It's why I wanted Sony first party to switch to it since they seem to be struggling to get games out fast.
I'ma have to call bullshit on this.
First, its never a good idea to force any team to use an engine. You all know how much like love Battlefield.....that doesn't fucking mean I support EA making some of those teams use Frostbite. That might work great for DICE, not so much everyone else so they calmed down with that and it was for the better. It doesn't mean Frostbite is shit, it doesn't mean UE5 is shit, it means Sony's first party should switch to WHAT EVER THEY WANT, what ever they work well with, that is what they should use.
Thats it.
Next, I see no evidence that anything using UE is suddenly going to have games come "out fast" as even the top titles in development using it, are still years off and the titles that used other versions of it in the past, still had development times that mirror other teams, I'd even argue that in house engines likely can get the work done faster in some situations if the team is use to some work set up.
Days Gone literally fucking took damn near 7 years to release
Spiderman on PS4 runs on a in house engine, same with Ratchet and we have Spiderman 2 coming next year.
Using this logic, someone should be putting out their shit faster then Insomniac =)
So I'm hype for what UE5 will bring to gaming too, but games can take a long time to make and i don't see much to suggest UE5 will be that shift or something to make it faster, I'd argue it might be AI in general regarding game development. The stuff coming out regarding 3D design with AI is fucking insane and likely will cause a massive shift much more then UE5 ever would.