detailed either.
Shenmue isn't like GTA3, where graphics are sacrificed in order to allow a massive city to be displayed. Shenmue is just a collection smallish segments divided by load points. Had the entire city been streamed, I would be less critical of the visuals.
I guess I should just accept it for what it is, but really...the world could have been so much more immersive. When I enter a new scene in Shenmue (especially SM2), I always think about how much better it COULD have looked.
Like I said, I ended up enjoying the games...but I really want to see a Shenmue 3 that properly realizes the original ideas.