BadAss2961
Member
Max Payne 3 handled the way it did for a reason. They wanted it to be grounded, and Max isn't an acrobat,. Stranglehold was pretty good, but there's no reason to believe the MP3 team couldn't make a much better version of the same game.Disagreed on Max Payne 3 engine or team, don't want Neo controlling like a drunk fool when acrobatics, flipping off walls, and martial arts come into play. The good bits like destruction and hit reactions were done even better in Stranglehold.
On top of just the shooting and destruction, you need a developer that can nail the martial arts. I think Rocksteady's freeflow combat system would be great for this because they'd make performing the ballet of martial arts and parrying against vast amount of enemies simple and empowering.
I agree on the Rocksteady combat though.