Draugoth
Gold Member
FORGE YOUR FATE - Available March 22, 2024 only on PS5!Pre-order now for in-game bonuses.
Last edited:
FORGE YOUR FATE - Available March 22, 2024 only on PS5!Pre-order now for in-game bonuses.
YupSee they had good sense not to show any gameplay in that trailer.
Visuals make it unplayable for me. Complete laziness.TeamNinja needs to go back to ninja gaiden.
Pump up the visuals, tighten the gameplay, linear, and fun. I’ll be shocked if this does better than WoLongShlong
See they had good sense not to show any gameplay in that trailer.
Its not just the shit graphics, the entire open world looks bland, lifeless and uninspired. There looks to be nothing engaging or immersive about it. It should be a linear game. Open worlds need to be immersive and inspired.Remember folks, the game can be one of the most fun games of all time, but if it doesn’t have top of the line graphics it isn’t worth playing.
Its not just the shit graphics, the entire open world looks bland, lifeless and uninspired. There looks to be nothing engaging or immersive about it. It should be a linear game. Open worlds need to be immersive and inspired.
It's Team Ninja. For better or worse they have been doing the same game since Ni-oh: slashy-slashy combat (i.e. 0 weight for any weapon) and 3 frames per animation for any attack. People with nerves of steel or ADHD probably love these games hence why they sell, but for me it's a no-no. Now garnish this meal with these top of the line PS3 graphics and you can see why not many people are overly-excitedRemember folks, the game can be one of the most fun games of all time, but if it doesn’t have top of the line graphics it isn’t worth playing.
The gameplay looks awesome in the actual gameplay footage we've had though.See they had good sense not to show any gameplay in that trailer.
I'm not going to lie, this game looks like that long lost PS3 game we never got....remastered in 4K lol
I'll still get it as I keep a open mind about all things. I'm there for the story and gameplay and its ok if its doesn't look the most next gen or something.
Semi OT, remember when Ninja Gaiden released for the XB and it was like, next gen before next gen?
Who the fuck would have thought THAT was the best the team could do....thats it, that is the peak, everything after remains pretty much exactly like that with almost zero forward progression lol
are you talking about Ghost of Tsushima?Its not just the shit graphics, the entire open world looks bland, lifeless and uninspired. There looks to be nothing engaging or immersive about it. It should be a linear game. Open worlds need to be immersive and inspired.
That would also describe that game, yes.are you talking about Ghost of Tsushima?
Kinda have to agree here. The open world is Tushima looked nice, but it was completely dead outside of missions. The best you could hope for was find the occasional bear or a Mongol patrol. In Ronin you can actually see some NPCs traveling and doing their thing, so it's probably going to be livelier and feel more immersive despite the worse visuals.are you talking about Ghost of Tsushima?
are you talking about Ghost of Tsushima?
I member'. Ninja Gaiden on the OG Xbox was a stunning game for it's time. All that action and it looked great and played super well.Remember when Tecmo made fun Ninja Gaiden games featuring badass Ryu Hayabusa and his team of busty kunoichis?
Some direct quotes:
"I dont want to write it off completely, but so far, this open world and its structures feel old... Like 1-2 generations old"
As 99% open world nowadays do, but now its a problem.
"We've all played a number of games that have done this stuff better, with more rewarding exploration, with richer narrative, with a more diverse suite of open world activities and with less repetition"
Again, 99% of open world feels the same and how can he judge narrative when he just played TWO missions.
"The open world is very played out, and by the numbers"
OK, all already said that 99% of .. never mind
"Think FarCry, Japan"
Thats not bad at all
"Felt like I was playing Team Ninja's version of Ghosts of Tsuhima, rather than a unique game built from the ground up"
So, another japanese assasins creed ? sign me in
"It really is just a bunch of bandit camps waiting to be liberated" (the open world)
Do you know the definition of insanity ?
"Outside of clearing camps, the only other thiings I found in the open world were cats I could pet, and banners I could unlock" (fast travel markers).
No one had a problem when you had to sit and write haikus ( even if 99% of the ppl didnt even knew what a haiku was ) or pet the fox between clearing mongols camps, now this is a problem.
A SkillUp preview isn’t quite the “gotcha” he thinks it is.All this quotes from a guys that said that DMC5 is a "button mesh" for braindeads.
I really want a ridge wallet now though for some reasonA SkillUp preview isn’t quite the “gotcha” he thinks it is.
Animations in combat look pretty good imo. Typical Team Ninja. They convey enemy attacks and patterns pretty well.Honestly, the graphics in of themselves look ok to me, but the animations seem behind the curve by a big margin. Rather disappointing IMO. But it does looks fun.
I’m playing the NG collection as of late and I shit you not NG1 on there still looks better than NG3.I member'. Ninja Gaiden on the OG Xbox was a stunning game for it's time. All that action and it looked great and played super well.
And Devil's Third is a superior game to NG3.I’m playing the NG collection as of late and I shit you not NG1 on there still looks better than NG3.
Itigakis departure ruined them.
Since you played NG3, what’s so bad about it?And Devil's Third is a superior game to NG3.
I couldn't believe how bad NG3 is. Legitimately shocking to me.
I mean......All this quotes from a guys that said that DMC5 is a "button mesh" for braindeads.
Just thought it was a massive step back in terms of overall quality and gameplay. The environments looked goofy as hell to me, movement felt bad, combat felt bad.Since you played NG3, what’s so bad about it?
Maybe I didn’t pay enough attention on release what it did wrong but I’m playing NG3 in the collection and actually loving it.
so much of what's now going on has to do with staff changes/replacements. the studio's name remains the same, but the products become, well, 'inconsistent' in quality. much more so than the products of, say, a sausage company doing the same staff changes/replacements...Who the fuck would have thought THAT was the best the team could do....thats it, that is the peak, everything after remains pretty much exactly like that with almost zero forward progression lol
First Rise of the Ronin Review:
Famitsu 9/10/9/9 [37/40]
What a terrible launch trailer, specially compared to Nioh 2 and Wo Long launch trailers:
It really shows the difference between games focused on gameplay and one focused on story.
I was going to buy day one, but with DD2 being released on the same day, plus I am not even near finishing FFVII Rebirth, I think I will wait for a sale.
It has the best combat of any game i have played. It is my favorite "souls like", maybe outside Elden RingHolyshit, I've never seen footage of nioh 2.
Wow. I've been slowly playing sekiro so one day ill have to jump on the nioh train. The character design and color selection was great