Shocking confession: this will be my first Sly game.
But then I'd have to tear myself away from Ni No Kuni.
Yep. But you know how it is with the PSN updates, you could be waiting until late at night just for the update itself, then have to wait for it to download. That's why I personally go for retail copies.Will this be available to download over PSN for PS3 on release as well?
I can't wait
Only two months left until release..................
You can always import it...
Seriously. Plus it's the opinion of someone who isn't a fan of the series, so it really doesn't pertain to me. Now if someone who actually played the first three says it's bad, then I can start to worry. Not enough to retract my fully paid Pre order though.Doesn't scare me. Even if it got 1/10 from most sites, i'd still buy it.
that european release date
still yayyayyay sly 4 can't believe it actually was made.
Seriously. Plus it's the opinion of someone who isn't a fan of the series, so it really doesn't pertain to me. Now if someone who actually played the first three says it's bad, then I can start to worry. Not enough to retract my fully paid Pre order though.
Hmm yeah if someone who has played all 3 games could give feedback/impressions on this one I'd much rather hear theirs.
...but i enjoyed the demo and am expecting some good stealth platforming ^_^.
They want to get it to as many people as they can? Maybe they don't want to push their luck, being a new developer and all. Plus they probably saw how PSASBR sold and decided to cut the price to try and keep that from happening. (Since one of the main complaints was that $60 was too much for a game like that.)What's with the low price point?
I wonder whats so atrocious about this game?
Everything seems really great so far.
Only thing I can think of is if it was really short.
I'm ready to get started on my fourth Sly Cooper Platinum trophy.
Can I cross platform save with this game?
I have not played a Sly game prior, so i don't know if the past games were like this, but the demo really made the game seem over simplified. It felt like it was really lacking depth in terms of player input, enemy encounters and level design. Hoping the game does not turn out this way so at the very least i will be able to derive some enjoyment out of playing it, like the R&C/Mario series.
Great OP btw
It wouldn't be short. Hanmik has been playing the review copy for like two months now to get 100% of collectibles and everything. They both mentioned long load times. So maybe that's it? I dunno, that's not a big deal to me, but I could see for some people.
Long load times are the least of its problems for me. The game feels like it's been riped out of a PS2 and polished up to HD without doing it right. Not just in terms of visuals but in terms of gameplay systems.
Everything feels like it's from early PS2 era and while thats fun and great when you're thinking about it conceptually and having the nostalgia glasses on, actually playing it is a much different reality where you are playing a game that doesn't flow well, has controls fighting you and mini-games that are used far too often and are far too boring.
There's one moment where the game really shows what it could have been, had the developers taken more freedom and not just doing a Sly 4 from the PS2 era product, but sadly that promise is killed when you move on to the next hub world.
If you dearly love the original games, played the HD trilogy and went "I still love this", then I have no doubt that this one will be a great experience for you. Personally I just don't have the strong nostalgia for the series, and therefore don't have a build-in love for what it is doing. Some people will love the living shit out of this game, and some really won't.
I do hope this does well for Sony, the universe is great and conceptually there is something really interesting to be found in the Sly world. It just needs to be done in the context of modern game design.
I have not played a Sly game prior, so i don't know if the past games were like this, but the demo really made the game seem over simplified. It felt like it was really lacking depth in terms of player input, enemy encounters and level design. Hoping the game does not turn out this way so at the very least i will be able to derive some enjoyment out of playing it, like the R&C/Mario series.
Is Sly Cooper really fun? lol I actually own the HD Collection unplayed, but I'm scared of disappointment.
No one who's played a Sly game would expect good stealth or platforming. It's brain dead easy in each one and this seems no different from the demos.
I get that, as I said, the game would be appreciated a bit more by fans, since it was basically made by fans. Also could you give the size of the game for Vita so I can know how much space to clear up before hand?Long load times are the least of its problems for me. The game feels like it's been riped out of a PS2 and polished up to HD without doing it right. Not just in terms of visuals but in terms of gameplay systems.
Everything feels like it's from early PS2 era and while thats fun and great when you're thinking about it conceptually and having the nostalgia glasses on, actually playing it is a much different reality where you are playing a game that doesn't flow well, has controls fighting you and mini-games that are used far too often and are far too boring.
If you dearly love the original games, played the HD trilogy and went "I still love this", then I have no doubt that this one will be a great experience for you. Personally I just don't have the strong nostalgia for the series, and therefore don't have a build-in love for what it is doing. Some people will love the living shit out of this game, and some really won't. Which is what some will probably get out of the demo when it's available for all platforms and all countries.
I do hope this does well for Sony, the universe is great and conceptually there is something really interesting to be found in the Sly world. It just needs to be done in the context of modern game design.
They are great. But you should play them and decide that for yourself. Really great franchise though.Is Sly Cooper really fun? lol I actually own the HD Collection unplayed, but I'm scared of disappointment.
I get that, as I said, the game would be appreciated a bit more by fans, since it was basically made by fans. Also could you give the size of the game for Vita so I can know how much space to clear up before hand?
They are great. But you should play them and decide that for yourself. Really great franchise though.
Geez, that's bigger than Uncharted. Guess Jet Set Radio and U:GA gotta go then. Man, that's a lot bigger than I expected.Not a exact number, but close to 4 gigs, since I had to delete everything of my 4gb memory card and it maxed it out. So I would say around 3.8 or so.
They are great. But you should play them and decide that for yourself. Really great franchise though.
Not a exact number, but close to 4 gigs, since I had to delete everything of my 4gb memory card and it maxed it out. So I would say around 3.8 or so.