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Scariest Game?

I don't find evil cults particularly scary, what with having frequent exposure to the Ninthings in these parts. In fact, I'd say it's almost turned into a sort of Stockholm Syndrome for me -- I can't stay away!
 
XVI said:
Since I'll probably never get around to play Thief 3, could somebody tell me about this Orphanage Level?



Imagaine you are going through a burnt out cursed orphanage/ insame assylum. You are trying to help free a soul of a little girl that is trapped there. What makes it scary is the mood. the noises play in a effect. you hear cries and other strange noises that keep you on edge. It doens't help matters that the area is dark, and the darkness limits your view.
 
Sholmes said:
Props for OpFlash. Never before has a military shooter made me nearly shit in my pants.

The mission were evryone evacuate the island and they left you behind...alone... in the woods. Scary.
 
Zelda 2

...seriously. all those dungeons with the scary music, the demonic enemies who took the form of villagers, the graveyards, the fact that you could die in gannons castle and have to start from the fucking beginning again
 
I've always wanted to try System Shock II but i don't think my computer is good enough, how well do the graphics hold up to today?


Scariest game I remember was Silent Hill II. Something about the whole town covered in fog, Pyramid Head, freaky flesh monstes, dark bloody chain fences covering hospitals, apartments, elementary school. The later Silent Hill's didn't seem to match it.

Scariest scene for me was in Resident Evil Remake, when you go to Lisa's House and you can see her coming back to it. Go to the next room and "Holy shit what the fuck is that!!!!" I don't know why but it gave me chills/

Fatal Frame II is the 3rd scary game I'd nominate, crazy village but the rituals in this game were really sick, not to mention what happens at the end.
 
Ash Housewares said:
RE3 had some fun "oh shit" moments, mostly involving Nemesis chasing you and busting through doors
Nemesis had a great impact on me, made the mistake of playing part 3 before I played part 2 and I think thats why 2 was never as good as 3 to me.
 
sonic4ever said:
Imagaine you are going through a burnt out cursed orphanage/ insame assylum. You are trying to help free a soul of a little girl that is trapped there. .


You forgot to add that the little girl was murdered there and you had to free her by recovering her body parts.

I really dreaded moving around in that place. Especailly the basement. Totally freaked me the hell out and I usually don't get that way.
 
U.2.K. Tha Greate$t said:
You do understand thats a racing game right?

Its budget, but thats one of the games which i plan on buying. It got bad reviews, but looks good in eyes.

Anyway, my all time scariest game is these 2:

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Those are the only 2 games which i remember that scared me. I may think of more later, but those 2 is the top ones.
Props for someone other than me who played Carrier!! Even though i bought it while waiting for Code Veronica.

DCX
 
one of the first games that scared me was metroid (yes metroid was nasty when i was a kid. weird tunnels, weird music and great atmosphere) Alone in the dark, RE1, doom, Phantasmagoria etc.
 
Fatal Fucking Frame. I can't finish those games because they are too fucking goddam scary.

Silent Hill I can do. Finished 1 thru 3 (4 bored me to tears). I don't think the people who found any game in this series the scariest have played Fatal Frame. Sorry.
 
System Shock 2. Scared me so bad I had to stop playing until the MP patch came out (and worked) so I could play together with friends. There's something horribly wrong about zombies running at you full sprint, screaming while wielding metal objects. :(

The 7th Guest in the basement maze when you got to a dead end and Stauf says "Baaaaaad moooooove..." ARGH! As a kid, a friend of mine and I discovered this on his dads "new" PC with a CD-ROM drive. We snuck down to the living room and played it in the dark at around midnight. Once we were done (and totally creeped out) we quit out to DOS. We had turned to walk away without shutting off the speakers and then Stauf yells "COME BAAAAAAAAAAAAAAAAAACK!!" after it "quits" and before it goes to the command line. We just about shit our pants.

Or the "Mr. Death" song in the intro to 11th Hour :( Totally creepy.
 
Eternal Darkness wasn't that scary but it always gave me a headache and made me sick. Keep in mind, I actually really enjoyed the game as a whole but something about it never sat well with me. I'm not sure if I can consider that to be "scary" or maybe it was just a flaw with the game. Something I recall specifically is all the unnecessary screaming in the main hall of the mansion.
 
Project Zero / Fatal Frame by a mile.

What's awesome is that the great gameplay actually *enhances* the scare factor.
 
- All Silent Hills, especially 1 and 2.
- RE Remake (Crimson Heads)
- System Shock 2
- Fatal Frame 1 and 2 for spookyness.
- Aliens (PC game from the movie)
 
Seriously, I've played most of the "scary" games listed in this thread, and if you haven't played Fatal Frame yet, you should.

You may still think something else is scary, but judging what is the scariest game, you gotta have played FF. Nothing like it before.

System Shock 2 was a fav of mine. Not sure if it was the "scariest", but that game rocked.

Silent Hill 2 is also a fav.
 
I'm gonna go with Doom 3, because cheap scares work very well on me, and that game is absolutely full of them. I can't even play more than 30 mins of Doom 3 at a time, it messes with me too much. Can't trust a damn thing in that game.

Special mention also goes to the bathtub scene in Eternal Darkness.
 
No game has scared me worse than the first time I played Silent Hill 1.

Looking at things, I wish to track down System Shock 2 and play with what people speak of it.
 
i never realized how intense graphics and sound can really make a game till i played

box-l.jpg


that one lone night at 2am with my 61 inch tv and surround sound kicking.
 
