Rumor: Xbox 3 = 6-core CPU, 2GB of DDR3 Main RAM, 2 AMD GPUs w/ Unknown VRAM, At CES

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(Again, this is my [stump's] literal translation of the original French rumour. I don't endorse or believe the rumour.)

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http://www.vg247.com/2011/11/14/report-next-gen-xbox-announcement-for-ces-hex-core-cpu-inside/

I thought that it deserves its own thread because hex-core CPU is a massive increase over 3 cores (and it's still exotic on PC market) while 2GB of DDR3 RAM is much less than was expected.





lol @ Crytek. Their dreams are likely to be crushed

if true
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So do I. This isn't Nintendo where a modest WiiU is still a massive jump over Wii. There's zero point for MS to release a lateral move.

I do expect there to be a 100 watt thermal limit though. But so what? It'll be using custom parts and they can do a hell of a bump over 360 and still limit it to 100 watts.

You say 100w and I say ~200w for the launch system.

Remember Microsoft wants to be able to purposely make money where they can and by ableing a slim version to be made 2-3 years after launch to go to 100w is idea. Why go right to the slimest model with barely any room to slim down and avoid the millions sold for the slim version?

Lets get real these next gen consoles are not going to be 100w systems at launch.
 
Didn't Dice first complained they couldn't get higher player count working because of package size restriction microsoft enforced? If so do you guys think that because bandwidth on average is a lot bigger then it was pre 2005 and 360 launch microsoft will increase or remove those gaps?
 
You say 100w and I say ~200w for the launch system.

Remember Microsoft wants to be able to purposely make money where they can and by ableing a slim version to be made 2-3 years after launch to go to 100w is idea. Why go right to the slimest model with barely any room to slim down and avoid the millions sold for the slim version?

Lets get real these next gen consoles are not going to be 100w systems at launch.

Why? Because the 360 Slim isn't really slim at all. If you start at 100 watts to begin with, in 2 - 3 years when you have significant die shrinks, you can actually have a system that's shrunk considerably. It won't just be a shrink that makes it more reliable and cheaper to produce, you'll actually be able to release something that's small and svelte.

Didn't Dice first complained they couldn't get higher player count working because of package size restriction microsoft enforced? If so do you guys think that because bandwidth on average is a lot bigger then it was pre 2005 and 360 launch microsoft will increase or remove those gaps?

Who knows. They could and should have already relaxed this already. Support for a minimum of 64kbs ISND? Really? Is there a single person in the US rocking that?
 
Nu-uh. No precedent for any of that in PC hardware. Dual-GPU coolers are just as huge and obnoxious as the ones used on equivalent single-GPU cards.
Erm, what equivalent single-GPU cards? On PC manufacturers go dual GPU to push performance beyond what's available in a single GPU in any given GPU family.

As for your second point, of course the total heat output remains the same (or even increases slightly). I never claimed otherwise. However, the heat source will be distributed more evenly in terms of space, and that almost certainly helps in maintaining *local* temperatures. You still need to move the same amount of thermal energy out of the case, but you don't need to move as much of it away from a single source.

It's still a stupid idea for a whole host of other reasons (primarily that GPU processing is getting harder and harder to distribute across multiple cores with more modern and less straightforward rendering techniques).
 
There has to be a base to build from. Customization will be done to whatever part will be used, mind you... but if it's a console coming out in late 2012, I would highly doubt it will use a (what will be) limited-yield 2012 part as its base. Let alone something from beyond.
Why exactly? The 360's graphics technology (not performance) was a year ahead of anything on the PC at release. It's not going to be as big a chip or run at as high a frequency as high end PC parts but it will use contemporary technology.
 
Why exactly? The 360's graphics technology (not performance) was a year ahead of anything on the PC at release. It's not going to be as big a chip or run at as high a frequency as high end PC parts but it will use contemporary technology.

Clock frequency is the magic question... A lower clock frequency will reduce the power needed dramatically...
 
As much as I would like to play "Samaritan" like games, I think it is best for us if it happens in 2013-2014. The more we wait the bigger leap it will be between gens.

What are you talking about? If the next-gen consoles release in 2013/14, not only will you get Samaritan like games, but...

This is going nowhere. :/
 
What are you talking about? If the next-gen consoles release in 2013/14, not only will you get Samaritan like games, but...

This is going nowhere. :/

Until some new leaks it's just more baseless speculation. In my mind MS could still go cheap and WiiU us, but they could do it proper and do a good jump.

The comments of Frank o Conner in last weeks OXM podcast didn't comfort me... He stated that he didn't knew anything, but wasn't expecting much more in terms of performance and said that the next gen would be much more about improvements in services and (firmware) software.

I didn't like that.
 
No way Microsoft will put out a weak system as they are afraid of what Sony will do with PS4 and will not want to get blown out of the water graphically. Sony is afraid of what Microsoft will do and will be making a strong system so they don't look weak next to the next xbox, especially since it will most likely come out a year later. No chance either of these companies come out with a weak system. It will be a huge leap in performance.
 
