VeteranGamer
Banned
You should buy the season pass. 2 good story expansions and a fun "FPS".
nice. it had 3 dlc, right? were only the first 2 good?
You should buy the season pass. 2 good story expansions and a fun "FPS".
The DLC will fill in the details. It's more plot driven.That feeling when you beat The Evil Within. Phew! It took me ~23 hours on Survival difficulty.
Now where can I read about the story? I feel like I understood bits and pieces.
Just finished this after needing another horror fix after Resident Evil 7. I played it on PC and have to admit the graphics were a big turn off at first. The character models look like PS3 era graphics and the opening part of the game and it's cinema is pretty awful. Once you get past the opening though, the game gets pretty great.
It felt like an amalgamation of tons of different games. I felt Resident Evil, Last of Us, Assassin's Creed, Silent Hill, Metal Gear. Really interesting stuff. The graphics actually turned out incredibly impressive later on. The character models are bad but the stages are amazing. Really impressive use of lighting, darkness and atmosphere. The tension is something I haven't felt in years.
The story and acting is pretty bad I have to say but the gameplay and graphical design kept me engaged. The game just had so much variety to its scenery that it felt like it could have been several different games. The main con I had with the game besides the story is it did seem unfair at times and the amount of deaths I had was up there with games like Hotline Miami. There was a lot of trial and error and if you screw up slightly in an area, it felt best to die and re-do it. Some of the save points were bonkers. There were sections I would get through and say "please save" to myself and they never came.
Still, an excellent survival horror game if you can get past the story. Probably the best and most fun I've had with the genre since Resident Evil 4.
How is this game for OG PS4 nowadays? It's currently on the flash sale for $8,99 (all DLCs included). I heard they got rid of the black bars, is that right?
How is this game for OG PS4 nowadays? It's currently on the flash sale for $8,99 (all DLCs included). I heard they got rid of the black bars, is that right?
How is this game for OG PS4 nowadays? It's currently on the flash sale for $8,99 (all DLCs included). I heard they got rid of the black bars, is that right?
I am one of the 'crazies' who actually prefers the black bars. When I got the PS4 version last year I tried the no black bars but put them back almost immediately. Really gives the game more unique vibe.
Without going in to specifics, how so?Not only that but the game was clearly designed with the black bars in mind. Removing them kills tons of brilliant parts in the game.
Without going in to specifics, how so?
How are the traps designed around letterboxing, just basically the same reason why you don't want a super high FOV for horror games or why people prefer the tank controls for the older Resident Evils?
i.e. by giving you more info or easier mechanics it makes the game less tense
So I am returning to this because of the sequel, and trying to mop up achievements.
But I remember spending hours reloading my save trying to get all the lockers open as I only had one key but two lockers remaining.
is it true that one of the keys is inside one of the lockers? Because I've been trying for so long and nothing is coming up. I understand New Game Plus doesn't reset the keys either?
Akumu is not too bad if you're motivated to do it. I would suggest you know the game fairly well before you start though. And there are certain upgrades you'll want to focus on.Looked up what Akumu entails and it sounds absolutely dumb. I'm all for hard modes and whatnot especially with survival horror, I'm playing this on survival even but dying in one hit to any enemy doesn't just sound cheap, it sounds like it completely messes up the game balance and doesn't even seem fun. It's not even realistic that you'd die in one hit from a single strike either :/ I never planned on getting the plat or anything but still it sounds absolutely awful and not in a "prepare to die" sort of way, just sounds poorly thought out.
Anyway can you go in to nightmare for ng+ from survival or do you have to start a new save?
also recorded this neat bit of skill ( or luck lol) from chapter 5, no spoilers
Yeah I mean im sure with enough prep you can get through it, my point is though giving every single enemy a one shot messes up the balance/game design I feel like since the uniqueness of each enemy is lessened.Akumu is not too bad if you're motivated to do it. I would suggest you know the game fairly well before you start though. And there are certain upgrades you'll want to focus on.
You'll have to start a new save for nightmare difficulty.
That's funny cause I'm up to chapter 7 now and 6 was my least favorite so far. Some of the combat encounters were neat but overall the tense atmosphere was pretty much completely gone and it was basically just a straight up action game. Glad to see 7 is turning it down again.Evilness Within is one of my favorite games (if not my number 1, even) and I have very little desire to do Akumu mode.
