Psychoward
Banned
It crashed once for me and now everything is in slow motion.... Any help? I already tried verifying the game cache to no avail.
So, I picked this up to play again. I think I left off about 3-4 missions in.
I'm in the hallway to my safehouse, and I go in and use the closet. I forgot how terrible the UI for the game is, and I fail to put on the correct clothes like 5 times in a row until I realize I need to click on the picture of the clothes for the bottom button to work.
Then, I go to my dresser, and I now have 5 duplicated sets of clothes in my stash... due to me "putting back" clothes I wasn't wearing. Hmmm... well, that should have been caught by QA.
Anyhow, the only thing in my dresser is a deck, so I head out the door. Before I get out the door, there is a thing at the bottom of the screen that says "I BETTER GET MY GUN FROM MY DRESSER BEFORE I LEAVE". Seeing how I had already had my gun before I went into the safehouse, and there was no gun in the dresser, I leave anyways.
I wander around the streets, and the only two places I can go are into the shanty mall or the bar. The bartender has a dialog icon over him, but clicking it does nothing. There is a staircase in the mall, but if I try to go up it the guy yells at me and says it's closed. I've talked to every merchant in the mall as well, and all they are doing is selling stuff.
WTF am I supposed to do now? I have no quest (under my quest it says soimething like "MEAN STREETS- Gangs fight over the mean streets"... just some description text of the area I'm in).
That's it. I think it's bugged?
Were pleased to announced that the Linux version of Shadowrun Returns is now available on Steam and in the Download section of your HBS account (which youll find here). From this point on, Linux will receive updates at the same time as the Windows and OSX versions of the game. Thanks to all the Linux Beta Testers for their feedback. Much appreciated!
In addition to Linux support, version 1.1 of Shadowrun Returns has moved from Beta to release and the game will automatically update the next time you launch it on Steam. As mentioned in our last update, we also added quite a few new editor features in this release in anticipation of the Berlin campaign. You can find the entire change log here. Our next big code update will feature expanded save game functionality.
As far as indie RPGs that have system requirements that are easy on basic systems, anybody have any recommendations? I bought Bastion recently, so that's what I'll be playing next.
Hey Everyone!
We just want to send out a quick update to share some good news. Thanks to a new agreement we were able to negotiate with our partners at Microsoft, Harebrained Schemes is pleased to announce that we are now able to release fully DRM-free versions of Shadowrun Returns and future expansions such as Berlin.
The DRM-free versions of SRR and Berlin will continue to be fully supported. You'll be able to download all game patches, use the Shadowrun Returns editor and experience user-generated content downloaded from third-party sites such as Nexus.
Were starting work to get Shadowrun Returns available on GOG.com right now - not sure how long that will take but well let you know as soon as we have an answer.
Were very excited were finally able to offer Shadowrun DRM-free to everyone and look forward to making it available!
Take care,
HBS
Still haven't received my Physical Copy of the game, shirt or ID. Been in contact with them. They said it was shipped out on September 17th and then never left the shipping facility. Hope they find it or ship me a new one soon. I want my boxed copy.
Good Guy Microsoft:
The amount of shit that Harebrained got for not doing this earlier was incredibly stupid and unjustified.
The amount of shit that Harebrained got for not doing this earlier was incredibly stupid and unjustified.
Nope. DRM is a huge deal, it's the difference between owning and renting a game.
Not to mention, the hassle of having to deal with Steam (I think it's a hassle anyway)
I think with Shadowrun the problem was more about lying to the backers about DRM until after the funding was complete than it was about the DRM itself.
Check out Spiderweb Software's games. Fantastic writing, fun combat.Beat the game this morning. A decent effort by the studio. Found the plot, particularly how everything concludes pretty unsatisfying. That said, I definitely did enjoy the urban fantasy/cyberpunk world the Harebrained team put together. I rolled a female human shaman that I named Autumn. Maxed out charisma and willpower and focused on spellcasting, summoning and spirit control. Died once and failed a undercover mission on one occasion.
As far as indie RPGs that have system requirements that are easy on basic systems, anybody have any recommendations? I bought Bastion recently, so that's what I'll be playing next.
Harebrained is a tiny studio negotiating with the owners of the IP who just so happen to be MICROSOFT to even get to make the game in the first place. The legal environment the game was made in is insanely convoluted and that has to be taken into account to be at all reasonable.
