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Silent Hill 3 on PC - Modern Camera Mod Release (Third Person + First Person)

Osaka_Boss

Member
It looks like a Nice addition to people that already played It. It is Just not the intended way to play It. Same thing for SH4.



Reminds me of this terrible decision by activision:



People like above simply dont get It that a game is designed around its limitations, and also its cinematography If given game was fixed camera.
 
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TGO

Hype Train conductor. Works harder than it steams.
You can also do this by taping down the look button, although a lot of the game is in 3rd person anyway.
 

kunonabi

Member
It looks like a Nice addition to people that already played It. It is Just not the intended way to play It. Same thing for SH4.



Reminds me of this terrible decision by activision:



People like above simply dont get It that a game is designed around its limitations, and also its cinematography If given game was fixed camera.

Sad thing is SH4 actually benefits from a mod since the default camera is utter trash.
 

ShadowNate

Member
It's a welcome bonus feature to have. Probably, for a new game+ or for veterans to experience the game differently. First person mode is especially cool when you want to have a better look at the various textures that the developers put in for trivial stuff (such as signs, vending machines, magazine covers etc).

The camera however is supposed to be "controlled for you" for the genuine / intended experience. There are specific things that Heather is explicitly meant to not understand quite what she's looking at.
 

Skifi28

Member
Right "fixed", like SH3 really need a SHOOTER CAM because otherwise is unplayable.
Same shit for me of MGS2 with people modding camera with the same of MGS3 Subsistence.

People trashing Bloober (with SH2 Remake) for this, but when it come with the "community modding", this is so great, thanks for "fixing the game"

Stupid
"NOOOO, STOP HAVING FUN"
 

HL3.exe

Member
Right "fixed", like SH3 really need a SHOOTER CAM because otherwise is unplayable.
Same shit for me of MGS2 with people modding camera with the same of MGS3 Subsistence.

People trashing Bloober (with SH2 Remake) for this, but when it come with the "community modding", this is so great, thanks for "fixing the game"

Stupid
Yep, fixed







Etc, etc etc.

The PC modding community is absolutely amazing. And way better at preserving games then the original publishers.

Also, if you want to argue 'dev intend', most dev teams (if not all) ever finish their intentions or need to compromise on concepts/ideas. Money and dev time is up, so it's time to cut and ship the thing. Modding communities actually will try and fix long standing bugs or add cut content.

Edit: I forgot the 'name-calling' part. Sorry.

Retard
 
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squidilix

Member
Yep, fixed







Etc, etc etc.

The PC modding community is absolutely amazing. And way better at preserving games then the original publishers.

Also, if you want to argue 'dev intend', most dev teams (if not all) ever finish their intentions or need to compromise on concepts/ideas. Money and dev time is up, so it's time to cut and ship the thing. Modding communities actually will try and fix long standing bugs or add cut content.

Edit: I forgot the 'name-calling' part. Sorry.

Retard

Stop speaking for general modding through
Im talking all waste and stupid modding on game that dont needed. Like this camera mod on SH3. (or MGS2 camera mods ruining all level design). Not for fixing technical issue / port.
All this mods with "QoL fixing" or "new way control" it's just stupid

Why make SH3 on TPS/FPS mods when the gameplay isn't TPS and some key scene or area have fixed camera? Just because genZ can't play without "standard"? Almost stupid as RE2R with classic camera mods.
 
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Yes it's obvious that this wasn't the intent on how to play the game but a nice bonus to an already amazing game. 3d / 2d controls & now OTS / FPS. Fuck intent, play the game how you want to play it.
 
Stop speaking for general modding through
Im talking all waste and stupid modding on game that dont needed. Like this camera mod on SH3. (or MGS2 camera mods ruining all level design). Not for fixing technical issue / port.
All this mods with "QoL fixing" or "new way control" it's just stupid

Why make SH3 on TPS/FPS mods when the gameplay isn't TPS and some key scene or area have fixed camera? Just because genZ can't play without "standard"? Almost stupid as RE2R with classic camera mods.
All the waste and stupid moddings? Are you really going to disrespect them like that just because YOU don't like it? I don't get why these types of mods are stupid after however many times you have played the game. God forbid you want to play another way, sheeesh.
 

Senua

Member
I’d take 10 Rofifs over this guy. At least Rofif can be entertaining.
Nah I know, Rofif was a lovable tard. I think the last ban torched his soul

yeah whatever, enjoy everything even pooh if you want, im done.
Think Winnie The Pooh GIF
 
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Gaiff

SBI’s Resident Gaslighter
yeah whatever, enjoy everything even pooh if you want, im done.
>Mods are free, entirely optional, and done by amateurs for the benefit of the community

>I hate the PC modding community

You must be the type to hate poor kids or volunteers.
 
