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Rise of the Ronin Is Yet Another Disappointing PC Port from KOEI TECMO

rofif

Can’t Git Gud
Rise-of-the-Ronin-benchmarks-4.png


1070-1100p and dropping below 60 vs native 4K+DLAA 80-100fps and Ultra settings.

Yeah, I don't think so. Mind you, the Pro should be running this at like 1800p60, but the optimization is ass.
technically you are correct but 5090 is not a real gpu and should not be brought up in any comparisons imo.
It's 5000$. No shit ferrari is faster than any normal car
 
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Gaiff

SBI’s Resident Gaslighter
No it doesn't! Its not the best looking PS4 game around, but noone ever claimed that it looked a generation behind on that platform.
It also runs at 60hz on PS4 and 120 on PS5.

The graphics get the job done, and the game plays great. 'nuff said.
Nioh definitely looks like a PS3 game. It doesn’t look better than Uncharted 2-3, Halo 4, or GTA V.
 

Killer8

Member
Nioh definitely looks like a PS3 game. It doesn’t look better than Uncharted 2-3, Halo 4, or GTA V.

I don't think you are remembering correctly how games on PS3 actually looked:

ps3_110.bmp.jpg


ps3_001.bmp_NyFvScE.jpg


ps3-003.png


new_ps3.bmp.jpg


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And these would be considered some of the best looking games of the generation.

People seem to have this view in their mind that PS3 looked better than it really did. Try it today and the image quality is godawful on a modern TV. So many games were sub-HD, had terrible aliasing issues, zero texture filtering, low-res shadows and still struggled to maintain 30fps. I think a lot of people imagine that the eighth gen remasters of some of these games, or how the enhanced edition of GTAV looks now, are how these games always looked. That just wasn't the case:





The Uncharted Collection for example is not only bumped to 1080p60 on PS4 but also had a ton of extra work done to it over the PS3 version:

Screenshot-2025-03-08-023609.png


Or else we get that cherrypicked Uncharted 3 screenshot of that fucking one tree, or gifs of Killzone 2 that are so downscaled they could make anything look good. These are the exceptions proving the rule that most of your PS3 experience resembled something like this:

bloom_01_ps3.jpg.jpg


newps3_015.bmp.jpg


As a side rant, a lot of "looks like PS3" shit is reminiscent of discussions about image reconstruction. We always get some absolute spastics in those threads saying "wow we've gone back to PS3" when they hear that 4K DLSS/PSSR/FSR ultra performance mode operates from a base resolution of 720p. Here's how good DLSS4 ultra performance (ie. "muh 720p") can actually look in practice:

81ec9c22-59c1-4641-837f-9bdac89562e4.webp
 

Gaiff

SBI’s Resident Gaslighter
I don't think you are remembering correctly how games on PS3 actually looked:
I do. It’s just that Nioh looks like shit. I stand by what I said. It looks worse than top-tier PS3 games. I'm also not one of those thinking PS4 games looked better than current ones, so I have no idea why you bring that up.

Besides the low resolution, those PS3 games you posted hold up fairly well.
 
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RafterXL

Member
Bottom line: PS5 Pro Performance Mode is the best way to experience this gem.
You’re so ignorant. Even these “shitty, unoptimized “ benchmarks blow the Pro out of the water.

People need to learn the difference between “shitty port” and “ runs worse than console” because RotR runs like shit on console, and on Pro the performance mode is the only mode worth using, and it looks worse and runs worse than these benchmarks.

In fact the Pro patch is probably the biggest disappointment of them all. Literally adds nothing usable and you still have to use the worst mode to get playable frame rates. It’s the entire reason I bought the PC version.
 

Katatonic

Member
You’re so ignorant. Even these “shitty, unoptimized “ benchmarks blow the Pro out of the water.

People need to learn the difference between “shitty port” and “ runs worse than console” because RotR runs like shit on console, and on Pro the performance mode is the only mode worth using, and it looks worse and runs worse than these benchmarks.

In fact the Pro patch is probably the biggest disappointment of them all. Literally adds nothing usable and you still have to use the worst mode to get playable frame rates. It’s the entire reason I bought the PC version.
Benchmarks and graphs be damed. If it plays so much better, then what are people still complaining about?
 

Gaiff

SBI’s Resident Gaslighter
Benchmarks and graphs be damed. If it plays so much better, then what are people still complaining about?
Because you shouldn’t need a 5090 for 4K60 Ultra for a game that looks like a low-tier PS4 title without RT. Nobody complained about the performance profile of Alan Wake 2 at max settings because it has RT and dumps on almost every game out there.
 

NT80

Member
No it doesn't! Its not the best looking PS4 game around, but noone ever claimed that it looked a generation behind on that platform.
It also runs at 60hz on PS4 and 120 on PS5.

