brandonh83
Banned
Bring the Flauros just to be on the safe side
My trip was already foretold by gyromancy. Not sure the Flauros will help with shit.
Bring the Flauros just to be on the safe side
Join us. I drive roads that go into W. VA often, and many a time' me and the girlfriend will have Yamaoka at full volume.Girlfriend has a pharmacy school interview tomorrow... in Virginia... where Silent Hill is located (well, according to the movie). So we're about to take a four hour road trip there today. And it's raining. We're also staying in a creepy ass hotel in the mountains tonight-- it's the closest place to stay near the campus.
come at me samael
Yeah, but LCD backlights absolutely destroy the crushing darkness those games aim for. What I found yesterday once again is that a CRT can deliver shadows that are dark enough that you feel as if you can't quite make them out and that adds to the fear. The games FEEL really dark and there are a lot of hidden details in the shadows that are tough to make out.I dont think the PS2 versions look too bad on a 37in LCD with component after checking my discs last night. Sure you've got the aliasing, but the games still look nice.
Join us. I drive roads that go into W. VA often, and many a time' me and the girlfriend will have Yamaoka at full volume.
Feels creepy man.
Yeah, but LCD backlights absolutely destroy the crushing darkness those games aim for. What I found yesterday once again is that a CRT can deliver shadows that are dark enough that you feel as if you can't quite make them out and that adds to the fear. The games FEEL really dark and there are a lot of hidden details in the shadows that are tough to make out.
On an LCD, those same hallways become either clearly visible or you just end up with an empty sea of LCD backlight in your face.
Even though the Pioneer Kuro can handle the blacks necessary for this game, it's shadow detail capabilities actually still manage to hurt the mood. If you drop a CRT brightness down the entire image becomes darker (including blacks) but there is a threshold with flat panels in which dropping brightness leaves the black level at a set point while the shadow detail fades away instead.
I can't emphasize enough how important a good CRT is to the Silent Hill experience. A lot of the tension in those games was clearly designed to work in tandem with the displays most people were using. Making a horror game in 2012 is a very different thing as you need to take these displays into account. They can't use the same techniques.
Craigslist.Makes me want to find a Sony Triniton just for my old copies
So guys, look who else thinks the Hd collection looks awful....
So guys, look who else thinks the Hd collection looks awful....The picture I sent him was this BTW...Incase you don't know who he is, Masahiro Ito was the background and creature designer of Silent Hill, art director and creature designer in Silent Hill 2 and art director, creature and background designer in Silent Hill 3.
Nevermind that, someone show him the boat ride video.
So guys, look who else thinks the Hd collection looks awful....
http://i.imgur.com/aSo9s.png
The picture I sent him was this BTW...
[img]http://i.imgur.com/zV6Fp.jpg
Incase you don't know who he is, Masahiro Ito was the background and creature designer of Silent Hill, art director and creature designer in Silent Hill 2 and art director, creature and background designer in Silent Hill 3.[/QUOTE]
Poor Team Silent..first they got killed then their games got disfigured :(
So guys, look who else thinks the Hd collection looks awful....
The picture I sent him was this BTW...
Incase you don't know who he is, Masahiro Ito was the background and creature designer of Silent Hill, art director and creature designer in Silent Hill 2 and art director, creature and background designer in Silent Hill 3.
Anyone heard about a Book of Memories release date for the Vita? Seems like is moved.
Anyone heard about a Book of Memories release date for the Vita? Seems like is moved.
Anyone heard about a Book of Memories release date for the Vita? Seems like is moved.
Good question.
I still have faith in that one, personally, as WayForward has an excellent track record.
His response to the "water" video..
I don't think he's pleased.
Here's his twitter account: https://twitter.com/#!/adsk4
So guys, look who else thinks the Hd collection looks awful....
The picture I sent him was this BTW...
Incase you don't know who he is, Masahiro Ito was the background and creature designer of Silent Hill, art director and creature designer in Silent Hill 2 and art director, creature and background designer in Silent Hill 3.
So can anyone (Tomm?) confirm if an additional patch is in the works, or should I just go ahead and return the PS3 version to Amazon?
His response to the "water" video..
I don't think he's pleased.
Here's his twitter account: https://twitter.com/#!/adsk4
I can't speak for Silent Hill 2, but SH3 has some really bad synch issues particularly with the "They look like monsters to you?" cutscene and the pre-final boss cutscenes. Those two have some of the worst synching issues I've seen since I started playing.
This is with the patch, by the way.
Nevermind that, someone show him the boat ride video.
Absolutely love Ito.
Why isn't this man's work in more demand in this industry? His horror stuff is great, but man, he's got some fantastic 'fantasy' stuff as well. If anyone made an RPG with his art direction it would be really damn unique.
no the water effect is definitely fucked up
watch the old one again
Holy smokes at his twitter background.
Haha, definitely can't go on his page while I'm at work.
So despite the technical issues, I have been enjoying SH2 for its old school charm and neat design. This is my first time playing so I'm not as disgusted as y'all over the graphical changes, just the fps issues. Would it be advisable to trade this HD collection in and try Downpour? I like the idea of a less linear survival horror game, with all the exploration/side quest perks.
Don't get me wrong, SH2 is cool, just broken on PS3. I don't have a PS2 and don't want to install Windows on the Macbook.
So despite the technical issues, I have been enjoying SH2 for its old school charm and neat design. This is my first time playing so I'm not as disgusted as y'all over the graphical changes, just the fps issues. Would it be advisable to trade this HD collection in and try Downpour? I like the idea of a less linear survival horror game, with all the exploration/side quest perks.
Don't get me wrong, SH2 is cool, just broken on PS3. I don't have a PS2 and don't want to install Windows on the Macbook.
It's so funny to read this thread now, days after my initial negative reaction to the early impressions upon the game's release.
After posting that, I was met with replies like these:
Positive impressions my ass. This is gaming's equivalent of the Holocaust in my eyes.
I'm the one that linked them both. The water texture appears to be the same in both videos. The difference is that the original had thicker fog that evened out the gradients. I think the water looks like that so it would be visible through the thick fog, but now that the thick fog is gone it looks horrible. It's like they removed a layer from a photoshop document.
Checked again and it looks like they really DID change the water texture. Wow.
Same exact scenes:
Craigslist.
I still have my 2005 Sony HD CRT, but I picked up an SD Trinitron for my retro games and it is perfect for Silent Hill. I was surprised at how intense the games still managed to be when played in the right setting with the right display. I really miss that feeling. Even stuff like Amnesia can't match the best of Silent Hill.
The water in that scene is actually made up of moving polygons rather than simply applying a texture to a flat surface. The water throughout most of the game, however, simply uses a flat surface so this is a particularly unique scene. It's not really a texture issue, rather, a rendering problem.I'm the one that linked them both. The water texture appears to be the same in both videos. The difference is that the original had thicker fog that evened out the gradients. I think the water looks like that so it would be visible through the thick fog, but now that the thick fog is gone it looks horrible. It's like they removed a layer from a photoshop document.
Checked again and it looks like they really DID change the water texture. Wow.
Same exact scenes: