By whom?
So many pc exclusive devs have jumped ship to multiplat development, hell, Crytek even does a console exclusive game. Indies don't have the manpower for big, detailed worlds unless they want to work on one game for half the gen. Lots of new franchises are f2p, aiming to include everyone and their mother's notebook as possible users.
Who's left to actually make a game for the high mid-end and high end segment in, say, 2016, unrestrained by people clinging to DX9 or console GPUs when I upgrade my pc. Who wil make next gens rig breaking, previously impossible game? More advanced SSAO, softer shadows, higher res, higher fps, pfh, I want a game that makes even Derrick stop complaining.
Someone please think of the baseline specs ;_;