DiscoShark
Banned
Quick question since I've been out of the loop. Are there any balance or IPS changes in this patch?
Yes hugely on the balance front, don't believe there are any IPS changes though.
let me just ....
General
- Shortcut to clear Training Mode savestate is now LK+HK+Select instead of LP+HK+Select to prevent assist calls. You can still hold Select for 30f to clear it like before.
- The entirety of Double, Fortune, and Parasoul's tag-in animations are now counterhit state, like everyone else. Thanks Kris D.
- Double can now cancel between forward dash and backdash like everyone else. Thanks Swap!
- Fix weird metergain thing vs armor[skullgirls.com], thank you Pikmario!
- Fix LP~HK and HK~LP calling the wrong assist (A1), when LP+HK will call the correct one (A2). Thank you ...IsaVulpes...sigh...
- Fix bug in auto-frame-data, it will now correctly report startup for throws that make contact.
- Updated stage select picture for Empty Cathedral to match the new stage.
Beta No-Longer-Just-Experiments List
General
- Can't burst during invincibility in hitstun, fixes some burst OS's.
- All Lv1 supers have 1f active frames that are unblockable post-flash...didn't like always-blockable versions, but I do like the shorter hitstop. Air Scalpels still reaction-blockable and counterable even point-blank. Sing->Opera is reaction blockable if not doing anything, but not counterable.
Cerebella
- She is able to reflect projectiles from the 1st frame of Diamond Deflector, rather than having 4f at the start where she can't.
Filia
- Airball on block -5 -> -9.
Fortune
- Can cancel Zoom or Headbutt into head's Cat Call recall, only if not blocked. The cancel adds 75f of cooldown (same as Sneeze/Nom add) if the head is not actually recovered by the body.
- Headless Fiber Upper is only throw-invincible, not hit-invincible; assist version keeps full invincibility even if headless. HK Fiber makes opponent land slightly sooner if airblocked.
- j.HP -2f startup, 775 dmg, updated knockback and hitstun, knocks downward again.
- s.HP -2f startup, +2f recovery, dmg 1100->1000 dmg, new hitspark.
- Feline Allergies active time +4f.
- Head-on Cat Scratch Fever can't be comboed off with normals, can be cancelled into Cat Strike on hit.
- Head now always has 15f of cooldown after being hit by the opponent at any time. No more, no less.
- Longer period where she can't move the head after Feral Edge on whiff/block.
- Can't cancel Headbutt/Zoom into Nom or Sneeze on block. Can still cancel on hit/whiff.
- Cat Strike (take off head) +1 on block -> -2 on block.
Painwheel
- s.MP will autocorrect at the attack part if-and-only-if she absorbs at least one hit during the armor.
- Can unfly by pressing PP while flying; she maintains her forward momentum on unfly, and keeps half momentum backward.
- Fly cancels from Buers (and Buer super) count as 2x flying, so they allow one less fly afterward until you land; flying out of normals and Stingers is unaffected.
- Hatred Install hitstop 1f, recovery 5f longer on DHC only.
Parasoul
- Silent Scope active time 4f->7f, no longer possible to just-frame dodge it with certain moves.
Peacock
NEW - MP Bang pushback on block reduced.
- Argus Agony startup invincibility reduced.
- Lenny will not explode in the middle of an Argus Agony, he will wait until the end.
Squigly
- H Seria Draugen Punch is invincible.
Valentine
- Mortuary Drop startup 6f faster, dmg 2050->1200, no longer super-cancellable on or after the active frames on whiff. Still super-cancellable on hit.
- 24f cooldown on Dead Cross once it hits the floor, hits the opponent, or goes offscreen.
Notable stuff includes ...
Fortune Nerfs!
Painwheel Un-fly
Squigly has a real DP
Cerebella's reflector is buffed again
Filia's Airball is now punishable on block
Valentine buffed(?) nerfed(?) command grab.
Training mode has a neat new frame display that shows you on what frames become active, startup, invincibility, frames before flash ... stuff. And it has slow mode so you can appreciate the super awesome animation frame by frame.