BurntPork said:WTF is a "dual-core GPU" and what makes people think that MS is going to use a 200W chip?
Then it should be called the XBox Fireplace.![]()
JoeTheBlow said:Has anyone else seen the core utilization benchmarks on TomsHardware and the like?
Even Battlefield 3 only uses 2 cores, very very few games use 3 or 4 at ALL.
You know why? They don't need to. 6GHZ (2 3ghz cores) is more than enough to process game code, especially now that you can shove physics calculations to the much more powerful stream processors on the GPU.
Sony went with this stream processor idea for the Cell, and it works fantasically when people use it like in Uncharted and Killzone, but a total failure everywhere else. Just see how many DigitalFoundry faceoffs the PS3 fails in.
MS would be INSANE to go to a 6 core, when 4 cores aren't even used well even though they've been standard for years. They will put the money into a GPU with ample capacity for physics & CUDA-type calculations.
Thats why this rumor is another pile of hit-seeking HORSESHIT. IMHO.
guek said:Doing so would kill em, man.
KILL EM DEAD
purple cobra said:But not over $399 hopefully.
JoeTheBlow said:Has anyone else seen the core utilization benchmarks on TomsHardware and the like?
Even Battlefield 3 only uses 2 cores, very very few games use 3 or 4 at ALL.
You know why? They don't need to. 6GHZ (2 3ghz cores) is more than enough to process game code, especially now that you can shove physics calculations to the much more powerful stream processors on the GPU.
east of eastside said:ARMv8 64bit core suitable for consoles:
![]()
http://www.anandtech.com/show/5098/applied-micros-xgene-the-first-armv8-soc
thuway said:Sony is in the hole right now, but they are no where near "out of business".
Jonm1010 said:Yep I think they will go balls out, but not over $399. If they even go the route of taking a loss this generation, it will be a minimal one and front loaded into the first year, at most the second. Sony needs to show they can make a profit and maintain market share in order to not fail out of the market.
Like others have said, look to Vita as a good gauge.
thuway said:A new challenger has arrived.
BTW- how does this compare to Cell? Would Sony be better off using multi-cell or multi-arm?
Yes I do. Because effective console CPU performance is just equivalent to 2 current PC CPU cores, and because most games are GPU limited at the settings usually tested on PC.JoeTheBlow said:Has anyone else seen the core utilization benchmarks on TomsHardware and the like?
Even Battlefield 3 only uses 2 cores, very very few games use 3 or 4 at ALL.
You know why?
Do you have any numbers backing that up? SPUs are incredibly power efficient, they have that going for them.east of eastside said:ARM.
Multicore cell with 32 spe's, or whatever, is going to be very costly taking up way more transistors and producing way more heat that is better allocated to the GPU core.
Globox_82 said:Again that didn't prevent them from dominating NA (vs Sony) and doing great in Pal market.
Japan wouldn't have supported them anyways.
Everything is going "stream". this is not 2001 anymore.
JoeTheBlow said:MS will always be the best in the world when it comes to the OS, the network infrastructure, dev tools, API's, everything. They are they biggest code shop on the planet, and anything they don't have they can buy.
The PS3's original OS, online-store, and network infrastructure was a joke, the japanese are always playing catch-up with the westerners when it comes to online, its certainly better now, but they can't catch MS, and its the sole reason why PS3 got side-swiped.
But i still think the 6-core thing is bullshit, game code doesn't need 18 GHZ of headroom, as proved by current PC games. You just need a EFFICIENT GPU with lots of physX/CUDA stream processors.
Durante said:In general, I don't see much point in going ARM in next-gen consoles. The streaming/data parallel stuff you can do on the GPU much better than even on a large core count ARM. And for the sequential or coarse grain parallel stuff x86 or power cores are still faster, and you need just a few of those. The only use case I can see where a lot of small ARM cores would win is some kind of fine-grained, very parallel but not rigidly structured workload. Like parallel tree processing. That may be useful for games, but I don't know if it justifies choosing the architecture.
Yes, because proprietary media always eliminates piracy.mocoworm said:They do. They could run with a proprietary disc format. New discs are already available with much more capacity than Blu-Ray. Plus, this would completely eliminate piracy.
thuway said:If I were Sony, I would make sure I'd do every damn thing right the first year with the most powerful hardware I could muster. They need to come out the gate with the most gorgeous visuals, a competent online, and a feature set that diversifies itself from the rest of the pack (remote play with Vita or any mobile phone)?
They need to build a 499 console, sell it at 399, and coerce people into paying money for online to offset costs.
My PS4 in 2013 would be -
4 X Cell
6 GB of Ram (2 GB DDR3 + 4 GB GDDR5 / XDR 2)
GTX 580 X 1.5-2
Small Flash HDD of 40 GB
$399 to consumers, $499 to build- launch with a title from Naughty Dog and Polyphony.
There will be a premium $499 build as well for those of us on GAF.
Proelite said:That's optimistic.
That's not how it works dammit! The cores are independent!JoeTheBlow said:Has anyone else seen the core utilization benchmarks on TomsHardware and the like?
Even Battlefield 3 only uses 2 cores, very very few games use 3 or 4 at ALL.
You know why? They don't need to. 6GHZ (2 3ghz cores) is more than enough to process game code, especially now that you can shove physics calculations to the much more powerful stream processors on the GPU.
Sony went with this stream processor idea for the Cell, and it works fantasically when people use it like in Uncharted and Killzone, but a total failure everywhere else. Just see how many DigitalFoundry faceoffs the PS3 fails in.
MS would be INSANE to go to a 6 core, when 4 cores aren't even used well even though they've been standard for years. They will put the money into a GPU with ample capacity for physics & CUDA-type calculations.
