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Revolution info leak?

soundwave05 said:
Nintendo just needs to suck it up and embrace broadband.

Most of their games wouldn't require any kind of server support anyway ... Mario Kart, Smash Brothers, F-Zero, Star Fox, Mario Party, etc. could work simply by letting the machines link P2P via a broadband link.

The funny thing is, Nintendo has probably the most rabid video game community out there, a centralized "Nintendo Club Network" could reap many benefits for them including the ability to advertise future games and what not.
Maybe something like Exeem (combination between bittorrent and p2p) could both leverage the Home/DS/21 connection as well as your and everyone else's spec sheet for contemporary Nintendo online.

My frothing demand for some real information remains consistent.
 
This system could work...my thinking is that like the ds, the rev would come with 2 wireless protocols and one would enabled to seek other revs right out of the box (also like ds or whenever we get that firmware update) for close proximity lan type gaming and the wi-fi would connect to"basestations"(basically kyocera made waps)and would act as portals to a wider network and give you access to downloads and such.
 
I quite like the name Nintendo 21. I don't know what the fuck it means (updating games for the 21st century is the best guess so far), but I like it.

Kind of sounds like a club though.
 
G4life98 said:
This system could work...my thinking is that like the ds, the rev would come with 2 wireless protocols and one would be right of the box be enabled to to seek other revs (also like ds or whenever we get that firmware update) for close proximity lan type gaming and the wi-fi would connect to"basestations"(basically kyocera made waps)and would act as portals to a wider network and give you access to downloads and such.

Yeah the big question is would Kyocera just "give" this functionality to Nintendo for free?

Also would the Kyocera made WAPS be able to process/recieve data and send them over distances of a few miles with minimal lag?

I doubt both of those.
 
Mama Smurf said:
I quite like the name Nintendo 21. I don't know what the fuck it means (updating games for the 21st century is the best guess so far), but I like it.
Me too. I also think consumers are smart enough not to have issues with thinking it's somehow "less than N64". Mario 64 didn't bring any real numbering concerns (where was Mario 4-63?).
 
JoshuaJSlone said:
Also, I thought "Nintendo 21" was too generic a name, so it wasn't a surprise that it was something else... but I did find it a mighty coincidence that it was called the "JOSHUA 21"!
:lol :lol


soundwave05 said:
Well lets assume the situation is you want to play 4-player Mario Kart Rubolution.
was this an accidental pun? :lol
 
Broadband or bust.

Someone lay out this proposed online solution for me again.

These revolution systems are linked together with a one mile radius...So if little Timmy is my one mile link, and mommy decides it is time for him to go to bed, I get cut off from the chain as he turns off his system. No, sir, I don't like it. The only way I could see this even remotely working is if the system goes into a sleep mode, and this allows to keep its networking status open while the system is on. But then you run into problems if the system itself has the power cord pulled from the plug in the wall. Maybe Revolution systems will be alive and always connected. Perhaps it'll lead to some sort of post apocalyptic showdown when the revolution systems decide to revolt against their users and try to take over the world.
 
If this is true, the technology that Nintendo-Kyocera are using would most likely be this ...

http://global.kyocera.com/news/2004/1207.html

i-Burst

According to Kyocera the speed of the "downlink" will be up to 2 Mbps this year and up to 10 Mbps by 2009.

antena1.jpg


The base station looks like a weird chandelier ...

The question is how much would it cost to install these puppies at multiple locations in every major North American city?
 
G4life98 said:
and the wi-fi would connect to"basestations"(basically kyocera made waps)and would act as portals to a wider network and give you access to downloads and such.
again, that kind of setup would just not be feasible. just too much cost and you would still probably have latency issues and certainly bottlenecking and network balancing issues.
 
soundwave05 said:
Yeah the big question is would Kyocera just "give" this functionality to Nintendo for free?

Also would the Kyocera made WAPS be able to process/recieve data and send them over distances of a few miles with minimal lag?

I doubt both of those.

my guess is there will be a fee for non-regional access and the trick is " how big can nintendo/kyocera get that region before you have to pay to jump online"

and could your pc serve as your own basestation? and if so could you access the network for a lower cost or maybe even free?
 
Bob, I've said about 50 times that this theoretical connection could work as long as the system was plugged in. Powered on makes no difference. The first post specicially mentions it being attached to AC adapters.
 
Well I'd assume the "base station" would the Revolution system itself, that would make the most sense.

