For Playstation Vita
Players: 1-7 online/adhoc
Online Leaderboards/DLC/More
$29.99 retail/$24.99 digital
Available now worldwide (NA coming March 13th)
BEAUTY & HIGH SPEED DRIFTING AROUND THE WORLD! The high-octane racing franchise drifts onto the PlayStation®Vita delivering stunning graphics and heart-pounding action that players can truly feel. Ridge Racer® features high-speed action, high-performance racing machines, and all-new gameplay additions creating an edge-of-your-seat experience only possible on the PlayStation®Vita. Racing fans can also take the action online and tear up the track against players from around the globe using the PlayStation®Vita "near" and Wi-Fi functionality and race against other players' ghosts anywhere at any time.
Vivid, next generation high-contrast graphics and advanced lighting effects powered by the PlayStation®Vita painting processor
An immersive audio experience with a dynamic soundscape that changes and evolves with each race according to the movement of your machine.
All-new custom drift system enables players to tune the action to suit their style of driving. All new "Machine Upgrade Map" customization allows players to upgrade functional parts and create their own original machines
New introduction of the Planetary League allows players to join in one of four racing teams and race against other players from around the world both at real-time and "anywhere at any time" by exchanging ghosts via "near" functionality.
Compete against up to 7 other players from around the world with online (ad-hoc, Wi-Fi) multiplayer.
Special Limited Time Offer:
As a token of appreciation for our most dedicated fans of RIDGE RACERs classic beauty and blistering speed, NAMCO BANDAI Games America has decided to offer a free DLC pack for everyone picking up the game at launch and while supplies last. Fans who buy the retail version of RIDGE RACER for PS Vita will find a code inside the box for a free RIDGE RACER Gold Pass which unlocks a wealth of extra DLC content completely for free. The same Gold Pass is also available for free to all fans who purchase the digital version of the game on PlayStation Network no later than April 30, 2012.
What exactly is in this pack? How about five free additional machines, three courses, and extra pieces of pumping background music to take you across the finish line?
Five additional machines: PROMESSA, ELENIE, DIGNISTAR, FATALITA and MELTFIRE
Three additional courses: Old Central, Sunset Heights and Lost Ruins
Two music tracks: NEW SONGS PACK 01
One new extended music mix: LONG MIX BGM 01
On top of this, fans worldwide should be happy to hear that upon the North American launch date, RIDGE RACER will be updated with an improved frame rate and crisper graphics for an even faster racing experience than ever before.
That wont be the end of the expanding world of content on PS Vita for RIDGE RACER either. In April, well be releasing more content in our RIDGE RACER Silver Pass which will allow fans to access even more cars and courses at one low price. Stay tuned to this page on our website for details on the dates when all of this content will become available.
Reviews!
http://www.metacritic.com/game/playstation-vita/ridge-racer/critic-reviews
GamesRadar said:I know I sound mad when I say the lack of content doesn't kill it, but it truly doesn't. I can tell I'm going to be coming back to this for months, even without the extra tracks. This is a surprisingly fun game and I'm glad it exists. Good ol' Ridge Racer.
Official PlayStation Magazine Benelux said:Instead of focusing on Ridge Racer's strengths, Namco Bandai decided to try out a bizarre new business model. The game ships with just a measly five cars and three tracks. Yes, you read those numbers correctly.
Eurogamer Italy said:Ridge Racer for PS Vita is simply the worst experiment in the video games industry that we've seen in ages.
Metro GameCentral said:The gameplay alone is overfamilar enough but the appalling value for money and dearth of content makes this the worst Ridge Racer for years.
GameSpot said:Ridge Racer offers incredibly poor value, with a lack of compelling content to back up its competent arcade racing credentials.
Eurogamer said:This is one of the biggest disappointments of the system, and the year.
Play UK said:Released for free, this would have been an interesting experiment if still backed up with a boring, chugging racing game. As it stands it's the latter point mixed in with a £20-shaped slap in the face. Absolutely pointless.
PSFocus said:This is still Ridge Racer as we've come to know and love it, so I guess it's not all bad. That said, if you're not a diehard fan of the franchise, you should stay away from this incredibly overpriced, surprisingly repetitive and framedrop-littered piece of garbage.
In Defense of Ridge Racer (by theSixthAxis)
Let me explain: this latest title doesnt have a branching, linear career mode to battle through. It doesnt have one at all, in fact. If you think back to how Gran Turismo worked on PSP, with the dip-in, dip-out mechanics of the Arcade Mode, Ridge Racer isnt that far off. Except that now everything you do is tied to your team (which you choose when you start the game) and counts towards a grand, global tally.
Ive read the feedback the game has been getting since its Japanese launch, and I can understand some of the frustrations, but Cellius attempt to take the game into a different direction works well with my addictive, compulsive nature. Because everything you do counts, whether its towards your own RPG-esque level or the greater good of your worldwide team, I feel like Im actually contributing to something.
I normally fire up the game, do a quick single player race, then jump into the online time trials, download a ghost I know Ill never beat and then run a few online races with the same sort of super-friendly Ridge players Ive been competing against since the PS3. I like it, because its perfectly designed for mobile play, even if it does really need a web connection to maximise the benefits.