Dr_Cogent said:
You may still think something else is scary, but judging what is the scariest game, you gotta have played FF. Nothing like it before.

I played it, but it didn't do much for me. Just as people whine about Doom 3 being 'omg boo' type scares, FF had a similar 'omg I'm being creepy' feel to the whole game that wasn't very convincing for me.

You know what's so damn impressive about SH1? We played that game as a group, with like 2-5 people in the room at any time, and while the room was dark, we had people through the open door in the living room partying while we were playing, and it still scared the fuck out of everyone.

That's some mighty fine psychological horror right there
 
Siren, and the start of ED until you started to get magic and what not..
 
I started the first Fatal Frame recently after finishing #2, and it's honestly pretty ham-handed about the way it goes about trying to scare you. You've got the haunted house noise tape loop going on full volume in nearly every room, "boo" ghosts that feel telegraphed as if somebody's shouting offstage for them to do their thing, a plot that's much simpler and less developed and more obvious than the one in 2 (so far), and a main character that has barely any role in the game other than as a player avatar.

Fatal Frame II is *miles* more subtle about how it does everything, and the entire package is much more polished and much better-executed. The player is constantly involved in the story and the narrative, so it really sucks you in and scares the crap out of you. You can really see all the lessons the team learned from FF1 to 2 and how the applied the experience they gained.

I say that if you played the first Fatal Frame and couldn't get into it or found it overdone, try the second.

I can't wait to play the third game. I want to know if they made as big a jump between 2 and 3 as they did between 1 and 2. I do kind of wish I'd bought the first FF before I played the second, though, because I want to enjoy it still. :(
 
System Shock 2 was messed up. I found it more disturbing than actually scary.

I still remember walking into a bathroom and looking down on the floor at a pile of worms that had burst out of some poor bastard's head.

Bleh!
 
I only played the demo of Silent Hill - I was so completely flipped out that I swore I would never buy it, and I haven't. I had Code Veronica for the Dreamcast, but sold it. Now I have RE4, and I'll see if I like it better. The scariest game I have ever actually played for a significant amount of time was Metal Gear Solid. No, it doesn't hold a candle to most of the games in this thread, but back then the alarm whistle terrified me. It has lost that effect over the years.
 
jiji said:
I started the first Fatal Frame recently after finishing #2, and it's honestly pretty ham-handed about the way it goes about trying to scare you. You've got the haunted house noise tape loop going on full volume in nearly every room, "boo" ghosts that feel telegraphed as if somebody's shouting offstage for them to do their thing, a plot that's much simpler and less developed and more obvious than the one in 2 (so far), and a main character that has barely any role in the game other than as a player avatar.

Fatal Frame II is *miles* more subtle about how it does everything, and the entire package is much more polished and much better-executed. The player is constantly involved in the story and the narrative, so it really sucks you in and scares the crap out of you. You can really see all the lessons the team learned from FF1 to 2 and how the applied the experience they gained.

I say that if you played the first Fatal Frame and couldn't get into it or found it overdone, try the second.

I can't wait to play the third game. I want to know if they made as big a jump between 2 and 3 as they did between 1 and 2. I do kind of wish I'd bought the first FF before I played the second, though, because I want to enjoy it still. :(


Playing them out of order was definitely your problem, I think. I wholeheartedly agree that FF1 is fucking scary and FF2 is ridiculously fucking scary.

I can't even imagine them making more of an improvement in 3, at least as far as scares go. I'm waiting till the Xbox version, though. FF1/FF2 are much improved on the Xbox; I had to cast aside my PS2 versions when they were released. It'll be worth the wait, methinks.

edit: And yeah, AvP was pretty damn scary too. Good pick.
 
System Shock 2 (Possibly the best horror game of all time, though TERRIBLY dated)

Clive Barker's Undying (A great and FUN mix of fast action and scares)

Silent Hill 1 (A thrilling horror adventure of mayhem and the occult)


Thief 1 had some scary moments, at the time.
At the time, Doom's unexpected and unseen enemy attacks made me jump...but more in a Resident Evil way
/infomercial
 
I see no one has mentioned the Mansion of Hidden Souls on Sega CD. That had to have been the first game to make us all jump at once (in the middle of the day and a group!). It was a part of the game where if you face this seated statue to the left of a door, the statue would rise and kill you. So we decided to walk to the opposite end of the hallway and turn around to see if the statue would get up from the other end and kill us. Well, when we turned around, the statue was RIGHT behind us! Made us all jump! It was hilarious.
 
Resident Evil 2 is still, to date, the only game thats ever really scared me and when I made friends play it more than one screamed like a little girl and refused to play it ever again.

I don't remeber System Shock 2 being all that scary, but it was a great game.
 
RE is more about "BOO!" scare you moments. But for an overall scary experience I'd have to say Silent Hill 1. Man when I went into that bath room and heard the baby laughing or crying (I forget which) and there was no one in the room, I just about peed in my pants.
 
I guess it really depends on what people consider scary.

There is 'boo scary' and then there is 'ok, this is really creeping me out, i need to stop' scary.

RE has some great 'boo' moments, and probably the best in recent years.
System Shock 2 and Undying are much more 'creepy' games, that make the player unsettled.
 
Am I the only person who gets jumpy playing HL2?
 
School room lockers

*shudder*

Or the fucking hospital nurses

*double shudder*

Or the chainsawwtf music and dirty fences everywhere during the omgwtfisgoingon school sections
 
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