Resident Evil 5 PC Benchmark

Yeah there is definately something up w/ DX10 on Area 3 for me.

Specs:
Phenom II X3 720 @ 3.2 GHz, Radeon HD 4890 1 Gig, 4 Gig Ram

Settings:
720p
Full-Screen
60 Hz
V-Sync on
Unlocked
4x AA
Blur on
All Max

I get 60 fps throughout on both tests but it dips down to 40-45 for practically all of area 3 if I am using DX10.
 
DeadGzuz said:
E8400
9600GSO ($30 card)
I got ~43fps @ 1080P default settings.

Whenever I changed any setting other than the resolution they had zero effect on the IQ or FPS (vsync. AA, motion blur, etc.), what's up with that?
All i know is that i have a gtx 280 and my frame rate is at constantly between 40-50 and changing the resolution or any other settings wont effect it. Although i am pretty sure that my E6600 is causing a bottleneck here. Some people have mentioned that all the characters are AI controlled in the benchmark, i hope maybe when you are actually playing the game the load on the cpu will be less.
 
M3d10n said:
It should increase performance for any game designed for multicore CPUs. It actually fixes a design flaw in the X2 line that screwed things up when an application (like games) needs fine control over the sync between the cores or something to that effect.

Of course it will crash opterons, since this app is meant for Athlon 64 X2 CPUs *only*. The Opteron, the Phenoms and their derivatives use a different architectures and don't have the design flaw.

I downloaded and installed it, but are you supposed to do anything else? I tried to run the exe and nothing happened, and there's nothing in my system tray. Just wondering. Thanks.
 
How long before SF IV came out did Capcom announce it would be on Steam?

It's two weeks now till RE 5 is released for the PC, but I haven't seen any news about it coming to Steam.
 
The 06 PC: E6600-P5B-2GB-HDD-PSU = $599 (launch PS3)

+

$99 VGA: 4770 > Or the price of your fav "Batman limited Edition Batarang"


batman.jpg


OK LETS DOWNLOAD the RE5 BENCH.

2przihe.png


ALL MAX. PLUS 4XAA.


1280X720

dcr8g9.jpg



1920X1080
20aaolv.jpg


2048X1536
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HOW about that? 06 PC Still going strong.
 
Curufinwe said:
How long before SF IV came out did Capcom announce it would be on Steam?

It's two weeks now till RE 5 is released for the PC, but I haven't seen any news about it coming to Steam.

Capcom haven't said anything about it yet. Which is slightly worrying.

SF IV was announced to be on Steam well in advance if I remember correctly. A lot sooner than two weeks anyway.

Then again half of the stuff released on Steam are stealth releases. A mistake IMO: having your game listed on the 'coming soon' section is basically free advertising. Let alone a pre-purchase option, etc..

This saturday is Capcom's big RE5 PC release party so maybe they'll give some more info then...
 
66.7 FPS average at 2560x1600. Everything maxed, no AA. For some reason I seem to get slightly better frames with DX10 than DX9.

RE5DX10-2009-09-13-00-07-39-44.jpg
 
I have Steam open on the Resident Evil 5 page ready to take advantage of the $5 discount for pre-ordering, but some guy on the Steam forums saying the actual game runs poorly on XP with 2GB of RAM using DX9 has put me off since those are my specs.

I got 57 fps on average at 1400 x 900 with 2xAA and medium overall detail on the benchmark, but I'd be really annoyed if the actual game didn't perform that well.
 
Curufinwe said:
I have Steam open on the Resident Evil 5 page ready to take advantage of the $5 discount for pre-ordering, but some guy on the Steam forums saying the actual game runs poorly on XP with 2GB of RAM using DX9 has put me off since those are my specs.

I got 57 fps on average at 1400 x 900 with 2xAA and medium overall detail on the benchmark, but I'd be really annoyed if the actual game didn't perform that well.
Uhh, those are my specs !. That would really sucks if true :/
 
Curufinwe said:
I have Steam open on the Resident Evil 5 page ready to take advantage of the $5 discount for pre-ordering, but some guy on the Steam forums saying the actual game runs poorly on XP with 2GB of RAM using DX9 has put me off since those are my specs.

I got 57 fps on average at 1400 x 900 with 2xAA and medium overall detail on the benchmark, but I'd be really annoyed if the actual game didn't perform that well.