No way Microsoft will put out a weak system as they are afraid of what Sony will do with PS4 and will not want to get blown out of the water graphically. Sony is afraid of what Microsoft will do and will be making a strong system so they don't look weak next to the next xbox, especially since it will most likely come out a year later. No chance either of these companies come out with a weak system. It will be a huge leap in performance.

If Sony is the only one with a powerful console, it would work against them unless it reaches Wii or PS1 levels of success at least. Devs aren't going to push it too far because the cost would outweigh the potential sales, and third-parties will stick to the lowest denominator.
 
No way Microsoft will put out a weak system as they are afraid of what Sony will do with PS4 and will not want to get blown out of the water graphically. Sony is afraid of what Microsoft will do and will be making a strong system so they don't look weak next to the next xbox, especially since it will most likely come out a year later. No chance either of these companies come out with a weak system. It will be a huge leap in performance.

I hope so. I've been waiting for Sony and MS to ruin the games industry for a while.
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If Sony is the only one with a powerful console, it would work against them unless it reaches Wii or PS1 levels of success at least. Devs aren't going to push it too far because the cost would outweigh the potential sales, and third-parties will stick to the lowest denominator.

Unless it comes out a year later..in which case it is possible to get more performance without a huge increase in cost

,
 
I am also very excited how the software is going to be for this beast. Microsoft will no doubt put so many featyres for cross formats with pc, phone, and tablets.

Imagine games that when played with a win8-9 tablet offers more gameplay like a rainbow6 game that uses tablets for strategic team movement on map.

Or even better now pc rts can work on consoles with the use of tablets to select units.

Bring it on
 
Until some new leaks it's just more baseless speculation. In my mind MS could still go cheap and WiiU us, but they could do it proper and do a good jump.

The comments of Frank o Conner in last weeks OXM podcast didn't comfort me... He stated that he didn't knew anything, but wasn't expecting much more in terms of performance and said that the next gen would be much more about improvements in services and (firmware) software.

I didn't like that.

Well that's always been obvious. The ps3 and 360 already form the basic blueprint for next gen. There isn't much they can revolutionize like before, especially hardware wise.
 
Why exactly? The 360's graphics technology (not performance) was a year ahead of anything on the PC at release. It's not going to be as big a chip or run at as high a frequency as high end PC parts but it will use contemporary technology.

GCN has already been delayed. Raistlin had a fantastic post on the last page that puts it into words much better than I did.
 
In my mind MS could still go cheap and WiiU us, but they could do it proper and do a good jump.

Based on the rumored hardware it sounds MS will do both. A good jump, but one they can sell cheaply.

If those rumors hold, it will not be WiiU'ing us. Nintendo has made it clear from the beginning that WiiU is near 360 and PS3 in hardware capability. It could be a bit more/less powerful, but it will not be competitive with the next systems from MS or Sony.

By all accounts, Microsoft is giving us a real next-gen system, but maybe not bleeding-edge.
 
The WiiU will be capable of 3x everything Uncharted.

Loop will be capable of 6x everything Uncharted.

This means absolutely nothing.

Remember when Xbox360 and PS3 launched? Remember shots like these?

madden-next-gen-part-2-20050419030717033-000.jpg


Killzone-Next-Gen.jpg


tom-clancys-ghost-recon-3-20050513054420882.jpg


Even the best showpiece games from this gen didn't quite reach those levels, but they set a very high expectation.

This is what Nintendo gave us at E3:

new-nintendo-wii-e3.png


darksiders_2_4_605x.jpg


So what makes you think it's capable of 3x Uncharted3?
 
Based on the rumored hardware it sounds MS will do both. A good jump, but one they can sell cheaply.

If those rumors hold, it will not be WiiU'ing us. Nintendo has made it clear from the beginning that WiiU is near 360 and PS3 in hardware capability.

Where did you hear that nonsense?
 
Based on the rumored hardware it sounds MS will do both. A good jump, but one they can sell cheaply.

If those rumors hold, it will not be WiiU'ing us. Nintendo has made it clear from the beginning that WiiU is near 360 and PS3 in hardware capability. It could be a bit more/less powerful, but it will not be competitive with the next systems from MS or Sony.

By all accounts, Microsoft is giving us a real next-gen system, but maybe not bleeding-edge.

Yeah, it's almost guaranteed that the Wii U can't even match the near-SD 540p crap we're getting from the current gen HD systems. I would honestly be surprised if it can outpace the original xbox.

Even the best showpiece games from this gen didn't quite reach those levels, but they set a very high expectation.

This is what Nintendo gave us at E3:

Uhhh... Nintendo's no fan of CG, and has used it very sparingly in its past. Unlike the other examples you posted, that was rendered in realtime, from 2 differnet angles on 2 different screens. And Darksiders 2 360 port pictures? Really? C'mon man, you can do better.
 