Thats why this rumor is another pile of hit-seeking HORSESHIT. IMHO.
No, they have two separate GPUs on one card. Saying "dual core" would imply that they're on the same die or at least in the same package.dragonelite said:Isnt the 590GTX and the AMD 6990 Dual core GPU.
They got two cores on one card.
Stumpokapow said:"Level of CPU, it'll have a 6-core which has 2GB of DDR3 (ram), and our source also talked about a prototype of a double AMD GPU. We don't know how much RAM (the GPU has)"
Zeal said:Yeah, this cloud service and streaming shit just isn't coming with the next gen. Anyone who thinks else is fooling themselves. The bandwith isn't there yet and ISPs are only getting more expensive and greedier with prices, too.
squidyj said:Multi-GPU and split memory? this has to be fake! what possible benefit could there be from multiple GPUs in the TDP requirements of a console? Split memory also sounds dicey.
guek said:You know what? 512mb might seem "small" in 2010, but devs are still pushing that teeny tiny itty bitty pool of ram to make fantastic looking games.
JoeTheBlow said:Has anyone else seen the core utilization benchmarks on TomsHardware and the like?
Even Battlefield 3 only uses 2 cores, very very few games use 3 or 4 at ALL.
You know why? They don't need to. 6GHZ (2 3ghz cores) is more than enough to process game code, especially now that you can shove physics calculations to the much more powerful stream processors on the GPU.
Sony went with this stream processor idea for the Cell, and it works fantasically when people use it like in Uncharted and Killzone, but a total failure everywhere else. Just see how many DigitalFoundry faceoffs the PS3 fails in.
MS would be INSANE to go to a 6 core, when 4 cores aren't even used well even though they've been standard for years. They will put the money into a GPU with ample capacity for physics & CUDA-type calculations.
Thats why this rumor is another pile of hit-seeking HORSESHIT. IMHO.
The 360 uses an IBM CPU.WrikaWrek said:X gene, ARM...
You guys really believe MS isn't going to go with the more obvious? It will be Intel again because they have a working relationship. And it will be AMD for the GPU.
BurntPork said:The 360 uses an IBM CPU.
Medalion said:That is insane... I think it will run Crysis decent enough
But tis a rumor still
onQ123 said:for the people saying "2GB of main Ram is too low "
I think you should be reminded that 2GB is 8 X the main Ram of the PS3, you know the console with Uncharted 3.
It's actually x4 total ram.onQ123 said:for the people saying "2GB of main Ram is too low "
I think you should be reminded that 2GB is 8 X the main Ram of the PS3, you know the console with Uncharted 3 & GT5.
thuway said:If I were Sony, I would make sure I'd do every damn thing right the first year with the most powerful hardware I could muster. They need to come out the gate with the most gorgeous visuals, a competent online, and a feature set that diversifies itself from the rest of the pack (remote play with Vita or any mobile phone)?
They need to build a 499 console, sell it at 399, and coerce people into paying money for online to offset costs.
My PS4 in 2013 would be -
4 X Cell
6 GB of Ram (2 GB DDR3 + 4 GB GDDR5 / XDR 2)
GTX 580 X 1.5-2
Small Flash HDD of 40 GB
$399 to consumers, $499 to build- launch with a title from Naughty Dog and Polyphony.
There will be a premium $499 build as well for those of us on GAF.
Atilac said:It's actually x4 total ram.
Atilac said:It's actually x4 total ram.
diffusionx said:Can you provide some detailed breakdown on how you think that will get to $499 to build? Because it sure sounds like a stretch, even in 2 years.
With the way people react to this stuff you'd swear they want to pay $500 for a console.onQ123 said:for the people saying "2GB of main Ram is too low "
I think you should be reminded that 2GB is 8 X the main Ram of the PS3, you know the console with Uncharted 3 & GT5.
1-D_FTW said:And FYI, if you sell 100 million units, a 20 dollar savings on RAM will net you an extra 2 billion dollars in profit.
They're not sticking anymore RAM into the unit than it truly needs. This isn't some dick waving contest. It's big dollars and parts need to justify their costs when you're dealing in that volume.
thuway said:If I were Sony, I would make sure I'd do every damn thing right the first year with the most powerful hardware I could muster. They need to come out the gate with the most gorgeous visuals, a competent online, and a feature set that diversifies itself from the rest of the pack (remote play with Vita or any mobile phone)?
They need to build a 499 console, sell it at 399, and coerce people into paying money for online to offset costs.
My PS4 in 2013 would be -
4 X Cell
6 GB of Ram (2 GB DDR3 + 4 GB GDDR5 / XDR 2)
GTX 580 X 1.5-2
Small Flash HDD of 40 GB
$399 to consumers, $499 to build- launch with a title from Naughty Dog and Polyphony.
There will be a premium $499 build as well for those of us on GAF.
Cloud and streaming are available on consoles now and will only expand in scope in the future.Zeal said:Yeah, this cloud service and streaming shit just isn't coming with the next gen. Anyone who thinks else is fooling themselves. The bandwith isn't there yet and ISPs are only getting more expensive and greedier with prices, too.
That's a ways out.
Respawn said:Yes, because proprietary media always eliminates piracy.
There's not a face palm big enough for this.
itsgreen said:20 dollars today,
10 dollars in 1.5 years
5 dollars in 3 year
But it improves competitiveness so it will sell better
Will keep the console longer up to date, so it will sell longer
And they can charge extra to recoup the additional costs...
bhlaab said:6 core cpu is a complete waste as well. Hell, 4 cores pushes usefulness in a dedicated gaming machine. RAM is much more important and cheaper.
Of course more memory doesn't sound as cool on a press release as PLAY HARDCORE WITH HEXACORE!!! 16-BIT GAMING!!!