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Schoolyard Video Game Myths

DenogginizerOS said:
The PS2 will have Toy Story graphics.

This is the one I was gonna use, sort of! The myth was that Sony and/or a Sony representative said or implied this, which never happened!

That is a myth that is still prevalent today. We must spread the news so that dumb people don't continue to say it.
 
I'm pretty sure you can jump over the flagpole in the original Super Mario Bros. in stage 3-3. I remember answering this question back in the day in Pro's Corner of Nintendo Magazine.

Another one of my favorites as a kid was jumping over the flagpole in level 3-3. Most have done this with a game genie or other cheat device that enables mario to jump super high, bu I did it a few times the hard way. At the end of level 3-3 there are two platforms suspended by a cable, forming a a balancing scale. What you have to do is jump on the first one, letting it drop down while raising the second one up. At the last second, right before the platform detaches, you have to jump to the high righ platform, then jump over the flagpole. It's very hard to do, and requires precise timing, but it can be done. I've heard many stories about what happens after you jump over, but I can tell you for a fact once you make it over, all you can do is run endlessly to the right until time runs out. The castle wall also repeats endlessly above you.


Another really cool trick that's almost mythical yet true is Chris Hoolihan's room in Zelda: Link to the Past. I remember that a 11 year old kid actually figured it out and sent it for publication in Nintendo magazine.

Unfortunately we credited a totally wrong person in the magazine (actually, a non-existing one). The kid still felt that "we had a connection" and kept on calling to the Hotline every day going "Hi, this is the guy that found Chris Hoolihan's room".

He became really obsessed about Donkey Kong Country after we were showing off a pre-release EP-ROM in a games event. Once he got the game, he completed it fully in no time, and then called every day to ask "If there are some new secrets found in DKC", disturbing our games of International Superstar Soccer and NHL94 (still the best).

It'd be a common prank for us to redirect this guy to an unsuspecting counsellor:

"Hey, here is a call about Secret of Mana, you know that, wanna pick it up?"

"Sure"

"Nintendo Hotline, how may I help you?"

"Hi, this is the dude that came up with the Chris Hoolihan trick..."

"FUUUUUUUUUUUUUUCKKKKK I'LL KILL YOU GUYS NOOOOOOOOOOOO!!!!"
 
Jado said:
I had a friend, who only back in 1999 or 2000, swore that there was a Sonic game on SNES.
Probably not what your friend was talking about, but there was a pirate/unofficial/whateverterm game called Somari that played like a Sonic with the player being Mario. Though part of the goal was rescuing Sonic.
 
DarkCloud said:
...that King Hippo could be knocked out via nothing but mouth shots.

I'm pretty sure that's true, isn't it?


bjork said:
seems like there was always some kid who would claim to have a machine that could play every system's games all on one unit (mind you, this was like 1990, we didn't have FCEU/KGen/etc), and then when people would call him on it, he'd say his mom didn't let him have friends over, and that his dad would beat him if he took the machine out of the house.

I knew that bastard lol. He's full of shit, and hopefully his dad beat him regardless :lol :lol



On EGM rumor tricks, the one that got my friend and I was for TMNT II. There was some absurd button combo that when memorized could barely be put in before the title screen was off, and it required two controllers. The trick was to let you use Simon Belmot in the game. My friend and I tried this damn trick all night, nothing. It got to the point that we studied the trick in the magazine, and one of the editors actually had a crack on the guy's name who sent it in. I was going to write a letter complaining that an editor had made fun of 'my' name. The guy's name was A. P. Rifuuls, from HA (which isn't a state, not even Hawaii). I'm glad I didn't write that letter, although you're a fuckhead if you came up with that trick.
 
Chittagong said:
It'd be a common prank for us to redirect this guy to an unsuspecting counsellor:

"Hey, here is a call about Secret of Mana, you know that, wanna pick it up?"

"Sure"

"Nintendo Hotline, how may I help you?"

"Hi, this is the dude that came up with the Chris Hoolihan trick..."

"FUUUUUUUUUUUUUUCKKKKK I'LL KILL YOU GUYS NOOOOOOOOOOOO!!!!"

:lol
 
DJ_Tet said:
On EGM rumor tricks, the one that got my friend and I was for TMNT II. There was some absurd button combo that when memorized could barely be put in before the title screen was off, and it required two controllers. The trick was to let you use Simon Belmot in the game. My friend and I tried this damn trick all night, nothing. It got to the point that we studied the trick in the magazine, and one of the editors actually had a crack on the guy's name who sent it in. I was going to write a letter complaining that an editor had made fun of 'my' name. The guy's name was A. P. Rifuuls, from HA (which isn't a state, not even Hawaii). I'm glad I didn't write that letter, although you're a fuckhead if you came up with that trick.

Please tell me you're joking. :)

That was the EGM April Fool's trick for that year...
 
DJ_Tet said:
And two of the OP's legends were true too, Im sure it's been covered in the thread but all you needed was a game genie and you had bloody (if not weak fatalities) in SNES MK, and you could 'play' as all the bosses in SFII. Good times, gaming's changed so much since those days, we've lost something in the translation.

no ... you couldn't, not even with game genie. You could put in codes to make it look like you were an extremely glitchy version of the boss, but you couldn't actually perform the bosses moves or anything.
 
