I don't think it was.Was it mentioned that the second city would be in dlc form? Why did i think it was going to be in one campaign..
I really don't like berlin being paid dlc. we backed for it to be part of the main game, if they couldn't make it on time for the main game release it's fine, but it should be free afterwards for everyone that bought the game, during kickstarter or after.
I didn't want to finance their dlc, just the main game.
it's a shitty move if you ask me
the difference is that it wasn't dlc when we payed for it and it's really shady for them to make money separately off something that we payed for to be in the main game.I know what you are saying and I would also have liked if everyone could get the DLC for free, but by virtue of your argument, the same could be applied to the main game as well: i.e. it was already backed and funded, therefore it should be paid for by later customers. Therefore, I have to ask you: What's the difference between selling KS-funded DLC and selling a KS-funded game?
it wasn't called dlc until this update afaikWas the DLC really supposed to be free for people that didn't back the game? I don't remember, but to me it makes more sense that people that didn't back the game have to pay for it.
it wasn't called dlc until this update afaik
second city is how it shows up on the stretch goals and survey, never says anything about dlc.
didn't really read all their post-ks updates, maybe they changed it later, but that doesn't really make it better.
I payed for X, not Y. don't change it.
I have to agree. it's also a weird DLC really. I mean I can understand the other ones although I generally dont care for them but they are what they are: just some little extras for anyone who's willing to pay money for them but this already seems too "huge"it wasn't called dlc until this update afaik
second city is how it shows up on the stretch goals and survey, never says anything about dlc.
didn't really read all their post-ks updates, maybe they changed it later, but that doesn't really make it better.
I payed for X, not Y. don't change it.
it wasn't called dlc until this update afaik
well like I said if it's after the ks ended then it's not any better.It was called DLC several months back.
I have to agree. it's also a weird DLC really. I mean I can understand the other ones although I generally dont care for them but they are what they are: just some little extras for anyone who's willing to pay money for them but this already seems too "huge"
you don't expect this kinda thing from a KS game
Yeah, I feel like this is akin to the Starflight Inception DLC fiasco where they were going to have launch DLC for a Kickstarter game and everyone got super fucking pissed until they took it back. Using Kickstarter money for DLC development is really not cool. Anything funded by Kickstarter should be in the game.
http://www.kickstarter.com/projects/732317316/starlight-inceptiontm/posts/203313
Hairbrained Schemes had something similar too where they wanted to hold back a storyline from the game that would bridge the 16-bit game and this game from future purchasers. That decision was also overturned after a community outcry.
http://www.gamingbus.com/2012/04/17...un-returns-kickstarter-donaters-only-content/
I hope they'll listen to backer outcry about this one too but I think it gets a lot easier to ignore that kind of stuff when you already have the money. They've seemed pretty reasonable though so I guess we'll see.
I didn't even know that. that's really strange. I mean they already got their original funding goal at that time D: imagine fargo pulling some shit like that with his KS campaigns, I'd be pissed. I guess they have their reasons, a statement would've been nice though
So what was that second city originally? A stretch goal that wasn't reached?
that's the core thing.Yeah, I feel like this is akin to the Starflight Inception DLC fiasco where they were going to have launch DLC for a Kickstarter game and everyone got super fucking pissed until they took it back. Using Kickstarter money for DLC development is really not cool. Anything funded by Kickstarter should be in the game.
http://www.kickstarter.com/projects/732317316/starlight-inceptiontm/posts/203313
Hairbrained Schemes had something similar too where they wanted to hold back a storyline from the game that would bridge the 16-bit game and this game from future purchasers. That decision was also overturned after a community outcry.
http://www.gamingbus.com/2012/04/17...un-returns-kickstarter-donaters-only-content/
I hope they'll listen to backer outcry about this one too but I think it gets a lot easier to ignore that kind of stuff when you already have the money. They've seemed pretty reasonable though so I guess we'll see.
The second city is a stretch goal that was reached and then backers got to vote on what it would actually be. It was never presented as a DLC to my recollection, just as an additional city that would be added to the game if the goal were reached.
Here is the post announcing the stretch goal: http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts/202725
And here are the posts about the vote: http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts?page=7
I have to agree. it's also a weird DLC really. I mean I can understand the other ones although I generally dont care for them but they are what they are: just some little extras for anyone who's willing to pay money for them but this already seems too "huge"
you don't expect this kinda thing from a KS game
I really don't like berlin being paid dlc. we backed for it to be part of the main game, if they couldn't make it on time for the main game release it's fine, but it should be free afterwards for everyone that bought the game, during kickstarter or after.
I didn't want to finance their dlc, just the main game.
it's a shitty move if you ask me
backers already get it free. everyone else don't.Totally agree, I knew something was off when I read the update. I don't remember it being branded as paid DLC. It was a stretch goal that would be part of the game. BACKERS of the Kickstarter should get it free.
backers already get it free. everyone else don't.
backers already get it free. everyone else don't.
I imagine it's not negligible work or else they'd do it. it's still a shit move.From a developer standpoint, how much extra work would it be to make DLC/expansions available at a place like GOG in the form of separate installers?
Regarding user-created content, could there be a way to save maps/scenarios/whetever the content, drop them into a subfolder within the game's directory, and load them in the game?
My gut instinct would say this is possible and wouldn't be too difficult to implement. But having Steam Workshop exclusivity streamlines everything and at the same time facilitates more activity, more sharing, more discussion, etc. compared to people posting on forums and such.
I don't think so. it wasn't even suggested, it's just what you'd expect after decades of modding not requiring the workshop (which I imagine is more work than regular modding anyways).Another question - when they talked about modding, user content, and all that jazz during the kickstarter, did they implicitly or explicitly say that these features would be part of the DRM-free version?