Nightmare is pretty pretty great though. You get the remixed encounters and it's difficulty curve is a smooth increase from survival so you don't get comfortable until pretty late in the game when you have enough upgrades and bolts to trivialize the last few encounters/bosses. It makes some of the easier chapters like 2 turn from kinda eh into something a lot more intense and strategic.
On the flip-side it exposed more of the jank and frustration in the more action packed levels like 6,11, and 12 where the faster enemies and lower ammo counts led to some really, really aggravating encounters. 6 was one of my favorite levels on survival but on nightmare it was one of my least favorite lol.
Yeah I liked the start I just found triggering the enemies in the elevator type things was kinds frustrating.I liked chapter 6 because it was such a stark pacing and environmental shift for the game. Up to that point it had been slowly ramping up, but then Chapter 6 is one of the longest in the game and it's just one insane set-piece after another. It's certainly not as "creepy" as many of the other chapters (though I like the cult enemies), but it wasn't lacking in tension for me with stuff like being swarmed in the beginning and the crazy boss fight against the two giants. The whole chapter felt like it was ripped from a particularly intense stretch of Resident Evil 4. And of course the game goes back to being simmeringly spooky the very next chapter, so 6 slots in nicely in Mikami's brand of peaks and valleys.
I think Ch4 is okay if you have enough matches and are good with fire traps. I think that's first Laura fight right?Yeah I liked the start I just found triggering the enemies in the elevator type things was kinds frustrating.
Also I thought I was supposed to run away from the giants for a while lol, they were easy to dodge though so I managed to get them in my first try.
The dog made me use almost all of my ammo/grenades but I beat it on my 2nd try.
I'm just paranoid that the enemies I run in to from now on are gonna be unwinnable Ala chapter 4's ending. Which was annoying because I tried to fight that thing like 5 tines before googling to see if it was unwinnable.
I think Ch4 is okay if you have enough matches and are good with fire traps. I think that's first Laura fight right?
Now I remember, the very first Laura encounter you just run from her, it's all scripted. The second fight is the next ch. You have to kill her there.Yeah I liked the start I just found triggering the enemies in the elevator type things was kinds frustrating.
Also I thought I was supposed to run away from the giants for a while lol, they were easy to dodge though so I managed to get them in my first try.
The dog made me use almost all of my ammo/grenades but I beat it on my 2nd try.
I'm just paranoid that the enemies I run in to from now on are gonna be unwinnable Ala chapter 4's ending. Which was annoying because I tried to fight that thing like 5 tines before googling to see if it was unwinnable.
Yeah you will. You will get 50k quicker if you're finding a good amount of statues with the locker keys in them since there will always be a locker with green gel every few you open.Ah I'll look it up then.
Also just got to chapter 9, I want to upgrade my harpoon bolt to the last level but that's 50k gel and I only have like 7.3k... will I even get 50k before the end of the game? Should I just focus on other things?
Yeah you will. You will get 50k quicker if you're finding a good amount of statues with the locker keys in them since there will always be a locker with green gel every few you open.
It will definitely be worth it. It will make things much easier for you late in the game .
It doesn't make it completely trivial though right? I still want a decent challenge/tension.
Kills any regular haunted in one hit and one that is bit special/tougher but not really a boss or sub boss enemy. So it makes couple of encounters bit trivial compared to what 'they should be'.
The "secret" best bolt type is flash. You can stealth kill like 3-4 haunted with one bolt if you upgrade the stun time.
Freeze bolts are probably best for most bosses.
Okay, this is all I have left
Any suggestions or ideas? Should I do them in completely separate play throughs?
I've spent about eight hours on AKUMU so far and I've hit a huge roadblock in Chapter 6. The house where you have to defend Joseph while he opens some doors. No checkpoint between the two phases of this scenario is so frustrating!
Have you upgraded the flash bolts at all?I've spent about eight hours on AKUMU so far and I've hit a huge roadblock in Chapter 6. The house where you have to defend Joseph while he opens some doors. No checkpoint between the two phases of this scenario is so frustrating!