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HL3.exe

Member
Stop speaking for general modding through
Im talking all waste and stupid modding on game that dont needed. Like this camera mod on SH3. (or MGS2 camera mods ruining all level design). Not for fixing technical issue / port.
All this mods with "QoL fixing" or "new way control" it's just stupid

Why make SH3 on TPS/FPS mods when the gameplay isn't TPS and some key scene or area have fixed camera? Just because genZ can't play without "standard"? Almost stupid as RE2R with classic camera mods.
Then don't say dumb shit like 'I hate mod communities', dumbfuck.

Fun fact: in some interview somewhere, Kojima mentioned he wanted the MGS3 third person camera in MGS2 with the re-release, but that would take a lot of technical rework so they skipped that. Technical rework a modder ultimately did in their free time.

But your argument basically boils down too:
images

Gotya.
 
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Gaiff

SBI’s Resident Gaslighter
Amateurs? More like pros, come on now show some respect. DSFIX anyone?
Amateurs in this context doesn’t necessarily mean not good. It simply means that they’re not working in an official capacity and in their free time. The vast majority of mods are also done by people who don’t work in the fields. There are definitely a lot of mods done by pros though.
 

Buggy Loop

Member

edit: bye

Marilyn Monroe Goodbye GIF


Shitting on modders, GTFO. One of the worst post in GAF 2024

The PC modding community is absolutely amazing. And way better at preserving games then the original publishers.

Richards Burn Rally, a 20 years old game alive with new stages, physics updates, cars, VR support, triple monitors, new sim rig compatibilities



Falcon 4.0, 26 years old, vastly updated by community that it is legit considered a better study sim nowadays than even DCS.



Counter-strike was a mod
Team Fortress was a mod (of Quake)
DOTA was a Warcraft 3 mod
DayZ was an ARMA mod
STALKER, Fallout New vegas broken? Modders fix it.

Absolutely deranged in the head take to shit on pc mod community, I can't believe someone even came up with a post like that.
 
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Puscifer

Member
It looks like a Nice addition to people that already played It. It is Just not the intended way to play It. Same thing for SH4.



Reminds me of this terrible decision by activision:



People like above simply dont get It that a game is designed around its limitations, and also its cinematography If given game was fixed camera.

Im not dumb. It's a mod, it's there specifically for that reason you DON'T have to use it unless you want to change your experience.
 
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Bartski

Gold Member
Just because genZ can't play without "standard"?
No it's because standard is pretty shit, not gonna lie.

I just beat the game for the very first time and I can't believe I bumped into this mod only now, browsing SH threads after rolling the credits.

I mean, I get it.



I'm all in for using cinematic techniques in gameplay and I find the "movie game" term peak retarded. I love old REs and static camera angles. But as soon as you start mixing this dynamic, tracking camera in motion that is hard coded not to show what's happening in front of you it all just falls apart when you have enemies to kill.

Not talking about stylish tracking shots, overhead rides and cinematic angles. Those are the legacy of SH happen as well for a great effect. It works for exploration. I'm not talking about that. I'm talking about this:

uu2rsSb.jpeg


...most of the time, when moving through areas or entering new ones, the camera DEFAULTS to a front medium-long shot of Heather or medium-close in tight corridors.

Yes it adds to tension. Especially when your radio starts screaming as you have just entered a room full of enemies, those crawling little shits in particular. It looks cinematic but it's horrible gameplay. And seems like Team Silent got the memo, adding what now feels like a truly bizarre artifact of game design past - "search view", which essentially is a button, allowing you to work your ass off against the default camera position. So keeping it pressed puts it where you want it most of the time - behind the character. Doing that in combat is key to survival, as much as it is while running away from enemies. And that's when it starts to break down, as it "fights" with the default camera trying to change perspective, sometimes spazzing all over the place making controlling Heather even more chaotic and painful. I spent so much time and energy fighting for an angle with Alessa boss fight being the prime example of those issues just piling up.

Constantly flipping between en face and en arse is also a great way to keep losing any sense of orientation so the general traversal is about unfolding the map every few dozen seconds to know which direction I'm even going.

So I fired up the "modern camera" mod in question and I feel it just solves everything I didn't like about this otherwise very enjoyable, well aged retro ride.

With SH2R coming this weekend I'm beyond relieved that they didn't try to emulate this retro cam but opted for a modern approach instead.

I started playing SH4 The Room first time in my life some weeks ago and dropped it thinking it was shit. But now I can't wait to check it out again, possibly the right way. Might as well just do it now!
 
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