Looking at the water, it actually seems like the water in the HD demake is flowing the opposite direction compared to the water in the original version. WTF.
Yeah, that was really puzzling.
Looking at the water, it actually seems like the water in the HD demake is flowing the opposite direction compared to the water in the original version. WTF.
So I'm going to return the PS3 version
Question: Is the 360 version worth it, or is even that one a pile of crap?
So I'm going to return the PS3 version
Question: Is the 360 version worth it, or is even that one a pile of crap?
So I'm going to return the PS3 version
Question: Is the 360 version worth it, or is even that one a pile of crap?
Does the boat scene looks similar like to the gif or has the 360 version some actual good fog effects?I'd say so, the framerate is rock solid 60 FPS and unless you're super nitpicky like a lot of people in this thread, you're still going to enjoy playing these classic games.
Does the boat scene looks similar like in the gif or has the 360 version some actual good fog effects?
The fog is shitty in both versions of the collection AFAIKDoes the boat scene looks similar like in the gif or has the 360 version some actual good fog effects?
New title :lol
Is it bad if i'm actually enjoying these disastrous ports?
New title :lol
Is it bad if i'm actually enjoying these disastrous ports?
That gif was captured on the 360, IIRC.
Meh, that sucks.The fog is shitty in both versions of the collection AFAIK
I'd say so, the framerate is rock solid 60 FPS and unless you're super nitpicky like a lot of people in this thread, you're still going to enjoy playing these classic games.
What the hell?
This is a joke of a port.
Why though? Because it's missing some fog? Because theres a bad water texture? Is that really enough to make this a "joke of a port" ? I haven't tried out SH3 but I've been playing SH2 and it's been great so far.
Missing fog effects, glitchy audio, shitty framerate in the PS3 version, worse-looking textures etc. etc. When a HD port of a 10+ year old game looks worse than the original version, then yeah, it's a joke.Why though? Because it's missing some fog? Because theres a bad water texture? Is that really enough to make this a "joke of a port" ? I haven't tried out SH3 but I've been playing SH2 and it's been great so far.
Missing fog effects, glitchy audio, shitty framerate in the PS3 version, worse-looking textures etc. etc. When a HD port of a 10+ year old game looks worse than the original version, then yeah, it's a joke.
lol
lol
btw. The MGS ports weren't bad, were they? I wonder why it wasn't done by the same team.
Why though? Because it's missing some fog? Because theres a bad water texture? Is that really enough to make this a "joke of a port" ? I haven't tried out SH3 but I've been playing SH2 and it's been great so far.
I haven't had any glitched audio, and my framerate has been rock solid 60 on the 360 version. I don't particularly care about the fog, it's still there and it's still hard to see very far in front of you. So I guess I just don't really see this in such a negative light. I'm just having fun playing Silent Hill 2 again.
Wonder why IGN crapped all over Downpour but had no objections to this "collection."
Too bad. I guess asking Konami to remake the remake wouldn't workMGS ports are awesome, done by bluepoint. Vita version is being done by ex Retro Studios people (Metroid Prime) the only reason these did not turn out like shit though is because there is no way Kojima would allow it.
Why though? Because it's missing some fog? Because theres a bad water texture? Is that really enough to make this a "joke of a port" ? I haven't tried out SH3 but I've been playing SH2 and it's been great so far.
I haven't had any glitched audio, and my framerate has been rock solid 60 on the 360 version. I don't particularly care about the fog, it's still there and it's still hard to see very far in front of you. So I guess I just don't really see this in such a negative light. I'm just having fun playing Silent Hill 2 again.
I'd say so, the framerate is rock solid 60 FPS and unless you're super nitpicky like a lot of people in this thread, you're still going to enjoy playing these classic games.
MGS HD was about the very best anyone could ever expect from a collection like this. Bluepoint is an incredibly experienced team that understands things have to be perfect. They were probably just busy with MGS and ZOE and Konami just wanted to crap this out in time for Dounpour.lol
btw. The MGS ports weren't bad, were they? I wonder why it wasn't done by the same team.
