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Revolution Paradigm Shift (TM) Update featuring S. Iwata

"The old formula for success -- the combination of high-specification game consoles and advanced graphics -- is no longer working,' Iwata said."

Well no shit it's not working. You forgot the most important part. You know something like.....hm......A LOT of quality games.
 
Operations said:
Couldn't say it any better. His attitude is hardly surprising, though. At the beginning of this year, Iwata was still saying that "customers do not want online games" just to pull a 180° with the DS online strategy. His stance about industry trends cannot longer be trusted.
Nintendo's stance has always been "not yet" in terms of online. And given the niche penetration for online console gaming this generation, I'm not so sure they were that off.

Nintendo's had online R&D going longer than Sony or Microsoft have been in gaming R&D.
 
Capcom just discovered the Paradigm Shift
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ypo said:
"The old formula for success -- the combination of high-specification game consoles and advanced graphics -- is no longer working,' Iwata said."

Well no shit it's not working. You forgot the most important part. You know something like.....hm......A LOT of quality games.

I think the quality was there, but I'd question the quantity of games available.
 
neptunes said:
I think the quality was there, but I'd question the quantity of games available.
The problem with GameCube wasn't quantity, it was quality. EA, Ubisoft, Activision, THQ and others have made sure there's more than enough low rent ports on GameCube to swell the library past 500 titles. The problem is, you can get an Xbox or PS2 with most of those games and more. N64 releases might've been scare, but it's top games were so far ahead of the competition it didn't matter... every hyped new game was an event in itself and moved multiple millions. The only franchises even comparable to that sort of repeated "gaming celebrity" this gen are new GTA, Halo or Pokemon releases (and Dragon Quest in Japan). And none of those were on Gamecube.

Nintendo needs to carefully examine their internal R&D and look again to leading the market critically (like N64) rather than just stuffing it with inferior ports (like GC). That's the only way Revolution will gain any marketshare. Thankfully, Twilight Princess looks like EAD's moving in the right direction, even if it's way too late for GameCube.
 
jarrod said:
The problem with GameCube wasn't quantity, it was quality. EA, Ubisoft, Activision, THQ and others have made sure there's more than enough low rent ports on GameCube to swell the library past 500 titles. The problem is, you can get an Xbox or PS2 with most of those games and more.

Yeah, exactly.

EDIT: Which makes nintendo's different approach to next-gen even more rational, to develop a console that encourages developers to create new and original content that aren't on competing consoles.
 
Imagine if Nintendo had a PSP-like handheld in Japan. There would be no incentive to develop for the 'DSP' other than Nintendo's brand name. But with the DS, they're destroying the PSP. They could still probably do this in America if, you know, they release games. But the point remains.
 
I said it before and I'll say it again. Nintendo just needs to make their in store kiosks wireless access points. They'll then have one (or more) in every mall, Target, and Wal-Mart in the country.

That would cover just about all of us, I believe.
 
Only two online DS games?

What about the 'exlusive DS online Tony Hawk game' Iwata said at the press conference that was suppose to be out this year to help launch Wi-Fi Connection?
 
John Harker said:
Only two online DS games?

What about the 'exlusive DS online Tony Hawk game' Iwata said at the press conference that was suppose to be out this year to help launch Wi-Fi Connection?

Only two online DS games from Nintendo in 2005, but a bunch (including Tony Hawk) from third parties. There is a list somewhere.
 
John Harker said:
Only two online DS games?

What about the 'exlusive DS online Tony Hawk game' Iwata said at the press conference that was suppose to be out this year to help launch Wi-Fi Connection?

I think he may have meant 2 first party games.
 
I take it these 1000 points are ancillary to any home network a user might already have? it would seem silly to lock some one out who is not by a nintendo network but already has internet access.
 
GDGF said:
I said it before and I'll say it again. Nintendo just needs to make their in store kiosks wireless access points. They'll then have one (or more) in every mall, Target, and Wal-Mart in the country.

That would cover just about all of us, I believe.
That's a pretty huge just, though.
 
GDGF said:
I said it before and I'll say it again. Nintendo just needs to make their in store kiosks wireless access points. They'll then have one (or more) in every mall, Target, and Wal-Mart in the country.

That would cover just about all of us, I believe.

I'm not sure most retailers would like that. Not only would it have to be sort of a joint venture, they would then be stuck with lots and lots of people, probably alot of kids hanging out at their store congregating in one area freeloading off the kiosks for hours on end. Malls might work, like in food court area.
 
You wouldn't really have to be in the store, though. Those things have pretty decent range.
And yeah, it would have to be a joint venture, but if the other parties involved got a big enough kick back...

Still, you're right. Not everyone would want attack of the fanboys at their doorstep, but it would be a nice way to cover alot of real estate.
 
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