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Second Party Developer

lancubap

Member
Hello everyone, I have a little question for this big community:

What must do a little studio (20 developers) to become a Nintendo's Second Party Developer ?

What is the procedure to work under Nintendo ?


Please say all what you know about !!!

All constructive hints will be accepted !!!

Thank you very much !!!
 
lancubap said:
Hello everyone, I have a little question for this big community:

What must do a little studio (20 developers) to become a Nintendo's Second Party Developer ?

What is the procedure to work under Nintendo ?


Please say all what you know about !!!

All constructive hints will be accepted !!!

Thank you very much !!!
give reggie the secret handshake and you are TOTALLY IN! but watch out, if you do it wrong he will kick your ass :(
 
First of all, contact a PR from Nintendo. Tell them that you are interested in developping franchise for them. Then, do some porting for DS/PS2 for a couple of years, and recontact the PR.
 
doesnt Nintendo have some sort of procedure where small teams can show stuff to them ?

might have been someone else I dont remember entirely.
 
DSN2K said:
doesnt Nintendo have some sort of procedure where small teams can show stuff to them ?

might have been someone else I dont remember entirely.

That's the core of my question: does it exist a standand procedure ?
 
A 2. party? Nintendo doesn't work with 2. parties anymore.

If you mean 3. party there's a formal application procedure but if you haven't got a track record don't expect to become a licensed Revolution dev.

http://www.warioworld.com/
 
Find the phone number for a business development executive at Nintendo. A PR guy is pointless. Have fun, if you don't know the name of the guy before you phone you are unlikely to get in through.
 
Nintendo used to work with 2nd parties. A 2nd party developer is one developing a title exclusively for the publisher in thsi case Nintendo. Leftfield, Silicon Knights, N-Space, Factor 5 and Retro were all 2nd party developers. N-Space (Geist) still is. Retro (Metroid Prime) is now owned by Nintendo. Leftfield, Factor 5, and Silicon Knights no longer work with Nintendo at all. Meanwhile Kuju (Battalion Wars) is a 3rd party developer as was Capcom when they did a few GCN games.

There is no procedure for becoming a 2nd party develoer. As a former employee at Retro Studios, Jeff Spangenberg made a deal with NIntendo to be a 2nd party developer ata time (late 90s) when Nintendo was more willing to do that. Jeff also had a proven track record. he'd founded Sunsoft in the NES/SNES days, and then Iguana Studios/Acclaim Austin (Turok/NFL QBack Club). He knew people at NOA personally and did lots of networking. He didn't apply, he just went to them and said, I'm setting upa new studio give me money, at a point in time when they would.

So, if you want to be a Nintendo 2nd party, show a proven track record of AAA hit games for a few years as a 3rd party developer. Develop extensive personal contacts in NOA & NCL. And have impressive next gen tech. Or just give up. Or hope you get lucky and build contacts and a portfolio slowly.
 
Warioworld is definetly the place. Click on the console you want to dev for and you'll find an e-mail address there somewhere for someone who can help you out.
 
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