Robobandit
Member
Has it occured to anyone else that this translation is piss-poor? Perhaps we should find someone who can speak French to translate this instead of Babelfish
Shogmaster said:Oh for fuck's sake.... At least make it somewhat plausible!
Fucking Nintendo's coyness about the specs is gonna subject us to these kinds of wet pants fanboy BS speculations nonesense for months more to come!
KILL ME NOW!!!! X_X
STFU!!
Shao said:Beam? If something is blocking your "laser" in a laser demo, it would be impressive if this translated into the game as well. They also say the controller doesn't spaz out. Also wonder why they were made to stand in a precise position as the sensors should be reading this stuff on the fly, maybe some sensors were not set up properly, hence the wires.
LordPhlegm said:PkunkFury, where's your avatar from? It looks very familiar.
PkunkFury said:Star Control II a.k.a. The best game EVAR![]()
Pkunks were my favorite alien in the game (until I heard them talk in the 3DO version) and the Fury are their kick ass ships. My avatar is the ship
There is a good chance you've played it, but if not you can download it on sourceforge for free. It is now called The Ur-Quan Masters to avoid lawsuits. Linky:
http://sourceforge.net/projects/sc2/
mrkgoo said:Pkunk was my favourite too. Loved the healing, the death blossum and the regenerating fuel. Never had it myself, but played abit of multipalyer. Fun times.
Kobun Heat said:Nintendo actually specifically said that the sensors were not in any way finalized. So be aware that this description may not reflect the final product. There were two small sensors -- about the size of a gum eraser -- that were attached to a small metal bar maybe the size of a ruler.
They were placed under the TV but they said there are many places you could put them. On top, on the sides, on the wall even. It's all very very up in the air, though.
PkunkFury said:Oooh! Download it and play the full game! The graphics aren't so flashy for today but the music and dialouge are still unrivaled! You will love meeting the personalities behind each ship!! And the combat is the same as multiplayer, just with the not so hot AI. And yes, nothing beats the feeling you get when your Pkunk returns from the dead![]()
Melee! Heck yeah, I played this game all the time back in the day. Quality game, and I haven't played anything like it since. Thanks for the good memories, PkunkFury.PkunkFury said:Star Control II a.k.a. The best game EVAR![]()
Pkunks were my favorite alien in the game (until I heard them talk in the 3DO version) and the Fury are their kick ass ships. My avatar is the ship
There is a good chance you've played it, but if not you can download it on sourceforge for free. It is now called The Ur-Quan Masters to avoid lawsuits. Linky:
http://sourceforge.net/projects/sc2/
PkunkFury said:Hmm, this gives us clues... Only two sensors, but we are somehow finding a 3D point. The P5 glove does this with IR and photo diodes (a set for each X and Y in each sensor) but they are not quite as small as gum erasers. I suppose the tech could shrink, so this si till a possibility.
I remember a quote from someone saying you could actually move the two sensors apart and place them in seperate areas. Did I imagine that? How would that work, shouldn't the sensors need to know where they are in realtion to each other to triangulate? Do they find the distance between each other via bluetooth, and if so maybe they can do bluetooth tracking?
Spoony, if you're still around I'd like to hear your thoughts, as that article made it sound like bluetooth tracking wasn't likely, but the article was written 3 years ago so maybe Nintendo have found a way to do it accurate and cheap. I'm still banking 70% on some IR solution, but I'd like to see this bluetooth tracking become a new (and possibly better) option
Gahiggidy said:I'm thinking the sensors may ONLY be detecting depth/distance from the tv set.
Also, can you consider the possibility that its teh remote that's sensing the "sensors" and not vice versa? It the sensors are a set distance apart, a camera of sorts in the remote could determin distance from the sensors based on how close apart they are.
Gahiggidy said:I'm thinking the sensors may ONLY be detecting depth/distance from the tv set.
Also, can you consider the possibility that its teh remote that's sensing the "sensors" and not vice versa? It the sensors are a set distance apart, a camera of sorts in the remote could determin distance from the sensors based on how close apart they are.