Heads-up, big patch coming in
2h20 mins. Downtime is estimated to be around 4 hours.
Major changes:
Dungeon Highlights
- Introduced phase 1 of the Elite Dungeon System
- Adjusted the loot table for chests in story dungeons to provide a higher chance of receiving an item over a distillate – Rougly a 50/50 split.
- Significantly increased the rate that rare chests will spawn in story dungeons. Rare chests in story dungeons will now give both a distillate and an extraordinary item.
- Players will receive a guaranteed extraordinary item for the first dungeon they complete each day.
- Added XP to the repeatable dungeon missions.
General Highlights
- Increased the base inventory size to 35.
- Reduced the cost of Sprint 2 to 2500 Marks of Favour.
- Unlocking a weapon's active or passive page will now unlock the other page for free.
- The price of the first weapon unlock has been reduced to 5000 Marks of Favour.
- Increased the rate at which players gain AP and SP at level 50.
Patron Highlights
- Patrons will now receive 1 bonus AP whenever they gain an AP through XP.
- Players will now receive 1 bonus SP whenever they gain an SP through XP.
- Patrons now receive 20% more Marks of Favour from Challenges.
- Teleporting no longer requires Anima Shards for Patrons.
- All players can now initiate a trade with any other player as long as they are either a patron, or have reached level 15.