The graphics get the job done, and the game plays great. 'nuff said.
I really like the game but It always looked almost a generation behind to me. I thought MGSV and DMC5 both looked miles better running at 60fps. Bloodborne also looked much better but of course the framerate is garbage. Nioh needed a PS4 Pro just to do 1080p at 60fps. On base PS4 it was 720p at 60fps or 30 fps at 1080p. I never understood why the compromise was needed for a game that looked like that.
 

john2gr

Member
Since I wrote the PC Performance Analysis for DSOGaming, I can tell you that the PC version is leagues better than the PS5/PS5 Pro version. The PC port would have been a disaster if it couldn't scale down. It does on High and Standard Settings. So this isn't a terrible PC port. At the same time, it's not amazing. It's a mediocre PC port. To put it simply, it's not as awful as WILD HEARTS and it's not as great as Dynasty Warriors: Origins. It's in the middle. But even in its current state, it runs WAY BETTER than the PS5 Pro version. So all those who say "PS5Pro is the definitive way to play it" are delusional. If you have the hardware, the game runs and looks best on PC.
 
Since I wrote the PC Performance Analysis for DSOGaming, I can tell you that the PC version is leagues better than the PS5/PS5 Pro version. The PC port would have been a disaster if it couldn't scale down. It does on High and Standard Settings. So this isn't a terrible PC port. At the same time, it's not amazing. It's a mediocre PC port. To put it simply, it's not as awful as WILD HEARTS and it's not as great as Dynasty Warriors: Origins. It's in the middle. But even in its current state, it runs WAY BETTER than the PS5 Pro version. So all those who say "PS5Pro is the definitive way to play it" are delusional. If you have the hardware, the game runs and looks best on PC.
This is the thing that all these fanboys know but want to gloss over.. and they think that if they tweet about it enough, they'll convince themselves and others that what they are saying is true.

Ain't no PC gamers buying a PS5 Pro for this shitty game that's now best on PC :messenger_tears_of_joy:
 
I think I'll just skip this. I already skipped the PS5 version for being shit. I guess I'll just never play it.

Too many games to play, to bother with this technically deficient KT-kusogē.
I wouldn't go that far. Don't write it off completely.

I put 100+ hours in on PS5 and the game runs fine. I never had anything jaring. Played mostly on a 1080p screen and occasionally on a 120hz. Always seemed stable and fluid.
 

Killer8

Member
This is a very valuable post. People really have forgotten just how awful that gen was in terms of image quality, and it was even worse in motion since the frame rates were also typically atrocious.

Not only were the frame rates atrocious, that was the time before temporal anti-aliasing came along and so whenever the image moved every edge would crawl and textures would shimmer.
 

Gaiff

SBI’s Resident Gaslighter
Since I wrote the PC Performance Analysis for DSOGaming, I can tell you that the PC version is leagues better than the PS5/PS5 Pro version. The PC port would have been a disaster if it couldn't scale down. It does on High and Standard Settings. So this isn't a terrible PC port. At the same time, it's not amazing. It's a mediocre PC port. To put it simply, it's not as awful as WILD HEARTS and it's not as great as Dynasty Warriors: Origins. It's in the middle. But even in its current state, it runs WAY BETTER than the PS5 Pro version. So all those who say "PS5Pro is the definitive way to play it" are delusional. If you have the hardware, the game runs and looks best on PC.
That was very obvious. The problem clearly isn't that it doesn't perform much better than the PS5 version. The problem is that you'd expect a game with those visuals to run at 4K60 Ultra on a 3080, not a 5090.
 

Clear

CliffyB's Cock Holster
I really like the game but It always looked almost a generation behind to me. I thought MGSV and DMC5 both looked miles better running at 60fps. Bloodborne also looked much better but of course the framerate is garbage. Nioh needed a PS4 Pro just to do 1080p at 60fps. On base PS4 it was 720p at 60fps or 30 fps at 1080p. I never understood why the compromise was needed for a game that looked like that.

Saying it looks less good than MGSV is hardly a slight, seeing as that was basically miles ahead of the competition the entire generation; I mean seriously I cannot think of another 60fps open-world game on stock PS4.

Not looking as good as best-in-class is a long way from being "a generation behind"! Its just empty hyperbole.

The reality in my opinion is that even if Nioh2 had OMGWTFBBQ! graphics, it wouldn't be more fun to play than it is in its actual form. Its a game about fast-paced combat and loadout building, and even though it has a lot of cinematics -some very attractive- its not really the thing you take away from the experience.

