Dr. Kitty Muffins
Member
The RAM is ridiculously low. I was expecting at least 4GB next gen or higher.
Durante said:That depends on whether you just want better looking games, or better games in general.
Shanadeus said:6 core CPU does sound like two 360 CPUs, perhaps they are taking the Wii approach next-gen?
Even if they don't, it will hopefully result in a console close enough to the Wii U so that developers will have an easier time developing for both of them.
Durante said:What I find more shocking is that this meme has taken root that all the ram used in consoles is some kind of magical creation of silicon handed down directly from the heavens, and incomparable in price to what is used in PCs.
It's not.
DDR3 is DDR3, there are different timings and frequencies, but I doubt they'd be higher (or even as high) as the highest tiers on PC. Same thing for GDDR5, it's the same as the one used in GPUs. Maybe slightly different timings and frequencies, but there's no fundamental cost difference. The only type of memory where that is somewhat true is the XDR in PS3, since there's no mainstream hardware that uses it.
Shanadeus said:6 core CPU does sound like two 360 CPUs, perhaps they are taking the Wii approach next-gen?
Even if they don't, it will hopefully result in a console close enough to the Wii U so that developers will have an easier time developing for both of them.
Shanadeus said:6 core CPU does sound like two 360 CPUs, perhaps they are taking the Wii approach next-gen?
Lunchbox said:8gig ram
1 tera hdd
anything else is disappointing
Lanbeast said:As long as this thing doesn't have fucking motion controls I'll buy one.
What's that picture of the 360 PCB supposed to tell me?Blackface said:..............The DDR3 ram used in PC's is not the same type of ram used in consoles.
cause its 2011bgassassin said:If serious, then why?
AlanzTalon said:it will. Kinect.
Lunchbox said:cause its 2011
bgassassin said:And that's supposed to mean ... ?
EloquentM said:Seems RAM rage is the trend of the day. It appears that people don't understand the difference between a dedicated gaming console and a PC. It's a pretty simple concept.
EloquentM said:Seems RAM rage is the trend of the day. It appears that people don't understand the difference between a dedicated gaming console and a PC. It's a pretty simple concept.
I understand that difference very well, but considering how long the next console generation is going to last and the current (and future!) RAM prices -- yes, even for magical console RAM -- anything less than 4 GB is unreasonable penny-pinching.EloquentM said:Seems RAM rage is the trend of the day. It appears that people don't understand the difference between a dedicated gaming console and a PC. It's a pretty simple concept.
Maybe it's just me, but I would much rather have next-gen systems taking advantage of amazing art direction in games (like when WoW first began), than going for hyperrealism. You can always have very realistic looking games, it just depends on the strengths of the developer. No matter what, it always comes down to just how creative and talented a developer is, and how much they can use a system to express what they're trying to convey. You don't need 8gigs or more of RAM to make a game look visually amazing.Clear said:I think a great many people are going to be seriously underwhelmed by the relative improvement that the next gen will bring regardless of what the spec sheets say.
Nothing to do with it is the word I keep taking issue with. Its an unequivocally false statement in every sense of the word. Is it the be all end all? No, absolutely not. However noticeable graphical increases has been a strong pillar of a successful console in almost every generation and system with the exception of Wii.DeaconKnowledge said:As for the rest of your post, You're directly attributing the success of those consoles to better graphics, which I don't at all agree with. The one common element you're skipping over that is constant with every successful console to ever release in the history of the hobby is games. All of your examples featured a robust library. In order to receive said library in this day and age, graphics capabilty, or rather, the flexibilty of standardization, is necessary for a successful console. Being bleeding edge has nothing to do with it, and never has.
As far as I can tell many of the pc gamers in this thread are fine with 2gb and are waiting on VRAM/architecture info.Zeal said:This thread is the attack of PC gamers VS next-gen consoles thread. As it has been already pointed out by smart people in this thread, the Xbox10 (or whatever) is not going to need 8gigs of ram because of some assbloat operating system running 80 processes in the background.
Mrbob said:True, but more ram never hurts.
PS3 and 360 are in many cases have been limited by memory for awhile. This is the factor that is holding back each console the most.
That has nothing at all to do with the size of the main memory pool. If they go with eDRAM again then that would be a consideration.bloodyroarxx said:Lets put it this way I would want enough RAM for games to never have to be rendered at lower resolution then upscaled to fit some kind of requirement on Microsofts list.
Me too, but I'm starting to think that unless it's strictly enforced by the platform holder that will never happen on consoles. Look at Vita, AA is very cheap on that GPU and there are still some games without it.bloodyroarxx said:And I would like it if we could have some decent AA and AF on games
metareferential said:Current console are being held back mostly by the lack of memory dedicated to the GPU.
The rumour only takes into account system ram. If the architecture was similar to the 360 (unified memory), then having 2gb (total amount) would be underwhelming.
But it seems more a ps3-like approach. So, as I said, having 2+2gb at the end would be great.
GDDR5 is based on DDR3. Does that count?Proelite said:Ha.
Just trolled myself.
I still stand by my comment that the AMD GPU will 100% not use the ddr3 ram as vram.
SYNTAX182 said:He's rich?
Blackface said:Microsoft won't just be adding "more cores" to their existing piece of shit CPU in the 360. It will be brand new architecture from the ground up. Meaning the performance leap will be MASSIVE.
Zombie James said:The POWER7 comes in a six-core configuration, but that thing is massive (567mm2 @ 45nm).
gofreak said:Plausible?
Zeal said:Maybe it's just me, but I would much rather have next-gen systems taking advantage of amazing art direction in games (like when WoW first began), than going for hyperrealism. You can always have very realistic looking games, it just depends on the strengths of the developer. No matter what, it always comes down to just how creative and talented a developer is, and how much they can use a system to express what they're trying to convey. You don't need 8gigs or more of RAM to make a game look visually amazing.
Dr. Kitty Muffins said:The RAM is ridiculously low. I was expecting at least 4GB next gen or higher.
Pimpbaa said:It's not a PC. Last gen, ram in consoles was around half of what was in an average PC.
What a disappointment. I expected 128 gigs of ram at least.
Durante said:I understand that difference very well, but considering how long the next console generation is going to last and the current (and future!) RAM prices -- yes, even for magical console RAM -- anything less than 4 GB is unreasonable penny-pinching.
Jonm said:However noticeable graphical increases has been a strong pillar of a successful console in almost every generation and system with the exception of Wii.
Durante said:What's that picture of the 360 PCB supposed to tell me?
(I hope it's not just that consoles don't use the PC RAM "stick" form factor, because that much should be obvious and is beside the point)
Blackface said:..............The DDR3 ram used in PC's is not the same type of ram used in consoles.
http://images.anandtech.com/reviews/system/microsoft/xbox360/mb.jpg
I think they are more limited by their GPU speed than memory. You could have all the memory in the world for these consoles, and you'd still not have games that run at 60FPS or render at 1080p, or even at full 720p in many cases.Mrbob said:True, but more ram never hurts.
PS3 and 360 are in many cases have been limited by memory for awhile. This is the factor that is holding back each console the most.
2GB alone isn't enough for next gen in my opinion. 4 should be the minimum.
StevieP said:And what's with all this graphics talk? If you people cared about graphics *this* much as to be complaining about a next gen console releasing with 2GB of RAM (which is fantastic, btw)... why aren't you all playing your multiplat games on PC?