Chittagong said:
I'm pretty sure you can jump over the flagpole in the original Super Mario Bros. in stage 3-3. I remember answering this question back in the day in Pro's Corner of Nintendo Magazine.




Another really cool trick that's almost mythical yet true is Chris Hoolihan's room in Zelda: Link to the Past. I remember that a 11 year old kid actually figured it out and sent it for publication in Nintendo magazine.

Unfortunately we credited a totally wrong person in the magazine (actually, a non-existing one). The kid still felt that "we had a connection" and kept on calling to the Hotline every day going "Hi, this is the guy that found Chris Hoolihan's room".

He became really obsessed about Donkey Kong Country after we were showing off a pre-release EP-ROM in a games event. Once he got the game, he completed it fully in no time, and then called every day to ask "If there are some new secrets found in DKC", disturbing our games of International Superstar Soccer and NHL94 (still the best).

It'd be a common prank for us to redirect this guy to an unsuspecting counsellor:

"Hey, here is a call about Secret of Mana, you know that, wanna pick it up?"

"Sure"

"Nintendo Hotline, how may I help you?"

"Hi, this is the dude that came up with the Chris Hoolihan trick..."

"FUUUUUUUUUUUUUUCKKKKK I'LL KILL YOU GUYS NOOOOOOOOOOOO!!!!"
:lol :lol
 
Diomedeskun said:
Secret move that let Chun=Li throw her bracelets in original SF2 for SNES.

That and Guile's handcuffs were real glitches in the original SF2 arcade edition. The bracelets weren't thrown though -- it was a handcuff type thing where the animation would freeze mid-throw, but you could still move around.

The best schoolyard myth was that GUILE was really G.Uile and that it was "General Uile"
 
Stop 'n' Swop. The funny thing is all the components in the two games are basically there, the actual swapping was just never implemented.
 
Lyte Edge said:
Please tell me you're joking. :)

That was the EGM April Fool's trick for that year...


Really? Yeah I got it, unfortunately not until after we tried that damn trick all night. Actually not until we got the next issue revealing the gag :(
 
DarkCloud said:
...that Back to the Future 1 was a good game and that TMNT1 was beatable
BttF was a terrible game, but a friend and I finally decided to just STFU and beat NES TMNT after all these years.

It was surprisingly easy, we can do it on command in about 30 minutes now.
 
Jack Random said:
I may be showing my age here, but...

"You can shoot the dog in Duck Hunt!"

You know.. I can almost swear that you could at one point in the arcade version. You'd shoot him and he'd pop up from behind the grass holding up a crutch and have a arm taped up.

I was quite young though... so who knows.
 
Not to long ago right after Halo 2's release i recall sitting in a multiplayer map everyone loaded up with rocket launches and 16 of us pointing and shooting at the warthog on the billboard on the side of the city building in unison. Only to have the room host tell us over and over that a magic GOLDEN WARTHOG is suppossed to fall out of the sign and be drivable if all 16 shots hit at the exact same time.


never seen that golden warthog yet.
has anyone? :lol
 
GXAlan said:
That and Guile's handcuffs were real glitches in the original SF2 arcade edition. The bracelets weren't thrown though -- it was a handcuff type thing where the animation would freeze mid-throw, but you could still move around.

The best schoolyard myth was that GUILE was really G.Uile and that it was "General Uile"

or "Gwilllie" :lol
 
Yeah, The MK Nude code was big in my area. One kid swore on everything that he has it and plays it at home... But he would never tell anyone what it was, i think he would say something about not knowing it off the top of his head, but had it written down at home.

I thought that would be cool, but i highly doubt it. I also remembering my stepmom hearing something about a nude code and said we werent aloud to play it...

Luckly i moved w/ my mom a year later.. :lol
 
I think one of my favorite gags was an April Fool's Day joke by EGM where they had a code to let you play as Simon Belmont in TMNT: Arcade. The first step in the code had you hit reset 50 times. I gave this to a guy at school, and he said he sat there and tried it for hours!
 
My favorite was all the extra revisions for Mortal Kombat II: Fakeout Friendships, five Fatalities for each character, Stage Fatality for every level, etc. :lol
 
If you tried to lock on any other game besides the ones it was compatible with, the Sonic & Knuckles cart would feature Sonic, Tails, Knuckles and Robotnik all standing there posing, and you could then play a bonus stage.

Anyway, I once lied to my brother that if you do that with Mortal Kombat, Sonic and co. all wear ninja outfits. God, he actually believed me.
 
GXAlan said:
That and Guile's handcuffs were real glitches in the original SF2 arcade edition. The bracelets weren't thrown though -- it was a handcuff type thing where the animation would freeze mid-throw, but you could still move around.

The best schoolyard myth was that GUILE was really G.Uile and that it was "General Uile"

So basically the glitch you're explaining is nothing like what he mentioned.
 
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