My favorite little Thor trick is to make a Take-Minakata and go in on on a new kagutsuchi, since he learns dark might.
Try one of these combos:
Nozuchi x Datsue-Ba
Momunofu x Lilim
Shikigami x Lilim
Shikigami x Fomor
Dante (from the Devil May Cry series) just showed up.
I punched him in his face for 700 damage after he cast provoke on me twice in a row. I enjoy the strength build.
I'm trying my damnedest not to use Dark/Bright Might on my last run because of how absurdly broken it can be.
I honestly think he fits the game better than Raidou does. He has this menace around him that Raidou doesn't.
And that music.
I honestly think he fits the game better than Raidou does. He has this menace around him that Raidou doesn't.
I know for a fact I have these two in my compendium. I will grind up the cash to buy them. Thanks!My favorite little Thor trick is to make a Take-Minakata and go in on on a new kagutsuchi, since he learns dark might.
Try one of these combos:
Nozuchi x Datsue-Ba
Momunofu x Lilim
Shikigami x Lilim
Shikigami x Fomor
The demon negotiation is a little annoying. I can't figure out if it's completely random or not.
I'm one of those weird guys who actually likes demon negotiation whenever it pops up. There's definitely an element of randomness to it that can lead to some blatantly-unfair moments (I gave you EVERYTHING and you just LEFT?!) but over time you start to understand the templates for each demon personality better and can gauge which responses will work fairly intuitively. The unpredictability of some encounters even then just keeps you on your toes and reminds you that you're dealing with capricious, dangerous, and often insane demons.
But yeah, mechanically negotiation can be pretty annoying.
Nocturne is great, but I bet you can finish SMTIV
What boss are you stuck on?
I got to the minotaur in Naraku (5th stratum I think?), I'm level 12. I get completely destroyed by them, I tried grinding but it was taking forever to level up.
And if Walter is the one helping you, just reset back to your save, he will just screw you over.Fill up with Bufu (Centaur has it). Make sure to make the right dialog choices as well, since that can buff your attack (1st one) and lower his hit/evasion (2nd one).
I've been playing IV recently and tbh just slapped it on easy because I couldn't be bothered.
I'm one of those weird guys who actually likes demon negotiation whenever it pops up. There's definitely an element of randomness to it that can lead to some blatantly-unfair moments (I gave you EVERYTHING and you just LEFT?!) but over time you start to understand the templates for each demon personality better and can gauge which responses will work fairly intuitively. The unpredictability of some encounters even then just keeps you on your toes and reminds you that you're dealing with capricious, dangerous, and often insane demons.
You're not alone, I love negotiations too. In fact, when I first made the jump from Persona to SMT that was one of the coolest aspects of the game for me. "Wow, this is so much cooler than shuffle time! I actually get to talk to them!"
Kinda surprised me when I discovered it was such a divisive feature. I find it comparatively much more engaging than, say, throwing pokeballs and hoping the damn critter doesn't break free again, and not a lot of people seem to have a problem with how that one works.
But his demons are a bit different!And if Walter is the one helping you, just reset back to your save, he will just screw you over.
But his demons are a bit different!
That's Jonathan.But his demons are a bit different!
That's Jonathan.
I'm one of those weird guys who actually likes demon negotiation whenever it pops up. There's definitely an element of randomness to it that can lead to some blatantly-unfair moments (I gave you EVERYTHING and you just LEFT?!) but over time you start to understand the templates for each demon personality better and can gauge which responses will work fairly intuitively. The unpredictability of some encounters even then just keeps you on your toes and reminds you that you're dealing with capricious, dangerous, and often insane demons.
But yeah, mechanically negotiation can be pretty annoying.
I finally beat Daisoujou. I'm assuming that was a completely optional fight unlike Matador. Does it matter what order I find the candelabra's in?
The often inscrutable interactions and personalities are fun. Every demon conversation is a skit.
So, how long would you guys say is Raidou 2? Howlongtobeat says around 30 hours, but the first took me more than 50 so I'm a bit skeptical.
Wait, 50 or more? But if Raidou 1 is the shortest Megaten I have played.
I'm one of those weird guys who actually likes demon negotiation whenever it pops up. There's definitely an element of randomness to it that can lead to some blatantly-unfair moments (I gave you EVERYTHING and you just LEFT?!) but over time you start to understand the templates for each demon personality better and can gauge which responses will work fairly intuitively. The unpredictability of some encounters even then just keeps you on your toes and reminds you that you're dealing with capricious, dangerous, and often insane demons.
Yeah, definitely agree with that. Persona 5 really neutered the interactions. I get why they did that, and I'm glad they're in the game, but it's definitely My First Demon Negotiation.
I'm playing SMT1 right now and the inability to recruit or use demons that are the opposite alignment of you was an interesting choice. Kind of wish they had kept that limitation, it adds more weight to your choices.
Much better balanced, great characters. I loved it.I liked SMT4 but probably won't ever replay it because it was kind of easy and I only like one of the endings. What should I know about 4:A before deciding if it's worth my money? I keep hearing really divisive things about it without much detail.
I liked SMT4 but probably won't ever replay it because it was kind of easy and I only like one of the endings. What should I know about 4:A before deciding if it's worth my money? I keep hearing really divisive things about it without much detail.
I liked SMT4 but probably won't ever replay it because it was kind of easy and I only like one of the endings. What should I know about 4:A before deciding if it's worth my money? I keep hearing really divisive things about it without much detail.
Thank you for all the replies, this gives me a lot of good info to go off of. The anime-ness of the game does raise a question for me though. One a scale of Persona 1 to Persona 4 how anime-y is it? It's not a dealbreaker but I'd like to know how deep into the pool I'd be jumping.
also some context about the incest overtones would be appreciated because I'd rather not
I'd say the general mood is a kinda light hearted, P1-esque one, it's definitely not P4 levels of anime. The really anime scenes are fairly far in-between too, as terrible as they sound.
The incest thing... Well, basically you're the adopted son of a bar owner, and he has a daughter you were raised with. It's implied that you've known each other since you were both like 3 years old, so you're basically real family, but somehow she has a very obvious crush on you still. So you get some scenes where she gets angry at other girl flirting with you and such, it's pretty silly and unnecessary.
Still, as someone who absolutely hates these things in games, it's still one of my favorite games in the series. Most of the cast is pretty great too despite these tropes, way better than IV's IMO.
Thank you for all the replies, this gives me a lot of good info to go off of. The anime-ness of the game does raise a question for me though. One a scale of Persona 1 to Persona 4 how anime-y is it? It's not a dealbreaker but I'd like to know how deep into the pool I'd be jumping.
also some context about the incest overtones would be appreciated because I'd rather not
What makes P4 more anime than P3? They seem exactly the same to me in that regard.
It's really creepy about the two 14-year-old girls.