Why though? Because it's missing some fog? Because theres a bad water texture? Is that really enough to make this a "joke of a port" ? I haven't tried out SH3 but I've been playing SH2 and it's been great so far.
Why though? Because it's missing some fog? Because theres a bad water texture? Is that really enough to make this a "joke of a port" ? I haven't tried out SH3 but I've been playing SH2 and it's been great so far.
Dude, if you're enjoying yourself, bully for you, but there's no arguing that this is a shitty port.
"Missing some fog".. lol.
I'm not arguing that it's a fantastic port. But jesus, people in this thread are acting like the games are completely ruined and unplayable, that Konami personally came to your house took a shit on your face and wrote Silent Hill 2 in it. The fact of the matter is, that these games are mostly fine. They're still perfectly playable, all the same content is there, the music, the voices (for SH2). If you've never played these games before, you aren't even going to notice the shit people are complaining about, and I seriously doubt it'd ruin any newcomers enjoyment of these games.
I'm not arguing that it's a fantastic port. But jesus, people in this thread are acting like the games are completely ruined and unplayable, that Konami personally came to your house took a shit on your face and wrote Silent Hill 2 in it. The fact of the matter is, that these games are mostly fine. They're still perfectly playable, all the same content is there, the music, the voices (for SH2). If you've never played these games before, you aren't even going to notice the shit people are complaining about, and I seriously doubt it'd ruin any newcomers enjoyment of these games.
Yet another article about Ito's reaction to the collection:
http://www.slashgear.com/konamis-si...ot-appreciated-by-original-designer-23219877/
In other words, he thinks that Konami has ruined the masterpieces he helped create
See i don't agree with that.
Silent Hill is not a game, in my opinion, that you can simply "enjoy playing" because the gameplay is pretty much disposable Survival Horror mechanics.
The missing fog in SH2, showing all the shit in the background (as someone said, tearing down the magician's curtain) does broke the immersion and detracts from one of the main point of the game.
The fog is a very very crucial visual point of the game, not just because it's pretty, but because it's central to the game's philosophy and story.
So yeah, the games are playable, you can understand the story and see the credits, but the experience is absolutely not the same and what Ito and the rest of the team intended it to be.
Visual details like these are far more important in a game like Silent Hill, which uses them to tell the story, than in a Ninja Gaiden game, where you're supposed to mainly enjoy the combat in and out of itself, or even another story driven game, that, though, does not rely so much on visual metaphors and cues as Silent Hill.
So yes, it is a big deal, new comers won't be able to see the difference and they'll think they'll have experienced the same, pretty much, but they won't.
Details matter.
Konami doesn't seem to understand the concept of diminishing long term brand value
Konami doesn't seem to understand the concept of diminishing long term brand value
They sure don't. To be fair, this brand was damaged long, long ago though. I'd say right after Silent Hill 4 there was no going back. I mean, making a survival horror game and then suddenly turning it into a Silent Hill game because the heads didn't have confidence in a new IP says it all.
See i don't agree with that.
Silent Hill is not a game, in my opinion, that you can simply "enjoy playing" because the gameplay is pretty much disposable Survival Horror mechanics.
The missing fog in SH2, showing all the shit in the background (as someone said, tearing down the magician's curtain) does broke the immersion and detracts from one of the main point of the game.
The fog is a very very crucial visual point of the game, not just because it's pretty, but because it's central to the game's philosophy and story.
So yeah, the games are playable, you can understand the story and see the credits, but the experience is absolutely not the same and what Ito and the rest of the team intended it to be.
Visual details like these are far more important in a game like Silent Hill, which uses them to tell the story, than in a Ninja Gaiden game, where you're supposed to mainly enjoy the combat in and out of itself, or even another story driven game, that, though, does not rely so much on visual metaphors and cues as Silent Hill.
So yes, it is a big deal, new comers won't be able to see the difference and they'll think they'll have experienced the same, pretty much, but they won't.
Details matter.