if that's true, developing for Revolution is very very cheap then.AdmiralViscen said:Wasn't someone saying in another thread that Revo devkits were only 2 grand? Can that be accurate, if DS is $2500?
AdmiralViscen said:Wasn't someone saying in another thread that Revo devkits were only 2 grand? Can that be accurate, if DS is $2500?
Gahiggidy said:What "golf game" for luanch???
littlewig said:So, as long as you can get a Publisher, you're pretty much set?
citrus lump said:Nintendo isn't as strict as they used to be. I remember when The Nintendo seal Of Quality meant something................more or less.
PezRadar said:As long as your a publisher with some money, you can get into nintendos drawers.
medrew said:My NES copy of Where's Waldo disagrees. Aimed at a similar auidence and they're both complete shit.
yoopoo said:DS: $2,500
PS2: $18,000
PSP: $7,000
Xbox: $20,000
Honestly, if it's anything like past E3s, someone will just say something vague and we'll have another year of arguing before it's clarified.citrus lump said:Yay! We get another sticky. I bet the mods can't wait for E3, so [most of] the speculation will end.![]()
BuddyC said:Honestly, if it's anything like past E3s, someone will just say something vague and we'll have another year of arguing before it's clarified.
Iwata on rev said:Our competitors have detailed the power of their core processor and display. But the advantages of our technology will also have no bearing on gameplay. I know, this is one of those mysterious comments.
PkunkFury said:This is what I've been saying awhile, except no Sonar/RF for tracking depth, I'm not quite sure that would work very well. The questions people have involving calibration won't be answered until E3 and until we see the sensor bars there is really not much left to guess about the controller except the home button. Of course there isn't much to talk about involving graphics without screen shots either... but lets see how long this thread gets
Chrono said:Ok since this is a speculation thread I'd like to post this Iwata quote...
So, uh, any idea what the hell he's talking about it? Guesses, speculation?![]()
I think that was at E3 2005 but I'm not sure, someone else confirm.
Chrono said:Ok since this is a speculation thread I'd like to post this Iwata quote...
"Our competitors have detailed the power of their core processor and display. But the advantages of our technology will also have no bearing on gameplay. I know, this is one of those mysterious comments."
So, uh, any idea what the hell he's talking about it? Guesses, speculation?![]()
I think that was at E3 2005 but I'm not sure, someone else confirm.
Chrono said:Ok since this is a speculation thread I'd like to post this Iwata quote...
So, uh, any idea what the hell he's talking about it? Guesses, speculation?![]()
I think that was at E3 2005 but I'm not sure, someone else confirm.
DrGAKMAN said:Jim Merrick made it seem like calibration would be a breeze, so I'm not too worried. He also confirmed that even if you change seats or possitions (sitting up, laying down, etc) that the controller wouldn't have to be re-calibrated or anything.
PkunkFury said:And 3D auto-stereo fits this puzzler as well !!!
I still don't think they'll do it... they can't, it's asking two much of the players to wear those glasses all of the time. But it's cheap and would be easy to implement in a game, and it would give them a jump on distribution of the 3D Hollywood movies coming out in the next few years.
http://www.razor3donline.com/dvdul3dex.html
It fits the quote because a 3D stereo revolution would have no bearing on gameplay. I know people want to reach out and touch objects with the remote, but you need to know how the user is perceiving the images to make that work well enough for a game. You could strap a head tracker to the top of the glasses (that uses revmote optical tracking bars) but you still have lots of other issues with stereo such as people s eyes being different widths, people getting sick, or some people who just can't fuse stereo images.
But 3D graphics would make us say WOW, 2x GC flat graphics wouldn't...
PkunkFury said:And 3D auto-stereo fits this puzzler as well !!!
I still don't think they'll do it... they can't, it's asking two much of the players to wear those glasses all of the time. But it's cheap and would be easy to implement in a game, and it would give them a jump on distribution of the 3D Hollywood movies coming out in the next few years.
http://www.razor3donline.com/dvdul3dex.html
It fits the quote because a 3D stereo revolution would have no bearing on gameplay. I know people want to reach out and touch objects with the remote, but you need to know how the user is perceiving the images to make that work well enough for a game. You could strap a head tracker to the top of the glasses (that uses revmote optical tracking bars) but you still have lots of other issues with stereo such as people s eyes being different widths, people getting sick, or some people who just can't fuse stereo images.
But 3D graphics would make us say WOW, 2x GC flat graphics wouldn't...
citrus lump said:Wouldn't 3d with glasses be the same as Sly Coopers' 3D trick? I've yet to play it, but I really don't see what a 3D image can do as far as evolving gaming.
DrGAKMAN said:Hrmmm...I think 3D is totally doable too and fits with the whole last mystery/no screenshots/you will say WOW/oddball quotes stuff, but I don't think it'll be a main focus of the system. It'll be like an extra "cool" thing to add to the already existing "cool" new interface...it won't be a focus, but it'll do alot in showing Nintendo trying to differentiate itself from the competition.
DrGAKMAN said:Nowhere am I saying that this will be the defining pivotal end-all Revolution of the system, hell they may not even do it, but I think it would be a nice side actraction for some games here'n'there.
citrus lump said:Wouldn't 3d with glasses be the same as Sly Coopers' 3D trick? I've yet to play it, but I really don't see what a 3D image can do as far as evolving gaming.
DrGAKMAN said:Olden 3D glasses and even LCD shudder glasses could just as easily be done by X360/PS3 so it wouldn't be a big deal if that's what Revolution can do. If Nintendo does 3D, I imagine it'll be in the same vein as what Lucas, Cameron, Speilberg & Rodriguez are aiming for.
Its not like they deliberately underpowered the DS... they had a cost/price target for the unit, which had to make room for a second LCD, touch-screen, and WiFi. Not to mention portability and power constraints. PSP is the handheld with "unconventional" graphics... with a batter-sucking combo of LCD/CPU/UMD drive that is priced for the high-end market.citrus lump said:I really don't know what to expect from Nintendo anymore. The more I think about it, the more I believe they are copying the DS strategy,as far as the graphics go.
....
BuddyC said:Honestly, if it's anything like past E3s, someone will just say something vague and we'll have another year of arguing before it's clarified.