A PHS system though like this guy says, would be impossible for online wireless play. 384kbps would not cut it for online gaming.
 
you guys keep throwing out these "basestations" (ie: regens) like they're nothing. :lol that is big monolithic money you're talking about. rediculous money. not only that, the kind of numbers you would need of them would be so hideously high, that even if by some miracle you had the billions of dollars needed to buy the equipment, land, space, labor, buildings etc to set them up, you also have the insane amount of time it takes to just set it all up!

hell, i worked on the western USA for 5 years and never came close to putting up that many regens. and this from an established company who were long time pros at doing exactly that!

then of course you have maintenance and monitoring and security etc. wish is continual nonstop effort. we did it because it made us money. but nintendo is supposedly going to do all this for free for everyone? :lol

you have to have someone to go around the whole fricken USA and Japan (world even?) and scout for land to buy to put them. you have all kinds of legalalities to overcome in all kinds of states. all kinds of paperwork for each site. seriously... it's crazy talk what some of you are suggesting.
 
soundwave05 said:
If this is true, the technology that Nintendo-Kyocera are using would most likely be this ...

http://global.kyocera.com/news/2004/1207.html

i-Burst

According to Kyocera the speed of the "downlink" will be up to 2 Mbps this year and up to 10 Mbps by 2009.

antena1.jpg


The base station looks like a weird chandelier ...

The question is how much would it cost to install these puppies at multiple locations in every major North American city?


just read that article and it sounds pretty freaking awesome. interesting that kyocera seem to be on the forefront of wireless broadband. maybe nintendo is giving them a stake in the game system to provide access through these things?

also i have to agree with others that the daisy chaining portion of this rumour, and the whole idea of this network is the most improbable part. it just doesn't sound like it would work, but if there is new technology on the horizon, maybe it would. (i'm not really tech savvy in the networking area, so i just have to take other peoples word for it)
 
wouldnt it be much cheaper in the long run to just put an ethernet slot for WAN? Does the 'info' actually say it'll use the same system for LAN & WAN?


For LAN this thing sounds great, it should really make it a piece of piss to set up a lan party (none of the usual worry about cables etc) i hope Xenon and PS3 have wireless built in (doubt they will though).


The rubbing sounds retarded though.



If this turns out to be a fake then i would have to say its the WORST fake ever, i mean, where's the effort :lol
 
GDJustin said:
Bob, I've said about 50 times that this theoretical connection could work as long as the system was plugged in. Powered on makes no difference. The first post specicially mentions it being attached to AC adapters.

I dunno, I just find the whole daisy chain method a bit rediculous to stomache. I can't believe some people are biting on this and actually thinking it will come to fruition in a manageable fashion. There are so many potential pitfalls to such a method just give us a stable online access method (Built in 802.11b or ethernet jack THAT IS SUPPORTED) to use. Point to point gaming over the internet makes more sense than this daisy chain method.

Now, the daisy chain method would be cool for easy access LAN style gaming. But lets not fool ourselves into thinking there will be a ton of Revolution systems chaining up together over the entire country to game online.

Just to add on to this thread, I read on the IGNGC board a couple days back about some sort of 'insider info' over the revolution controller. Mentioned about it having two handles, but the entire interior was an big open programmable touch screen device that let developers see fit to problem in buttons for a game.
 
Mrbob said:
I dunno, I just find the whole daisy chain method a bit rediculous to stomache. I can't believe some people are biting on this and actually thinking it will come to fruition in a manageable fashion. There are so many potential pitfalls to such a method just give us a stable online access method (Built in 802.11b or ethernet jack THAT IS SUPPORTED) to use. Point to point gaming over the internet makes more sense than this daisy chain method.

Now, the daisy chain method would be cool for easy access LAN style gaming. But lets not fool ourselves into thinking there will be a ton of Revolution systems chaining up together over the entire country to game online.

i think you only daisy chain for lan gaming..like the ds uses it less power consuming wireless protocol to do.
 
Enigma said:
P.S. My prediction for how the name 21 came about: It's how many years Nintendo's had this technology in the lab.

When did the Famicom originally launch in Japan? I have 1984 in my head... 2005... 21 years later... Uhoh...
 
The Famicom launched in 1983, so that theory is out the window.

The more you think about this guy's theory the more it falls apart. There's no way a PHS network would be fast enough to support online gaming.
 
That is what I am thinking too. Revolution will have two online protocols.

Ethernet jack/802.11B for true online gaming.

Special protocal for LAN style gaming. Like how the DS has two different protocals built.

I have a tough time believing the daisy chain method is the Nintendo plan for online gaming. It is too absurd to be true.
 
Mrbob said:
That is what I am thinking too. Revolution will have two online protocols.

Ethernet jack/802.11B for true online gaming.

Special protocal for LAN style gaming. Like how the DS has two different protocals built.

I have a tough time believing the daisy chain method is the Nintendo plan for online gaming. It is too absurd to be true.

yeah and the phs thing puts it in doubt aswell...either "the scribbler" got that part wrong or this is one federman level hoax.

bob, could you post the whole rumor you read about the controller?
 
Mashing said:
A lot of fucking armchair CEOs. I'd reserve judgement until the Revolution is demonstrated.

Though I have contributed to this thread perhaps more than I should have, I completely agree. I hope if they do actually announce anything tomorrow, they'll demonstrate it too, so we won't be stuck in a quagmire of speculation and what ifs for the next 3 months based on just a little info and no context to put it in.
 
This is a fake, probably made up by some kid who was bored in class.

