PS5 for 12 months. I’d much rather wait than buy a PS5.Awesome PS5 only.
Please tell me it's NOT Bloober Team?
The fact this remake is gonna be on UE5 is nuts. Hope the gameplay is on RE2R levels.
who looks over when a perfectly good look-off is 5 feet away.
Spoilers to the game:who looks over when a perfectly good look-off is 5 feet away.
I know that I'm the minority, but i seriously prefer the original.
Bloober has had several chances.This looks like its the fuckin TITS. People should give bloobers a chance.
Me too, but two is still awesomeI know that I'm the minority, but i seriously prefer the original.
Said no one ever?I am so happy bloober team is making it
I am so happy bloober team is making it
Im gonna play this game you dweebs swear is a CLASSIC.
If Sony had funded this game then it wouldve been a lifetime exclusive like Death Stranding.This looks great. Cautiously optimistic given the pedigree of the developer but the visuals look like a big step up from previous works.
Y’all do realize if Sony isn’t “momeyhatting” this it isn’t getting made, right? This is Konami we are talking about
Save your outrage for exclusives that would have been made regardless on multi platforms (like Starfield…)
If Sony had funded this game then it wouldve been a lifetime exclusive like Death Stranding.
From what I understand, Konami had devs pitch ideas and out of the all the teams, Bloober won. Sony then came in and secured the 1 year timed exclusive. They didnt go to Konami and say hey, we want to make Silent Hill 2, can we have the license?
Correct me if im wrong of course.
Agreed about the cautiously optimistic. Started The Medium last night, and it’s not as bad as I thought it would be. It has its jank, but SH1-3 were all about jank, especially 2. The atmosphere is good, the art design on the demons feels like a cross between Hellraiser cenobites and Pan’s Labyrinth.This looks great. Cautiously optimistic given the pedigree of the developer but the visuals look like a big step up from previous works.
Y’all do realize if Sony isn’t “momeyhatting” this it isn’t getting made, right? This is Konami we are talking about
Save your outrage for exclusives that would have been made regardless on multi platforms (like Starfield…)
No, it would not have (in current year). Sony owns the Death Stranding IP, that’s why it’s full on console exclusive.If Sony had funded this game then it wouldve been a lifetime exclusive like Death Stranding.
From what I understand, Konami had devs pitch ideas and out of the all the teams, Bloober won. Sony then came in and secured the 1 year timed exclusive. They didnt go to Konami and say hey, we want to make Silent Hill 2, can we have the license?
Correct me if im wrong of course.
That would be icing on the cake with all of this.Bloober can make silly little horror games and I am excited to see their take on Silent Hill 2. What I do wish is that they would release Silent Hill 1-4 on Playstation Premium with Trophy support.
If I’m mad at anyone it probably is Microsoft for not adapting to Sonys aggressive use of timed exclusives. I think at this point they have no choice but to secure their own.If Sony had funded this game then it wouldve been a lifetime exclusive like Death Stranding.
From what I understand, Konami had devs pitch ideas and out of the all the teams, Bloober won. Sony then came in and secured the 1 year timed exclusive. They didnt go to Konami and say hey, we want to make Silent Hill 2, can we have the license?
Correct me if im wrong of course.
on PC sure. Dont expect 60 fps in UE5 titles on consoles that use Nanite and Lumens. Especially if they are using hardware accelerated Lumens instead of the software Lumens shown in the first UE5 demo on PS5.The trailer on the PS YouTube channel is at 60 fps so... 60 fps mode confirmed?
If Sony had funded this game then it wouldve been a lifetime exclusive like Death Stranding.
From what I understand, Konami had devs pitch ideas and out of the all the teams, Bloober won. Sony then came in and secured the 1 year timed exclusive. They didnt go to Konami and say hey, we want to make Silent Hill 2, can we have the license?
Correct me if im wrong of course.
I’m not bothered too much by it as some. He has good emotional expressions shown in the trailer. Some of his winces and angst I think I felt in my mind and gut while playing back in 2002 on the original Xbox version, lol.James
I think the problem is we are used to how James looks and this guy looks different but they kept the Hair.
Which doesn't suit the guy as he has a narrow face.
James is more rounded.
I’m not bothered too much by it as some. He has good emotional expressions shown in the trailer. Some of his winces and angst I think I felt in my mind and gut while playing back in 2002 on the original Xbox version, lol.
Yeah. Wasnt Phil tweeting about how he was in Japan every few weeks? Like how do you get outbid by Sony here?If I’m mad at anyone it probably is Microsoft for not adapting to Sonys aggressive use of timed exclusives. I think at this point they have no choice but to secure their own.
I dont know why Sony would give it to a third party studio like bloober. I can see it being a package deal with a movie, but wouldve expected a first party or a sony centric studio to make this game. Not bloober.Other posters above summarized it pretty well
Again, Konami has completely abandoned AAA game development with their IP, Sony went and got a packaged deal for this
Not to mention removing the nostalgia goggles, games back then were also a side effect of the tech at the time. If they can make heavily detailed characters back then like today, they’d probably weather them more so as well.I think him being older makes more sense. Or even just looking older. Remember Angela was only 19 yet she looked like she was in her late 20s to early 30s given her life and situation. I can easily see them doing the same for James. Going through what he went through, you aren't going to look young and youthful.
I remember watching the Making of that came with the PS2 version and how they did they mirror scene.I’m not bothered too much by it as some. He has good emotional expressions shown in the trailer. Some of his winces and angst I think I felt in my mind and gut while playing back in 2002 on the original Xbox version, lol.
wasnt that CG?I remember watching the Making of that came with the PS2 version and how they did they mirror scene.
Devs think it's hard now?
imagine looking in a mirror and manually animating the stuff to look as good as it did back then.