Did he say what graphics card though ? And tbh, if you got 57 fps in the variable benchmark, you can probably expect a little better in the full game. The benchmark throws way more zombies at the player than the normal game does, its sort of like a worst-case scenario thing. I wouldnt worry about it :).
 
A 8800 GT (slightly better than my 320MB 8800 GTS).

Tbh, the guy's posts in the thread doesn't seem all that convincing, but I was already in two minds about buying the game now or waiting for a while. I only got my PS3 10 days ago and am struggling to find time to play the one game I own for it (Wipeout HD), let alone RE 5 on the PC.
 
I'm thinking of buying this game but I have a somewhat generic question about how GFW Live works. If I use the key and tie it to my account and want to sell the game later on, is there a method of unbinding the key so that the next person can play multi? So far answers are pointing to 'NO' and that seems very unethical of Capcom.
 
x3sphere said:
66.7 FPS average at 2560x1600. Everything maxed, no AA. For some reason I seem to get slightly better frames with DX10 than DX9.

RE5DX10-2009-09-13-00-07-39-44.jpg
Came here to ask about this. I just ran the benchmark on my laptop, and can get 33fps at 720p on high in DX10 mode so I am good to go, however in DX9 my framerate is sub 30 even with lower settings. I thought the prevailing logic was that you would take a framerate hit in DX10 modes?
My specs
Vista 64bit
Core 2 duo 7450 2.13Ghz
4GB RAM
GeForce GT 130M 1GB
 
Just ordered my boxed copy of this. Never played it from lack of a 360/PS3 but I loved 4. It seems the 9.9 ATI drivers still have issues with the DX10 benchmark. I see ~40FPS average with no AA in DX10. This is my score for DX9 with 4XAA

5ma5nd.jpg
 
poppabk said:
Came here to ask about this. I just ran the benchmark on my laptop, and can get 33fps at 720p on high in DX10 mode so I am good to go, however in DX9 my framerate is sub 30 even with lower settings. I thought the prevailing logic was that you would take a framerate hit in DX10 modes?
My specs
Vista 64bit
Core 2 duo 7450 2.13Ghz
4GB RAM
GeForce GT 130M 1GB
Well, on my notebook, I average 62 to 64fps on both the DX9 and DX10 test at 1680x1050, with a variance of less than two frames.

What driver are you using? You should be on Nvidia's latest mobile driver, 186.81 WHQL.
 
I am using the latest drivers, just seems like DX10 is not the negative it used to be.
 
Final version seems to run significantly better for me than the benchmark version.
1680 x 1050 with 8xAA and all settings on high.

Benchmark
w9xymr.jpg


Final version
16i64as.jpg
 
SuperLurker said:
Final version seems to run significantly better for me than the benchmark version.

That is good to hear, although I am not sure I would give up more AA for DX10 effects if it can't average>60fps still.
 
SuperLurker said:
Final version seems to run significantly better for me than the benchmark version.
1680 x 1050 with 8xAA and all settings on high.

Catalyst 9.9 mostly fixed RE5 for ATI cards. DX9 still runs slightly faster than DX10, though.
 
SuperLurker said:
Final version seems to run significantly better for me than the benchmark version.
1680 x 1050 with 8xAA and all settings on high.
A 35 frame difference? Did you run both of those back to back today, or is that an old benchmark on different drivers?

EDIT: Looking at Area 3, that appears to be a previous driver's run.
 
K.Jack said:
A 35 frame difference? Did you run both of those back to back today, or is that an old benchmark on different drivers?

EDIT: Looking at Area 3, that appears to be a previous driver's run.

His other benchmark is definately the old drivers. Good ol' Area 3 of Death.
 
Dr. Light said:
Catalyst 9.9 mostly fixed RE5 for ATI cards. DX9 still runs slightly faster than DX10, though.

That seems to be the general consensus however the DX9 version runs terribly on my rig, less than half the fps of the DX10 version. I'm running windows 7 if that makes any difference.

K.Jack said:
EDIT: Looking at Area 3, that appears to be a previous driver's run.

Yes the first run is from the day the benchmark was released, I would have run them back to back but I deleted the benchmark as soon as steam finished downloading.
 
I got it thru Steam just before the 10% off deal expired, and the in-game benchmark ran 2 frames slower than the stand-alone benchmark I did a few months ago: 55.3 fps instead of 57.6.

Might be due to having Steam running for this new in-game benchmark, or might be due only to the randomness of the variable demo.