When Nintendo does reveal the Revolution though officially, this board is going to explode. And I don't anticipate hearing anything until E3.
 
Damn. Can't believe I found it. I guess IGN search function does work.

Here is the link:

http://boards.ign.com/message.asp?topic=77063640&page=1&usecoregcookie=1&fromsubscribersendto=1

Here is the original post. Info is probably as real as the info posted in this thread but when there is smoke there is fire so who knows:

Well I am not really sure why I am posting this here because last time I posted some info I got about the Ngage QD way before it was announced I was made fun of to no end and it ended up all being 100% true. Anyways, I figured some people might like to know and at least talk about it.

I spoke with one of the programmers at EA who is a good friend of mine that I did some work with in college. He works at EA now out of Florida. Anyways, recently they got prototypes for the new Nintendo console. So he gave me some insider info on the new Nintendo controller.

Well some people have guessed this probably or at least when you put things together it really makes sense and in some ways I am glad to see Nintendo do it this way and to see that they really didn't go super far out with their Revolutionary idea in alienating developers.

Basically the prototype anyways, was two handles a left and a right one and in the middle was just a big touch screen. Much like the DS this touch screen can be mapped to any controls. How he explained it reminded me much of intellivision. He said from what he has messed with it it seems likely that all of the buttons can be labled on it and can be placed in any configuration desirable by the designer to allow for optimal play with no limitations to the controller design. I asked him if it had a seperate analog stick at least and he told me that at least the prototype he had did not. It did not even have shoulder buttons he said. This dissapointed me. I like the idea for a lot of reasons, but I am not sure I like the idea of all of the buttons being replaced. An analog and shoulder buttons would be nice. Also after using the DS I am not sure I will like the feel of it as there is something about hitting an actual button that feels right. It will be interesting to see what kind of comments nintendo gets over it. I will be going to E3 this year as always and I am sure they will show something then as well.

Sorry he didn't tell me anything else about it. He just knew it was there and had seen it, but isn't directly working on anything for it.
 
cybamerc said:
EA doesn't have dev kits much less actual Revolution controllers.

That's what they say, at least, and I imagine it's true.

With respect to the IGN post, I think someone just took the links Nintendo people have been making between DS and Revolution very literally, and just ran with it to make up a rumour.
 
"What does the DS reveal about Nintendo's vision for the future of the home console?
Reggie: What we are saying, and I passionately believe this, is that the future of gaming is about the interface and the innovation in the interface that we provide for gamers. That's what's going to get the future gamers excited versus simply focussing on technology for technology's sake. So when we look at DS and the various input devices - touchscreen, voice activation, wireless, two screens - that's certainly a model for how we're thinking about our entire business. Just like how we look at the innovation around Donkey Konga and the bongos as an input device, that's how we see the future of gaming."

I'm trying desperately to dig up another Reggie quote in which he basically confirmed that Nintendo wouldn't be going with a traditional online setup that relied on traditional infrastructure. You can forget about that happening, he basically said it wouldn't, mentioned "stuff out there in technical papers" with regard to what Nintendo was working on.

This rumour reminded me of those interviews..it fits nicely with what he has said (although a lot of the rumours have gone with this adhoc wireless slant aswell).
 
Hitler Stole My Potato said:
Only a diehard Nintendo fan could spin that news into something positive.
only a die hard stupid people could spin that thing (don't know what else to call it) into news.
 
If this is true, this shit will bomb soooooo fucking hard it wont even be funny.....well, it will for me anyway. The nintendo i knew is dead, I cant wait to see this fucking company thats obsessed with these motherfucking gimmicks finally die off.

Shit, just give me snes2 and i'd be happy. Hell, I'd even pay 300 bucks for an snes2. More gimmicks like 'rub teh controller!' means more gimmick games like 'rub teh mario!!'

Fuck gimmicks and focus on gameplay!
 
Bob White said:
If this is true, this shit will bomb soooooo fucking hard it wont even be funny.....well, it will for me anyway. The nintendo i knew is dead, I cant wait to see this fucking company thats obsessed with these motherfucking gimmicks finally die off.

Shit, just give me snes2 and i'd be happy. Hell, I'd even pay 300 bucks for an snes2. More gimmicks like 'rub teh controller!' means more gimmick games like 'rub teh mario!!'

Fuck gimmicks and focus on gameplay!

Gimmicks are a part of gameplay.

What do you think "good and evil" is, or any of the other thousand gameplay hooks developers put in games.
 
Heh, when I think of gimmicks, I think of "better graphics" or "cool presentation". When that kind of term is used as the main selling-point for a game, chances are good that the game won't be worth my time.
 
Gimmicks are a part of gameplay.

What do you think "good and evil" is, or any of the other thousand gameplay hooks developers put in games.

Ok, let me put it in another way. I dont want the systems' main feature to lock games into having to use that feature.

Also, I want to be able to play freaking fighting games!

But hey, this could be fake and even if it isn't, its far too early for me to bitch. So I'll stop now.
 
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