I'm laughing at people here who think its a good idea to allow users to 'upgrade' their console later. Look the whole idea of a console is a closed platform that developers have standards for, SDKs and optimize engines to run on. Anyone who thinks its a good idea to upgrade RAM later should stick to play games instead of being an armchair systems architect. Consoles are never going to allow for these kinds of upgrades, if you want that ... get a PC.
2GB RAM will be more than enough for Next gen consoles, we barely use 512MB today as it is. Streamlined console OS's have nowhere near the amount of memory footprint as say a Windows OS does. So while a modern Windows gaming PC may have 4GB of RAM, or even 6.. a console doesn't need to match that because its not having to run a massive OS on it, and a myrad of misc user applications and processes running in memory in the background. Console OS's, particularly Xbox dashboard is EXTREMELY optimized and even more so at memory utilization. 2GB opens the world up for developers to play and also keeping cost down to build the hardware.
Sony's next gen Playstation is going to on par with the Xbox. Why? Because they are both going to engineer a console that is within cost. They are not going to produce a system that is super expensive to build simply to one up their competition ... business, smart business doesn't work this way. This is also why there are real professional being paid big bucks at both MS and Sony to architect these systems, the hardware requirements and cost.
Microsoft and Sony are not in the business of hiring know it all forum posters. Rest assure the real professionals are hard at work to make sure your future system of choice is the best it can be within operating costs.
2GB RAM will be more than enough for Next gen consoles, we barely use 512MB today as it is. Streamlined console OS's have nowhere near the amount of memory footprint as say a Windows OS does. So while a modern Windows gaming PC may have 4GB of RAM, or even 6.. a console doesn't need to match that because its not having to run a massive OS on it, and a myrad of misc user applications and processes running in memory in the background. Console OS's, particularly Xbox dashboard is EXTREMELY optimized and even more so at memory utilization. 2GB opens the world up for developers to play and also keeping cost down to build the hardware.
Sony's next gen Playstation is going to on par with the Xbox. Why? Because they are both going to engineer a console that is within cost. They are not going to produce a system that is super expensive to build simply to one up their competition ... business, smart business doesn't work this way. This is also why there are real professional being paid big bucks at both MS and Sony to architect these systems, the hardware requirements and cost.
Microsoft and Sony are not in the business of hiring know it all forum posters. Rest assure the real professionals are hard at work to make sure your future system of choice is the best it can be within operating costs.