Heres the official scoop:
BERLIN. The Flux-State: a stable anarchy enforced by an ever-shifting coalition of megacorps, political factions, and savvy power players. A place where almost anything goes and the right connections can be the difference between success and starvation. Dangerous jobs abound and theres no better place to earn a quick payday - provided you live long enough to spend it. For you and your team of battle-scarred runners, its just another day in the Free City of Berlin.
But a new threat is rising, one that could mean untold chaos and devastation. The only clue: whispers of the DRAGONFALL, a long-forgotten event from the earliest days of the Awakened world. As you find yourself drawn into a maze of veiled dangers and strange machinations, you will come face-to-face with a grim spectre of the past and alter the course of Berlins future.
SHADOWRUN: DRAGONFALL FEATURES
Experience a New Full-Length Campaign: Return to the Tech meets Magic future of Shadowrun as you and your team of runners get drawn into a treacherous conspiracy. Operating out of an offbeat central hub neighborhood, youll choose which missions to accept and how youll approach them while navigating the dark underbelly of the Flux.
An Exciting New Locale: Shadowrun: Dragonfall transports runners to the Free City of Berlin, a thrilling Shadowrun setting full of gorgeous new hi-res environments, a diverse new cast of characters, and a new soundtrack by the composer of the original Sega Genesis Shadowrun game, Sam Powell.
Command Your Team: Lead a small team of shadowrunners, each with their own outlook and backstory. Each member of your team is designed to play an interesting role during missions and has a unique set of skills, abilities, strengths, and weaknesses.
New Weapons, Cyberware, Enemies & More: Try your hand at the long-range sniper rifle, devastating grenade launcher, or stun-inducing taser. Chrome yourself out in the latest cyberware and take on deadly new enemies - including new magical creatures like gargoyles and fire drakes. Dragonfall brings a host of new items, characters, portraits, and improvements to the Shadowrun Returns experience.
Save Anywhere: You can save your progress at any time during the game. This functionality will also be added to the original Shadowrun Returns Dead Mans Switch campaign.
New Game Editor Features: A wide range of enhancements to the game editor for community content creators - including a scripting system to better control lighting, tracking mission objectives in the main game UI, placing exploding barrels, and allowing players to input keypad passwords and custom text strings in conversations. In addition, content creators will be able to use all of the new Berlin environment art, items and characters in their own stories along with assets from the original Shadowrun Returns campaign.
Shadowrun: Dragonfall will be released January 2014 for Windows, OSX, and Linux and will be free to Backers. Youll get the same number of Steam keys you received for the original game via our Backer website and details about how youll get your DRM-free version will come in a future update. Dragonfall will launch at $14.99 and well also release the Shadowrun Campaign Pack on the same day. The campaign pack contains the original game and the Dragonfall expansion in one package for only $24.99. We think its a great way to get new players into Shadowrun.
And finally, heres a new wallpaper for yall. We cant wait to show you more Dragonfall over the next two months!
Talk to you soon,
HBS
Ok, guys, good news on the save feature.
Now just please add controller support a la Xcom. Pretty please? I've owned this game since launch since I was a backer but held out because I wanted save anywhere and controller support. One down, one to go.
Did this game turn out to be good? I quit after about 3 hours playing it.
Did this game turn out to be good? I quit after about 3 hours playing it.
I enjoyed it a lot but I don't remember that opinion changing much as the hours went on. I think you may have a really good idea of what the game is like 3 hours in.Did this game turn out to be good? I quit after about 3 hours playing it.
Definitely. It's not perfect, but it turned out really well.Did this game turn out to be good? I quit after about 3 hours playing it.
Damn, sounds like an awesome expansion. Can't wait.Oh my god.
hm, do I need to buy dragonfall for the save feature in dead mans switch?
How is the Matrix in this game? Does it feel like the SNES Shadowrun game or is it more in depth like the Genesis version?
One thing that has to be said for Harebrained is that they stuck much closer to their schedule than most other kickstarter projects I backed. Probably a smart idea in that regard to make your major stretch goal an expansion.On one hand, I'm glad to be able to play the expansion so soon. On the other hand, I hope it doesn't feel rushed. The good news is that they already had an engine to work on that only needed tweaks for this.
Oh my god.
One thing that has to be said for Harebrained is that they stuck much closer to their schedule than most other kickstarter projects I backed. Probably a smart idea in that regard to make your major stretch goal an expansion.
I think a lot of that is also down to engine restrictions, and particularly the limited save game system. If so, the expansion campaign could be better in that regard.i like this game if only dialog decisions had more impact on the story and you can take much more different routes on things...and people were not so static in one spot all the time it would be fantastic for me but im enjoying the game now for what it is.