I think people should be more mindful of the circumstances in which visual detail and artistry matter, and those in which performance (latency, frame-rate, load-times) is paramount. Because although having both is ideal, knowing which to prioritize for what experience is the real deal-breaker.
 
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Gonzito

Gold Member
Since I wrote the PC Performance Analysis for DSOGaming, I can tell you that the PC version is leagues better than the PS5/PS5 Pro version. The PC port would have been a disaster if it couldn't scale down. It does on High and Standard Settings. So this isn't a terrible PC port. At the same time, it's not amazing. It's a mediocre PC port. To put it simply, it's not as awful as WILD HEARTS and it's not as great as Dynasty Warriors: Origins. It's in the middle. But even in its current state, it runs WAY BETTER than the PS5 Pro version. So all those who say "PS5Pro is the definitive way to play it" are delusional. If you have the hardware, the game runs and looks best on PC.

Hi there, what about the graphical settings? Can you push better graphics than the ps5 version?
 

NT80

Member
Saying it looks less good than MGSV is hardly a slight, seeing as that was basically miles ahead of the competition the entire generation; I mean seriously I cannot think of another 60fps open-world game on stock PS4.

Not looking as good as best-in-class is a long way from being "a generation behind"! Its just empty hyperbole.

The reality in my opinion is that even if Nioh2 had OMGWTFBBQ! graphics, it wouldn't be more fun to play than it is in its actual form. Its a game about fast-paced combat and loadout building, and even though it has a lot of cinematics -some very attractive- its not really the thing you take away from the experience.

I think people should be more mindful of the circumstances in which visual detail and artistry matter, and those in which performance (latency, frame-rate, load-times) is paramount. Because although having both is ideal, knowing which to prioritize for what experience is the real deal-breaker.
MGSV was a fairly early cross gen PS4 game so yeah I expect more from others. That wasn't the only game either and Nioh 2 came out many years later.
This is getting off the point though. I actually really like the Nioh games but the point I was making was that making a great PC port of a game that looked like that is no great achievement.
 

FewRope

Member
I started it yesterday, it looks way better than PS5, night and day difference. Performance was dogshit on the first map area with raytracing enable, it needs work but with framegen it isnt that bad
 

thief183

Member
I want to play it but I made a promise to myself to never buy a game that comes to pc "later" so I'll wait for a huge discount, and consider that Nioh 2 is my 2nd best game ever... I even liked wo long..
 

SJRB

Gold Member
Xw0ggHd.png


Game is still great. Runs really, really well compared to the PS5 version.

I played the PS5 version for 100+ hours but was always struggling with the combat because of the brutal timing-based parries. Unstable performance made it very difficult for me to get the timing right. So I just played on easy mode.

But on PC it runs super smooth capped at 60 and I'm discovering a whole new way to play the game with the perfect parry. I have a 4070 and I play on 1440p, pretty much everything on ultra, DLSS to balanced. Disabled reflection raytracing.

The combat is so good. Extremely rewarding to pull off the perfect parries. And the vibes in the game are great, it's not a visual masterpiece but the atmosphere is aces. Beautiful music too (by Inon Zur, who also did Fallout and Starfield). Traversal is fun, the glider is cool. The story gets messy super quick but who cares.

Tip: just make your way through the story until you unlock the Longhouse, and then go explore. In the Longhouse you can fully customize your character (just like at the start of the game) and transmog your outfits and gear. Plus you'll get the glider and meet Taka ❤️
 
Anyone here running this on a 3080? It so, how does it perform? I only just grabbed this on PS5 Pro and might take it back to get the PC version if it's a substantial improvement image quality wise.
 

Gonzito

Gold Member
Xw0ggHd.png


Game is still great. Runs really, really well compared to the PS5 version.

I played the PS5 version for 100+ hours but was always struggling with the combat because of the brutal timing-based parries. Unstable performance made it very difficult for me to get the timing right. So I just played on easy mode.

But on PC it runs super smooth capped at 60 and I'm discovering a whole new way to play the game with the perfect parry. I have a 4070 and I play on 1440p, pretty much everything on ultra, DLSS to balanced. Disabled reflection raytracing.

The combat is so good. Extremely rewarding to pull off the perfect parries. And the vibes in the game are great, it's not a visual masterpiece but the atmosphere is aces. Beautiful music too (by Inon Zur, who also did Fallout and Starfield). Traversal is fun, the glider is cool. The story gets messy super quick but who cares.

Tip: just make your way through the story until you unlock the Longhouse, and then go explore. In the Longhouse you can fully customize your character (just like at the start of the game) and transmog your outfits and gear. Plus you'll get the glider and meet Taka ❤️

Anisotropic filtering causes 40fps loss if activated. Apparently is a bug. Probably worth trying turning it off if you want more fps
 
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