I hope someday these modders can find a way to inject ray reconstruction into these games to help the denoising and performance. That said, I'm not about to mess with my RE2R install just for this as much as I love path tracing with my 5090. I'm still on the legacy version before the RT reflections patch because it yields significantly more performance for the same visuals (ray tracing aside.) if CAPCOM or a modder can get this going with ray reconstruction I'd probably give it a go. It's funny to see the same bugs here as with RE9 dealing with low poly BVH versions of meshes having broken shadows. I wonder why this happens.