I bought a bastard sword from Wilson (which you can easily upgrade in a Oath sword) and then unless I missed something there isn't a single melee weapon which is more powerful in the whole game.I found high end weapons in chests, but it seems you can buy better ones from the guy in Killa.
i bought a bastard sword for Wilson (which yo ucan easily upgrade in a Oath sword) and then unless I missed something there isn't a single melee weapon which is more powerful in the whole game.
Even the "legendary" Calador's Coronation Sword is roughly at the same level.
Same with guns (which I didn't use). Sure, you can find relatively good ones looting chests, but chances are you already bought/crafted something better somewhere else.
I mean, what's arguably the most powerful musket in the game as far as I can tell is something I pickpocket from a guy.
So, are swords even worth using after I get my magical right hand weapon?
most of them can be found with alchemists in the factions camp. some are in secret areas. I think the one for ranged combat was in the riddle secret room on calador.I really need to find the toughness reciepe... I'm sitting on 5 permanent plants for it and I'm already the 2nd to last island.
So, are swords even worth using after I get my magical right hand weapon?
I've just found a sword that trumps the legendary crafted one in chest beyond the gap whereWhat's the 105 damage sword? How si it that I missed all this cool stuff? I'm usually obsessive about finding everything in these games.
Not impressed, I had one of those too.I've just found a sword that trumps the legendary crafted one in chest beyond the gap whereon killa: 45 - 90 +5 swordyou fall to the oracle
So, finished my epic New Vegas playthrough today, so I am planning to finally start this one. I tried the intro and the jerky stutter while panning camera and moving sideways is also happening on my system. It is not gamebreaking, just slightly annoying. Is there a fix already ?
What's the 105 damage sword? How si it that I missed all this cool stuff? I'm usually obsessive about finding everything in these games.
That's a slashing weapon afaik, not a sword.Im not near the game right now, but i think it's called the captain's saber. You buy the lower version from the pirate merchant in kila then upgrade it.
That's a slashing weapon afaik, not a sword.
Yeah, if you have sworn to use swords. I only specced into swords and crafted a +15 sword ring.does that really matter though? animations are exactly the same
I looked it up, its indeed a 45-105 slashing weapon.
Sure. Once you get Bladedancer and Riposte, melee becomes exceedingly overpowered.So, are swords even worth using after I get my magical right hand weapon?
I'm continuously surprised by just how much this game is sucking me in. I couldn't even point to one particular thing it does exceptionally well - but it does everything well enough and I'm simply enjoying it a lot.
Oh, I didn't meant that Risen 3 is mediocre. It's pretty good and I like it very much (nearing the end). It's still a bit lacking compared to the magic of Gothic 1 and 2 tho, main because the world itself is just not as cohesive due to the nature of the island setting. I also understand the critique about "missing progression". You basically fight the same creeps throughout the game. While I can appreciate that it's more realistic that only "you" get stronger, it does mean you have a pretty frontloaded difficulty. Ah yeah, and I still hate the setting. Fucking pirate vodoo jungle islands. >_< Somehow the setting is still way way better than Risen 2's. The game itself is also immensely better than Risen 2.I don't think Risen 3 is objectively mediocre though, it's pretty good. And very competent technically, I'm quite impressed by the combination of visuals and framerate that I'm getting, considering that it's an open world game.
Overall the VO is just garbage in this. I don't remember it being so bad before.
I'm continuously surprised by just how much this game is sucking me in. I couldn't even point to one particular thing it does exceptionally well - but it does everything well enough and I'm simply enjoying it a lot.
Sound like a Piranha Bytes game alright. Looking forward to playing this since I actually liked Risen 2 despite its numerous flaws and, by all accounts, this sound like a better game.
The "explanation" the Gnome you learn prospecting from gives is absolutely hilarious though.in risen 3, some of them just say "ok" or "all right", and you get the perk.
I'd say roughly 25-to-35 hours for a complete playthrough, according to your pacing.How long in average is this game?
That really bugged me too! I mean, it's probably hard to come up with something for "+10 blade resistance..." x3 and in Gothic they don't say much when you level strength / dex / int either. However, I really miss the progression from Gothic 1 and I think it was in 2 as well. You started to swing very slowly and had a huge recovery window afterwards. You held your sword with 2 hands and use both to swing it around. When you learn "Swordmaster level 1", the trainer tells you "Most untrained people use a 1h sword with two hands, which takes away from swiftness. Start using it with 1h only and..." and afterwards the MC uses it with one hand only and strikes way faster. With "Swordmaster level 2" you get even faster and get a new combo "Try using the flow of your movement to add another strike" etc. 2h weapons were similar, where you'd hold it sideways in front of your body carrying the blade with one hand and the hilt with the other. Only once you learn how to use them properly, you carry it like a candle close to your body with both hands around the hilt. That detail is so awesome. I wish more games would do it and not only yield +10 damage or something.a signature element of Piranha Bytes are the trainer comments and explanations whener they train you a perk.