I'm playing with my wired 360 pad and it's taking time to shake-off the Dead Space habit of using LB to run. I'm using Control Type D rather than go back to the more RE 4-style control schemes, even though RE 4 on the GC is my favorite non-RPG game of this decade.
 
Does anyone know exactly what is different between DX9 / DX10 for this game? What kind of DX10 effects does it use?
 
re5-high-vsync.png


Stock system, nothing overclocked. Vsync on and settings on high (no AA). Can't complain.

The Fixed benchmark ran at a consistent 30fps though. Anyone know why that one is twice as stressful?
 
faceless007 said:
re5-high-vsync.png


Stock system, nothing overclocked. Vsync on and settings on high (no AA). Can't complain.

The Fixed benchmark ran at a consistent 30fps though. Anyone know why that one is twice as stressful?
That seems low, even though V-sync was on. At 1680x1050, my notebook's 2.93Ghz + GTX 260M pulls ~62, so I'd expect nearly double from you.
 
at 1360 x 768 I get 30fps with no AA and VSync off, with Vsync on I get 15fps. In windowed mode all my FPS are halved, go figure.. I just want to play with mods like overpowered guns and silly skins
 
25s1w5j.jpg

9.6 Catalyst All Max settings with Motion

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9.9 Catalyst All Max settings with Motion

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9.9 Catalyst All Max settings no Motion

Yeah latest ATI driver 9.9 Catalyst fixes area 3 and improves the other areas in performance. Still feel area 3 can be improved, with explosions it falls down to around mid 40 fps. Hopefully the next update driver makes it stay above 55 fps when there's explosions in area 3.

Edit: With no motion the FPS improves quite a bit only notice two times in area 3 falling below to 59.5 twice with explosions. Looks like I'll be playing the game with no motion then.
 
K.Jack said:
That seems low, even though V-sync was on. At 1680x1050, my notebook's 2.93Ghz + GTX 260M pulls ~62, so I'd expect nearly double from you.

Looks like his CPU is bottlenecking the 275. I pulled ~65FPS with the same card at 2560x1600, but have an i7 920. At 1680x1050 I get over 100FPS.
 
Yikes.

Actual game....

XP
2 gig
9600GT
Athlon X2 3800

FPS drops to 2-5 fps in places....really no matter what resolution / settings I play it. Terrible! Does it have a problem with X2 processors? DMC4 ran like a dream...
 
Raydeen said:
FPS drops to 2-5 fps in places....really no matter what resolution / settings I play it. Terrible! Does it have a problem with X2 processors? DMC4 ran like a dream...
Running the latest drivers?
 
catalyst 9.9?
fuck, i have a ati 4670 with radeon 9600:

Any customers using a combination of a ATI Radeon™ HD 2000 Series, ATI Radeon™ HD 3000 Series, or ATI Radeon™ HD 4000 Series product with any of the legacy products listed above in a single PC system must use the ATI Catalyst 9.3 or earlier driver. All future ATI Catalyst™ releases made available past the ATI Catalyst™ 9.3 release will not include support for the legacy products listed above or any of the features associated with those legacy products.
http://support.amd.com/us/gpudownlo...px?type=2.4.1&product=2.4.1.3.24&lang=English

sigh
 
x3sphere said:
Looks like his CPU is bottlenecking the 275. I pulled ~65FPS with the same card at 2560x1600, but have an i7 920. At 1680x1050 I get over 100FPS.
Probably this. I also have an E6600 and my frame rate drops like a rock once the benchmark gets past the first section.

Except
UT66 said:
ALL MAX. PLUS 4XAA.

1280X720

dcr8g9.jpg
 
Why the fuck dont PC games have splitscreen coop?....seriously, after unifying the X360 controller, its seems like an absolute no brainer to put in splitscreen
 
K.Jack said:
That seems low, even though V-sync was on. At 1680x1050, my notebook's 2.93Ghz + GTX 260M pulls ~62, so I'd expect nearly double from you.

That's no notebook... :D

I switched from the pad to the mouse + kb and was having more fun with the increased accuracy leading to a lot more headshots, but when I got to the 2-2 boss the QTE dodge commands were things like "F + X" which I was never going to hit in time, so I switched back to the pad to beat it.
 
sn00zer said:
Why the fuck dont PC games have splitscreen coop?....seriously, after unifying the X360 controller, its seems like an absolute no brainer to put in splitscreen

I'm guessing the average population has a maybe 19'-22' monitor, the portion of one player on the monitor would be pretty measly.
 
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