StickSoldier
Member
So worth the $40? I think it looks awesome, but I've never played Mercenaries before.
Wait so you already have the game? How are the controls? I first played mercenaries with RE4 and loved it but after playing RE I felt like I was fighting the controls more than I was the "zombies". I'm afraid this game will make me feel the same way, that RE needs to change its control scheme if its gonna try to be more like a third person shooter than a survival horror. Since Mercenaries is all about action I am particularly concerned about this.Flib said:This really is one of those games with so many issues, but in the end it's supremely addictive. It is a bit light on content though.
Electivirus said:On one hand, the game does look hella fun and I'm looking forward to playing it, but on the other hand, I'd feel kinda slimy supporting a practice like this...
30 missions that I'd imagine are at least five to ten minutes in length a piece, so that's about two and a half to five hours. Initial reviews/impressions have said that unlocking everything will take around 30 hours.cacophony said:This looks good but not $40 good. Has it been said how long it is?
Hmm, $55 ain't bad. Tempting.VOOK said:
AceBandage said:Samurai Chronicles got map packs as DLC, actually.
Gravijah said:Was that ever confirmed to be actual DLC and not stuff on the cart?
I Push Fat Kids said:Definitely getting this Tuesday - will post/send FC to play online people... Super excited!
VOOK said:
Correct. NGP will put saves on the cart, just like the DS/3DS. I like it this way, so no complaints from me.Gravijah said:I prefer handheld saves to be tied to the cartridge, but that's just me. I think the Vita will be doing the same thing?
Izayoi said:Correct. NGP will put saves on the cart, just like the DS/3DS. I like it this way, so no complaints from me.
It's been confirmed to be DLC since day 1 stupid raichuGravijah said:Was that ever confirmed to be actual DLC and not stuff on the cart?
Baloonatic said:How do you unlock skills? Do you use points that you earn through finishing missions?
artwalknoon said:Wait so you already have the game? How are the controls? I first played mercenaries with RE4 and loved it but after playing RE I felt like I was fighting the controls more than I was the "zombies". I'm afraid this game will make me feel the same way, that RE needs to change its control scheme if its gonna try to be more like a third person shooter than a survival horror. Since Mercenaries is all about action I am particularly concerned about this.
Ken said:What kind of DLC is there for this?
Borman said:Just a quick first impression (double) post. The graphics look great, except for one (fairly major) detail : Enemies in the distance are rendered at a lower framerate, making them move choppy. Its really quite jarring, as the game looks pretty great other than that. Controls are taking some time to get use to, Ive only used the 3rd person shooting mode rather than the first. Making my way through the missions now.
Ken said:What kind of DLC is there for this?
Totally forgot this game was coming out on the 28th until I saw the thread about saves on the front page. Might pick it up with Dynasty Warriors: Gundam 3 today.
Er right, even though Tecmo Koei has been doing DLC spotpass content since day 1. What a bunch of fucking clowns.SmithnCo said:On a livestream the guy said they don't plan to do DLC, and basically said it was because the game is a launch title game so it would be trickier to implement it, or some such excuse.
Anasui Kishibe said:might be a dumb question, but can anyone confirm there's only one save file?
UncleSporky said:The skills you have equipped will earn XP when you complete a mission, more XP for better performance. I got around 90 XP for getting rank SS and 15 XP for rank B; individual skills seem to take 4000 XP to level up to two (out of three per skill). The third level of each skill is supposed to do something unique as well, such as also giving your partner a bonus to the relevant skill. Skill XP is shared among every character, I played as Jill with the same skills as Chris and they already had 250 XP.
You gave some impressions above but did you ever figure this out?UncleSporky said:Does anyone know how the online is set up in this game? Profile-based? Can those be altered or deleted, even if the primary save can't?
I mean it's not like every used copy will have to go online with the name the original user picked.
I guess I'll find out soon enough, the game should be waiting for me at home today (shipped from Capcom store).
It is theoretically possible to turn off auto-save and decline the offer to save after every mission, and keep your 3DS powered and in sleep mode forever. You're never forced to save anything.Anasui Kishibe said:
ah well. I'll buy it cheap...
Yeah, it definitely will. Some reports say 30 hours or more.MasterShotgun said:Wow, that sounds like it will take a long time to level up all of the skills.
EatChildren said:Christ the sound quality in this game is dreadful.
cacophony said:Thanks for the impressions.
Are the skills and medals the only unlockables? What about weapons/weapon upgrades. Also, how do you unlock the ability to get to use certain weapons with different characters.
Everything the game saves:cacophony said:Thanks for the impressions.
Are the skills and medals the only unlockables? What about weapons/weapon upgrades. Also, how do you unlock the ability to get to use certain weapons with different characters.
Oh I see. I thought the DLC discussion on the page was about Mercenaries so I was confused for a bit.EatChildren said:None. Capcom said they'd "look into it" but never planned it.