I imagine it's not negligible work or else they'd do it. it's still a shit move.
I don't think so. it wasn't even suggested, it's just what you'd expect after decades of modding not requiring the workshop (which I imagine is more work than regular modding anyways).
In a way I kind of expect this now. Without publishers the developers can make these decisions in an almost autonomous way. I'm not saying we need publishers to prevent this. I just mean that essentially developers don't really have to answer to anyone. They care about backer input but at the end of the day the decisions are all theirs.
I didn't back this because, among other reasons (too many other projects, not too interested, etc.) for some reason I didn't trust this one completely. I'm not looking for a pat on the back for being prescient. But I just had a strange suspicion about this one for some reason. I felt like the DLC card would be played later in development, and indeed it was.
It's still going to turn out fine and people are going to like the game, but it's disappointing that they're giving people a stripped DRM-free version of the game.
From a developer standpoint, how much extra work would it be to make DLC/expansions available at a place like GOG in the form of separate installers?
Regarding user-created content, could there be a way to save maps/scenarios/whetever the content, drop them into a subfolder within the game's directory, and load them in the game?
My gut instinct would say this is possible and wouldn't be too difficult to implement. But having Steam Workshop exclusivity streamlines everything and at the same time facilitates more activity, more sharing, more discussion, etc. compared to people posting on forums and such.
My problem with the second city being dlc its that it was misrepresented in the ks. when i read second city goal i expect it to be in game as i expect the second planescape city to be in game. Some times when i am done with a game i do not play any dlc for it (most times).
Anyway it is a bit shady for my tastes. The game still looks good and all it was just offputing. I hope other devs wont follow their example there. Also their lack of communication for it (was it a time constrain time or what?) doesn't really inspire me to give any money to them again if they go the ks route.
The good news is that the game is coming really soon and it looks great. So we 'll see how i feel after i played it .
Weird they will not be on GOG too since its a site build for non drm releases.
Making the second city a DLC that you'll be selling is not very cool. I feel it is a betrayal of the trust that anything we backed as a stretch goal would be in the main game. You can say that you never said this for sure but let's not be naive, it was an understanding based on past experience and, if this was the plan from the start, not mentioning it was quite manipulative.
I also feel it's shortsighted in a business sense. Making the second city a DLC undermines the value of your main game because now I have to buy the game and then I have to buy the other half if I'm coming in as a new buyer. Make your main purchase as attractive as possible and you're going to sell well. Try to nickle and dime your purchaser and you're only going to alienate him and it'll go from "Day Zero purchase confirmed!" to "meh, I'll wait for the Steam Sale."
Why?They should've had a tier to include the Sega CD runners.
Ah well.
also it's a post-kickstarter update, so we were misled during the actual kickstarter days that it'd be part of the main game and also free to everyone that buys the main game would get it as part of it for free.I'm not sure how it's actually implemented but GOG does do updates for games. I can't imagine it would be too hard and more than likely the GOG guys would be more than happy to make themselves available to make it easy for HBS if those dudes would give them half a chance.
I agree with this absolutely here are my thoughts that I posted on the Kickstarter as a backer. Hopefully someone there will listen if people make enough nosie about this stuff:
I was told by another backer that "we" have known this since January...here is the "announcement:
http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts/388738
Embedded in other, unrelated text in a huge wall of text. I said wow.
Note how much they talk about 'levels' and about participating in missions or 'runs', along with lots of mention of short stories leading to a cohesive whole. I have a feeling from reading between the lines a little that they're actually going for a PnP RPG feel - that is, characters being persistent through a set of discrete *standalone* modules. Doing that rather than a single massive quest in an open world should save a fair amount of money.
So you made the right guess out of thin air, great for you, their campaign was still dishonestly presented.
Again, people funded Shadowrun Returns, not Shadowrun Returns Book I and a different Shadowrun Returns Book II nor was it mentioned before the campaign's end that the second city would be DLC for non backers.
People also funded a game they at the time intended to release to the public, not just to backers, as a fully functional DRM-free version, and possibly via Steam. Now only backers get it DRM-free, with gimped support.
And sure, they don't explicitly state just how gimped the DRM-free release is going to be but if it's not at all they'd have no reason not to still sell it to others, or give an additional Steam copy to backers.
There's just no way to claim they were honest about it, whether some people are ok with/actually prefer the changes, or not.
I backed the game to get the game.
I am getting the game. I don't feel deceived in the slightest.
But seriously, please stop crapping up every Shadowrun thread with anti-HBS stuff. We get it; you think they lied/deceived. It was appropriate in the release date thread; now, it's just excessive.
I'd actually like to discuss the game, for once, and this is suppose to be the thread for it.
Actually it's the thread to discuss the kickstarter, which is what he is posting about.
Title aside, this thread has become the main unofficial pre-release thread. I'd rather not see every thread be about HBS's alleged crimes against humanity from here on out. That's all I'm saying. We already did that song and dance in the release date thread.
Like I said, whether you're happy with it or not doesn't change the fact they promised things they're not delivering. You not reading or not caring about those things doesn't change it.I backed the game to get the game.
I am getting the game. I don't feel deceived in the slightest.
Yeah, I don't think I have a reason to do as you wish. I'll discuss what I want, when I want, in the threads I deem appropriate for it.But seriously, please stop crapping up every Shadowrun thread with anti-HBS stuff. We get it; you think they lied/deceived. It was appropriate in the release date thread; now, it's just excessive.
Then don't reply to me and discuss the game as you wish. I didn't force you to jump on me there.I'd actually like to discuss the game, for once, and this is suppose to be the thread for it.
Why?