Baker said:I think I'm more pissed that all these e3 interviews are bullshit fluff pieces. Why doesn't anyone ask them real questions instead of following a PR script?
I know if I was in a room with these guys and gals, the following things would be blurted out within seconds of seeing the game:
- What in the fuck is wrong with the calibration?
- Does the realtar require different calibration settings?
- How anal does a player have to be about keeping the realtar tuned?
- If the realtar requires a midi input, does that means it's wired?
- Tell me ten more songs right now.
- How many of the on disc songs have keyboard? Reports have claimed everything from "some" to "most" to "pretty much all". How did that effect your song decisions and is it going to extend into DLC (i.e. are we going to be looking at mostly keyboard heavy songs during the first 1-2 months)?
- Is the vocalist absolutely unable to choose songs in a 5 person band?
- Are any of the old disc songs or recent dlc going to be updated for RB3?
- Are dlc prices going to rise with the inclusion of keyboards and pro modes?
- Have any previously apprehensive artists changed their opinion after seeing the realtar?
- What happened to voxtar?
- Is CAC money global now?
- How do all these drop in/out, on fly difficulty changes, etc. affect achievements?
- Can a gamertag switch instruments easily or do we still have to sign out and back in every time?
Nice list, though I think you need to follow up the bolded question with:
Since the guitar uses MIDI, are you going to allow people to use MIDI guitars and basses with the game (with the knowledge they will not have visual cues)? If not, what is the logic behind not including this feature?