Every PB RPG has had permanent stat up potions, I imagine Risen 3 is no different.
There's the perm stat plants you find, which you can use. Or keep them until you can brew a potion with them and get even higher perm stat ups out of them.
So I'm playing Ps3 version. First the bad -
No anti aliasing. Often a Cinematic framerate. A quite nasty looking LOD effect that uses cross hatching pixels. It looks like freaking Driller on the Commodore 64. A rather overpowering Depth of Field effect, and no option to turn it off like the PC version. My DLC code doesn't work - though the items aren't up on the store yet. I guess they'll be up tomorrow and it will work then though.
The good -
It's very colourful. They haven't muted the colour palette to save on graphic horsepower. The texture work is nice, when the depth of field and the non existent AA aren't conspiring to ruin it.
Actual physics. Grass being pushed aside, items rolling away when bumped into. Nice little environmental effects like birds and a much improved lighting system.
Great music. I'm loving the swear filled dialogue. Not for everyone, but I'll never grow tired of Patty shouting "Fucking Bastards".
Much improved combat, it's early but I'm liking it.
The wonderful GothicRisen 1 feel is back, I had fun with 2, but it had lost something. The exploration and discovery entwined with it is back again. Right at the start, I just turned around and ignored the game asking me to go in a direction - it was only doing this to guide me in the tutorial sense - and was soon up to my neck with tough creatures, stat boosting plants and legendary items, all within 10 minutes of starting the game.
It was great to see locked chests and other goodies beyond reach that I would need to return to later in the game.
Single gold coins, just there for the taking spread naturally in a hidden cranny. Fun loot was so few and far between in Risen 2, but it's back, baby.
One stand out moment for me was upon killing a claw monkey, I noticed the large hulking presence of a Dragon Snapper rounding some foliage to the front of me so I backed off. To my surprise, the Snapper trotted upto the monkeys corpse - had a sniff - then started to eat it. This allowed me to slowly creep around behind him and avoid combat. Awesome!
So it's good old Euro Jank again. Within 5 minutes all the issues had faded away and I was immersed in this wonderful world Piranha Bytes had created once again. Of course this might not be true for everyone, but the game underneath is looking to be a thing of beauty.
Buy the PC version if you can. I could and will be soon, but I want another 100 % trophy/achievement score in a game series I find much joy in. So I'll finish my console version first.