Remember when Xbox360 and PS3 launched? Remember shots like these?

http://sportsmedia.ign.com/sports/image/article/606/606014/madden-next-gen-part-2-20050419030717033-000.jpg[img]

[img]http://ployer.com/archives/Killzone-Next-Gen.jpg[img]

[img]http://xboxmedia.ign.com/xbox/image/article/613/613673/tom-clancys-ghost-recon-3-20050513054420882.jpg[/mg]

Even the best showpiece games from this gen didn't quite reach those levels, but they set a very high expectation.

This is what Nintendo gave us at E3:

[img]http://www.zeldainformer.com/news/new-nintendo-wii-e3.png[img]

[img]http://static2.videogamer.com/videogamer/media/images/xbox360/darksiders_2/screens/darksiders_2_4_605x.jpg[img]

So what makes you think it's capable of 3x Uncharted3?[/QUOTE]
Knowing just how weak both the PS3 and 360 are.

The WiiU is likely using a GPU of 640 SPU's.

That laps around both the PS3 GPU and Xenos by a metric fuckton. Then there is at least 2x the amount of RAM, maybe closer to 3 or 4 times.

Devs get into it and there's no reason the games shouldn't look a lot better than PS3 or 360 games.

Artistic design and money will decide how close they get to 3x the scene complexity of UC3.
 
To make along story short, this means AMD will have the tech to use the graphics memory from both GPU's unlike the traditional cloning technique that has been done in the past. Perhaps this means that the nextbox may actually have 2 gpu's and not one. Thought I would throw some fuel on the fire.
It doesn't.


Good news for PC users though.
 
Remember when Xbox360 and PS3 launched? Remember shots like these?

[]http://sportsmedia.ign.com/sports/image/article/606/606014/madden-next-gen-part-2-20050419030717033-000.jpg[/img]

[]http://ployer.com/archives/Killzone-Next-Gen.jpg[/img]

[]http://xboxmedia.ign.com/xbox/image/article/613/613673/tom-clancys-ghost-recon-3-20050513054420882.jpg[/img]

Even the best showpiece games from this gen didn't quite reach those levels, but they set a very high expectation.

This is what Nintendo gave us at E3:

[]http://www.zeldainformer.com/news/new-nintendo-wii-e3.png[/img]

[]http://static2.videogamer.com/videogamer/media/images/xbox360/darksiders_2/screens/darksiders_2_4_605x.jpg[/img]

So what makes you think it's capable of 3x Uncharted3?

Erm, you comparing CG renders to stuff that was actually running in real time...


But still, you have some point, tech demos can always be pushed much more when they lack everything else.



However the Loop is 30x everything Uncharted 3, because Uncharted 3 was mediocre.
5/10
 
Lets not get crazy now.

pretty sure it's true. may not be apparent to the naked eye, iirc, it does use certain lighting effects not possible on the 360/ps3.

I think there's going to be a ton of new effects and whatnot next gen that most people will fail to pick up on.
 
pretty sure it's true. may not be apparent to the naked eye, iirc, it does use certain lighting effects not possible on the 360/ps3.

I think there's going to be a ton of new effects and whatnot next gen that most people will fail to pick up on.
Hell, I still have to point out exactly what tessellation is doing to a demo before my brother even knows where to look.
 
Yeah, it's almost guaranteed that the Wii U can't even match the near-SD 540p crap we're getting from the current gen HD systems. I would honestly be surprised if it can outpace the original xbox.

Do you own a current game system?

Uhhh... Nintendo's no fan of CG, and has used it very sparingly in its past. Unlike the other examples you posted, that was rendered in realtime, from 2 differnet angles on 2 different screens. And Darksiders 2 360 port pictures? Really? C'mon man, you can do better.

I can do better? This is what Nintendo has shown. Nintendo has made no attempt to set expectations above 360/PS3, let alone "3x Uncharted3". In 2005, at least you could make the excuse that the silicon-pushing engines hadn't been written yet. If Nintendo wanted to demonstrate the alleged power of the WiiU, they could have licensed any number of PC engines, and rendered a model of Link on Ultra.

I'm not the one who held up Darksiders running on 360 as an example of WiiU's performance. Nintendo did that.
 
I can do better? This is what Nintendo has shown. Nintendo has made no attempt to set expectations above 360/PS3, let alone "3x Uncharted3". In 2005, at least you could make the excuse that the silicon-pushing engines hadn't been written yet. I'm not the one who held up Darksiders running on 360 as an example of WiiU's performance. Nintendo did that.
I'd say the demo of Zelda is closer to an example of WiiU's technical performance.

What we saw definitely wasn't a generational leap. But I can believe Epic when they say half step, or mid generational.
 
I'd say the demo of Zelda is closer to an example of WiiU's technical performance.

What we saw definitely wasn't a generational leap. But I can believe Epic when they say half step, or mid generational.

Not a generational leap. That's what I'm saying. "3x" better than the best-looking console game would be a generational leap in my opinion. Hell, if Nintendo showed anything that even looked as good as Uncharted 3, I wouldn't be arguing with you.
 
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