Gahiggidy
My aunt & uncle run a Mom & Pop store, "The Gamecube Hut", and sold 80k WiiU within minutes of opening.
If there is no type of tilt-sensor, then how could the sonsor-bar detect twisting along the axis of the remote?scola said:Jesus Christ people.
The controller doesn't use IR for controller input, it doesn't have gyros, it doesn't shoot lasers.
There are two receivers in the sensor bar that are placed under or on the TV. These Two sensors talk to sensors in the remotes. With one sensor in the remote, a calculated distance from the sensor bar could yeild only two possible points in space (four technically but what the fuck would you be doing behind your TV?), but with four (top/bottom front and top/bottom rear) the sensors could determine distance, height and rotation about the x, y and z axis.
Theoretically, all the sensor bar would really need to do is receive regularly intervaled packets of data from the controller. If the controllers broadcast a known packet of information from known locations on the controller at the same speed and same frequency every time, then the sensor bar simply has to determine the time inteval it takes the signal to reach it to determine the various sensors' distance. If every sensor point in the controller broadcasts its location at the same time with great frequency the system can determine its position at any given moment of broadcast. It doesn't need a pedometer, it doesn't need gyros, it doesn't need lasers, i doesn't need IR; Just enough points to distance, a known speed of transmission and a small enough interval of transmission.
I don't know anymore than anybody else about how the controller actually works or what is inside it. I do know enough about geometry and physics to know that half of the ideas spit out in this thread are ridiculous.
EDIT: Okay reading through the thread there are actually some people who have a good grasp and have explained a few different plausible ways in which this could work. I really believe this is all based on knowing distances when the controller pings, i.e. no need for gyros or "pedometers." The idea of a third home sensor is nice in that it alleviates the single possibility of dual possible points in my imaginary controller set up (the controller being equally distant above or below the sensor bar and upside down).
Anyway, I doubt we will get any strong indication of what is specifically going on in these things as I imagine nintendo will want to keep those secrets locked up tight.