Kiddo Cabbusses
Member
I'm generally in line with the "The movie looks bad but it's still a step forward from Hollywood's previous RE adaptations" folks.
I think people expecting 1:1 adaptations are never going to be satisfied by pretty much any media adaption, period. (I mean, the "best" adaptation of a Capcom movie to this date is the animated Street Fighter II Movie, and even THAT doesn't actually adapt the game's plot, is filled of of made-up material for the movie, and has some anime cheese to it.)
The racelifts won't be a huge issue if they don't become a focal point of the characterization or plot, which they shouldn't if they're actually sticking as close to the source material as the trailers imply. I'm always gonna remember these characters a low-poly blocks that barely resemble actual humans anyway. That said, it is silly to racelift characters and then not use the actual canon "racially diverse characters". Typical Hollywood.
The most troubling aspect IS going to be the CGI, as bad CGI would utterly break the horror aspects. It's sad how common it is anymore. I haven't watched a monster or slasher film since the early 2000's, because I see trailers like these and the CGI always somehow looks worse than people in zombie costumes they bought on clearance at the Spirit Halloween store. Perhaps it's a sort of reverse-uncanny-valley effect, where the more I expect to be horrified, the more the bad CGI just makes me laugh awkwardly. Notably, superhero movies or stuff like Sonic the Hedgehog didn't bother me with these aspects as much, and I guess that's partly because of the tone set. Or maybe because in superhero movies there's so MUCH CGI that it takes up more of the screen than anything from the real world, anyway. Either way, I'm wondering if horror movies need to go back to the special effects styles from the pre-CG era to really work.
I think people expecting 1:1 adaptations are never going to be satisfied by pretty much any media adaption, period. (I mean, the "best" adaptation of a Capcom movie to this date is the animated Street Fighter II Movie, and even THAT doesn't actually adapt the game's plot, is filled of of made-up material for the movie, and has some anime cheese to it.)
The racelifts won't be a huge issue if they don't become a focal point of the characterization or plot, which they shouldn't if they're actually sticking as close to the source material as the trailers imply. I'm always gonna remember these characters a low-poly blocks that barely resemble actual humans anyway. That said, it is silly to racelift characters and then not use the actual canon "racially diverse characters". Typical Hollywood.
The most troubling aspect IS going to be the CGI, as bad CGI would utterly break the horror aspects. It's sad how common it is anymore. I haven't watched a monster or slasher film since the early 2000's, because I see trailers like these and the CGI always somehow looks worse than people in zombie costumes they bought on clearance at the Spirit Halloween store. Perhaps it's a sort of reverse-uncanny-valley effect, where the more I expect to be horrified, the more the bad CGI just makes me laugh awkwardly. Notably, superhero movies or stuff like Sonic the Hedgehog didn't bother me with these aspects as much, and I guess that's partly because of the tone set. Or maybe because in superhero movies there's so MUCH CGI that it takes up more of the screen than anything from the real world, anyway. Either way, I'm wondering if horror movies need to go back to the special effects styles from the pre-CG era to really work.