Oh, this! This has always been one of my favorite features in the franchise.You started to swing very slowly and had a huge open window. You held your sword with 2 hands and use both to swing it around. when you learn "sword master level 1" the trainer tells you "Most untrained people use a 1h sword with two hands, which takes away from swiftness. Start using it with 1h only and..." and afterwards the MC uses it with one hand only and strikes way faster. Swordmaster level 2 you get even faster and get a new combo "Try using the flow of your movement to add another strike" etc. 2h weapons were similar, where you'd hold it sideways before your body carring the blade with one hand and the hilt with another. Only once you learn how to use them properly, you carry it like a candle close to your body with both hands around the hilt. That detail is so awesome. I wish more games would do it and not only yield +10 damage or something.
It's the only game series I know where that was done.
I'm enjoying this despite the crappy combat. I also enjoyed the first two games.
One question: Where the hell is the epee that belongs to the depressed pirate in Antigua? It's marked as being in the warehouse and Flynn said it's there but no matter how long I spend searching the warehouse I can't find the damned thing!
I just went to the superior floor and I dropped paying attention to land on the catwalk just below... But yeah, I guess the parrot spell is more risk-free as it doesn't imply the risk to fall to your death if you miss.I think that something else is in the warehouse, not the Epee, but anyway - go to the ground floor of the warehouse, look up, you should notice an upper level that is not accessible by any stairs/doors etc. It's up there, I turned into a parrot to retrieve it.
I also used parrot fly to get there at first, but later there was a stair case that lead up to that level. I dunno when it appeared tho. It wasn't there at first.I think that something else is in the warehouse, not the Epee, but anyway - go to the ground floor of the warehouse, look up, you should notice an upper level that is not accessible by any stairs/doors etc. It's up there, I turned into a parrot to retrieve it.
That really bugged me too! I mean, it's probably hard to come up with something for "+10 blade resistance..." x3 and in Gothic they don't say much when you level strength / dex / int either. However, I really miss the progression from Gothic 1 and I think it was in 2 as well. You started to swing very slowly and had a huge recovery window afterwards. You held your sword with 2 hands and use both to swing it around. When you learn "Swordmaster level 1", the trainer tells you "Most untrained people use a 1h sword with two hands, which takes away from swiftness. Start using it with 1h only and..." and afterwards the MC uses it with one hand only and strikes way faster. With "Swordmaster level 2" you get even faster and get a new combo "Try using the flow of your movement to add another strike" etc. 2h weapons were similar, where you'd hold it sideways in front of your body carrying the blade with one hand and the hilt with the other. Only once you learn how to use them properly, you carry it like a candle close to your body with both hands around the hilt. That detail is so awesome. I wish more games would do it and not only yield +10 damage or something.
It's the only game series I know where that was done.
I think that something else is in the warehouse, not the Epee, but anyway - go to the ground floor of the warehouse, look up, you should notice an upper level that is not accessible by any stairs/doors etc. It's up there, I turned into a parrot to retrieve it.
I'm enjoying this despite the crappy combat. I also enjoyed the first two games.
One question: Where the hell is the epee that belongs to the depressed pirate in Antigua? It's marked as being in the warehouse and Flynn said it's there but no matter how long I spend searching the warehouse I can't find the damned thing!
I'm enjoying this despite the crappy combat. I also enjoyed the first two games.
One question: Where the hell is the epee that belongs to the depressed pirate in Antigua? It's marked as being in the warehouse and Flynn said it's there but no matter how long I spend searching the warehouse I can't find the damned thing!
Hahaha - I had the same problem. I was doing insane platform jumping on the roof for like 15 minutes trying to find the damn hidden item. Then I walked around the building and saw that stupid little opening into the secret area. Parrot me timbers and I got in there.
I had to exit the island and come back to get it. Took me forever to find it, really annoying.
Ship combat is fucking awful. The sheer randomness of it is making me rage like no game before it.
Twice. And that is main quest related afair.Yeah it was terrible, hopefully it's only that once?
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Faction question, I'll spoiler just in case:How many times can you rank up in the Demon Hunter guild? I've done the annoying promotion quest, is there another one?
Twice. And that is main quest related afair.
You have to do 3 ship battles... 1st and 2nd were okay. for the 3rd I put the game on easy ( dunno if that changes anything) since it took forever to deal any damage and I died after like 10 minutes. I agree that they were awful. Once is okay, but 3 is really pushing it...
It's not really random tho. In case you didn't noticed it, when you swap to first person with right-mouse you can move a canon left and right and shoot it. That combined with the flak fire from the side once you're close to the beast made it actually rather easy.
Twice. And that is main quest related afair.
You have to do 3 ship battles... 1st and 2nd were okay. for the 3rd I put the game on easy ( dunno if that changes anything) since it took forever to deal any damage and I died after like 10 minutes. I agree that they were awful. Once is okay, but 3 is really pushing it...
It's not really random tho. In case you didn't noticed it, when you swap to first person with right-mouse you can move a canon left and right and shoot it. That combined with the flak fire from the side once you're close to the beast made it actually rather easy.